Add Cesium for Unreal plugin and settings
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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{
|
||||
"FileVersion": 3,
|
||||
"Version": 87,
|
||||
"VersionName": "2.23.0",
|
||||
"FriendlyName": "Cesium for Unreal",
|
||||
"Description": "Unlock the 3D geospatial ecosystem in Unreal Engine with real-world 3D content and a high accuracy full-scale WGS84 globe.",
|
||||
"Category": "Geospatial",
|
||||
"CreatedBy": "Cesium GS, Inc.",
|
||||
"CreatedByURL": "https://cesium.com",
|
||||
"DocsURL": "https://cesium.com/learn/unreal/",
|
||||
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/87b0d05800a545d49bf858ef3458c4f7",
|
||||
"SupportURL": "https://community.cesium.com",
|
||||
"EngineVersion": "5.7.0",
|
||||
"CanContainContent": true,
|
||||
"Installed": true,
|
||||
"SupportedTargetPlatforms": [
|
||||
"Win64",
|
||||
"Mac",
|
||||
"Linux",
|
||||
"Android",
|
||||
"IOS"
|
||||
],
|
||||
"Modules": [
|
||||
{
|
||||
"Name": "CesiumRuntime",
|
||||
"Type": "Runtime",
|
||||
"LoadingPhase": "PostConfigInit",
|
||||
"PlatformAllowList": [
|
||||
"Win64",
|
||||
"Mac",
|
||||
"Linux",
|
||||
"Android",
|
||||
"IOS"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Name": "CesiumEditor",
|
||||
"Type": "Editor",
|
||||
"LoadingPhase": "PostEngineInit",
|
||||
"PlatformAllowList": [
|
||||
"Win64",
|
||||
"Mac",
|
||||
"Linux",
|
||||
"Android",
|
||||
"IOS"
|
||||
]
|
||||
}
|
||||
],
|
||||
"Plugins": [
|
||||
{
|
||||
"Name": "SunPosition",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "Water",
|
||||
"Enabled": true
|
||||
}
|
||||
]
|
||||
}
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||||
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# UE 5.3+ defaults this to 11, which is not really high enough.
|
||||
# 100 is probably high enough for reasonable values of Cesium3DTileset's 'MaximumSimultaneousTileLoads property,
|
||||
# but if you get log messages like "Warning: Reached threaded request limit", and you're sure you want to use
|
||||
# such a high value, you may need to increase this.
|
||||
[HTTP.HttpThread]
|
||||
RunningThreadedRequestLimitEditor=100
|
||||
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|
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# UE 5.3+ defaults this to 11, which is not really high enough.
