From a0b95bde803471c85133fa30f7fff5c011f276a7 Mon Sep 17 00:00:00 2001 From: jamestagg Date: Mon, 18 May 2026 13:03:23 -0700 Subject: [PATCH] Add MetaHuman Niagara tick-group setting Runtime endpoint: MetaHuman assets that require fx.Niagara.ForceLastTickGroup now have the project console variable set. Human endpoint: the editor no longer needs to show the missing-project-settings banner for /Game/MetaHumans/Cen/BP_Cen after this config is applied. Knowledge endpoint: the required MetaHuman project setting is recorded in Config/DefaultEngine.ini instead of being a manual editor prompt. Product endpoint: MetaHuman renders can load with the expected Niagara tick behavior in the UE project used by the website/demo pipeline. Distribution endpoint: the canonical UE project config carries the setting in ralpha-ue5. --- Config/DefaultEngine.ini | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index 40e670e1a..1044c8ff7 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -11,6 +11,9 @@ EditorStartupMap=/Game/Maps/Room r.TemporalAA=1 r.SSR=1 +[ConsoleVariables] +fx.Niagara.ForceLastTickGroup=1 + [/Script/Engine.Engine] GameSingletonClassName=None LightingOnlyBrightness=(R=0.300000,G=0.300000,B=0.300000,A=1.000000)