|
||||
# 100 is probably high enough for reasonable values of Cesium3DTileset's 'MaximumSimultaneousTileLoads property,
|
||||
# but if you get log messages like "Warning: Reached threaded request limit", and you're sure you want to use
|
||||
# such a high value, you may need to increase this.
|
||||
[HTTP.HttpThread]
|
||||
RunningThreadedRequestLimit=100
|
||||
|
||||
# Set HttpThreadActiveFrameTimeInSeconds - Network download speed is very sensitive to this value
|
||||
# Maps to the sleep time (ms) between every loop of our libcurl processing thread
|
||||
# The value of 0.001 (or 1 ms) has the same performance as 0, yet still reserves some time for idle
|
||||
#
|
||||
# Set HttpMaxConnectionsPerServer - maps to libcurl's CURLMOPT_MAX_HOST_CONNECTIONS
|
||||
# Unreal defaults to 16, but this is lower than a typical value for MaximumSimultaneousTileLoads
|
||||
# Use a number just past the highest reasonable value we think a user should ever pick
|
||||
[HTTP]
|
||||
HttpThreadActiveFrameTimeInSeconds=0.001
|
||||
HttpMaxConnectionsPerServer=40
|
||||
|
||||
[/Script/Engine.LocalPlayer]
|
||||
AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
|
||||
|
||||
[CoreRedirects]
|
||||
+FunctionRedirects=(OldName="CesiumMetadataFeatureTableBlueprintLibrary.GetPropertiesForFeatureID",NewName="GetMetadataValuesForFeatureID")
|
||||
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformLongitudeLatitudeHeightToUe",NewName="InaccurateTransformLongitudeLatitudeHeightToUnreal")
|
||||
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformUeToLongitudeLatitudeHeight",NewName="InaccurateTransformUnrealToLongitudeLatitudeHeight")
|
||||
+PropertyRedirects=(OldName="CesiumGeoreference.InaccurateTransformUnrealToLongitudeLatitudeHeight.Ue", NewName="Unreal")
|
||||
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformEcefToUe",NewName="InaccurateTransformEcefToUnreal")
|
||||
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformUeToEcef",NewName="InaccurateTransformUnrealToEcef")
|
||||
+PropertyRedirects=(OldName="CesiumGeoreference.InaccurateTransformUnrealToEcef.Ue", NewName="Unreal")
|
||||
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformRotatorUeToEnu",NewName="InaccurateTransformRotatorUnrealToEastNorthUp")
|
||||
+PropertyRedirects=(OldName="CesiumGeoreference.InaccurateTransformRotatorUnrealToEastNorthUp.UeRotator", NewName="UnrealRotator")
|
||||
+PropertyRedirects=(OldName="CesiumGeoreference.InaccurateTransformRotatorUnrealToEastNorthUp.UeLocation", NewName="UnrealLocation")
|
||||
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformRotatorEnuToUe",NewName="InaccurateTransformRotatorEastNorthUpToUnreal")
|
||||
+PropertyRedirects=(OldName="CesiumGeoreference.InaccurateTransformRotatorEastNorthUpToUnreal.UeLocation", NewName="UnrealLocation")
|
||||
|
||||
+PropertyRedirects=(OldName="CesiumGeoreference.InaccurateComputeEastNorthUpToUnreal.Ue", NewName="Unreal")
|
||||
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateSetGeoreferenceOrigin",NewName="SetOriginLongitudeLatitudeHeight")
|
||||
|
||||
+ClassRedirects=(OldName="CesiumGeoreferenceComponent", NewName="CesiumGlobeAnchorComponent")
|
||||
+ClassRedirects=(OldName="CesiumSunSky_C",NewName="/Script/CesiumRuntime.CesiumSunSky",OverrideClassName="/Script/CoreUObject.Class")
|
||||
|
||||
+PropertyRedirects=(OldName="CesiumSunSky.EnableMobileRendering",NewName="UseMobileRendering")
|
||||
|
||||
+FunctionRedirects=(OldName="CesiumSunSky.AdjustAtmosphereRadius",NewName="UpdateAtmosphereRadius")
|
||||
|
||||
+PropertyRedirects=(OldName="CesiumGeoreference.WorldOriginCamera",NewName="SubLevelCamera")
|
||||
|
||||
# Remove "Inaccurate" from all the function names.
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateGetGeoreferenceOriginLongitudeLatitudeHeight",NewName="GetOriginLongitudeLatitudeHeight")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateSetGeoreferenceOriginLongitudeLatitudeHeight",NewName="SetOriginLongitudeLatitudeHeight")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateSetGeoreferenceOriginEcef",NewName="SetOriginEarthCenteredEarthFixed")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformLongitudeLatitudeHeightToEcef",NewName="TransformLongitudeLatitudeHeightToEcef")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformEcefToLongitudeLatitudeHeight",NewName="TransformEcefToLongitudeLatitudeHeight")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformLongitudeLatitudeHeightToUnreal",NewName="TransformLongitudeLatitudeHeightPositionToUnreal")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformUnrealToLongitudeLatitudeHeight",NewName="TransformUnrealPositionToLongitudeLatitudeHeight")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformEcefToUnreal",NewName="TransformEarthCenteredEarthFixedPositionToUnreal")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformUnrealToEcef",NewName="TransformUnrealPositionToEarthCenteredEarthFixed")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformRotatorUnrealToEastNorthUp",NewName="TransformRotatorUnrealToEastNorthUp")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformRotatorEastNorthUpToUnreal",NewName="TransformRotatorEastNorthUpToUnreal")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateComputeEastNorthUpToUnreal",NewName="ComputeEastNorthUpToUnreal")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.InaccurateComputeEastNorthUpToEcef",NewName="ComputeEastNorthUpToEcef")
|
||||
+FunctionRedirects=(OldName="CesiumGlobeAnchorComponent.InaccurateGetECEF",NewName="GetEarthCenteredEarthFixedPosition")
|
||||
+FunctionRedirects=(OldName="CesiumGlobeAnchorComponent.InaccurateMoveToECEF",NewName="MoveToEarthCenteredEarthFixedPosition")
|
||||
+FunctionRedirects=(OldName="CesiumGlobeAnchorComponent.InaccurateGetLongitudeLatitudeHeight",NewName="GetLongitudeLatitudeHeight")
|
||||
+FunctionRedirects=(OldName="CesiumGlobeAnchorComponent.InaccurateMoveToLongitudeLatitudeHeight",NewName="MoveToLongitudeLatitudeHeight")
|
||||
+FunctionRedirects=(OldName="GlobeAwareDefaultPawn.InaccurateFlyToLocationECEF",NewName="FlyToLocationECEF")
|
||||
+FunctionRedirects=(OldName="GlobeAwareDefaultPawn.InaccurateFlyToLocationLongitudeLatitudeHeight",NewName="FlyToLocationLongitudeLatitudeHeight")
|
||||
|
||||
+PropertyRedirects=(OldName="CesiumPolygonRasterOverlay.ExcludeTilesInside",NewName="ExcludeSelectedTiles")
|
||||
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.TransformUnrealToLongitudeLatitudeHeight",NewName="TransformUnrealPositionToLongitudeLatitudeHeight")
|
||||
+PropertyRedirects=(OldName="CesiumGeoreference.TransformUnrealPositionToLongitudeLatitudeHeight.Unreal", NewName="UnrealPosition")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.TransformEcefToUnreal",NewName="TransformEarthCenteredEarthFixedPositionToUnreal")
|
||||
+PropertyRedirects=(OldName="CesiumGeoreference.TransformEarthCenteredEarthFixedPositionToUnreal.Ecef", NewName="EarthCenteredEarthFixedPosition")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.TransformUnrealToEcef",NewName="TransformUnrealPositionToEarthCenteredEarthFixed")
|
||||
+PropertyRedirects=(OldName="CesiumGeoreference.TransformUnrealPositionToEarthCenteredEarthFixed.Unreal", NewName="UnrealPosition")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.TransformLongitudeLatitudeHeightToUnreal",NewName="TransformLongitudeLatitudeHeightPositionToUnreal")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.TransformRotatorUnrealToEastSouthUp",NewName="TransformUnrealRotatorToEastSouthUp")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.TransformRotatorEastSouthUpToUnreal",NewName="TransformEastSouthUpRotatorToUnreal")
|
||||
+PropertyRedirects=(OldName="CesiumGeoreference.TransformEastSouthUpRotatorToUnreal.EsuRotator", NewName="EastSouthUpRotator")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.ComputeEastSouthUpToUnreal",NewName="ComputeEastSouthUpToUnrealTransformation")
|
||||
+PropertyRedirects=(OldName="CesiumGeoreference.ComputeEastSouthUpToUnrealTransformation.Unreal", NewName="UnrealLocation")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.SetGeoreferenceOriginLongitudeLatitudeHeight",NewName="SetOriginLongitudeLatitudeHeight")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.GetGeoreferenceOriginLongitudeLatitudeHeight",NewName="GetOriginLongitudeLatitudeHeight")
|
||||
+FunctionRedirects=(OldName="CesiumGeoreference.SetGeoreferenceOriginEcef",NewName="SetOriginEarthCenteredEarthFixed")
|
||||
+PropertyRedirects=(OldName="CesiumGeoreference.SetOriginEarthCenteredEarthFixed.TargetEcef", NewName="TargetEarthCenteredEarthFixed")
|
||||
+FunctionRedirects=(OldName="CesiumGlobeAnchorComponent.GetECEF",NewName="GetEarthCenteredEarthFixedPosition")
|
||||
+FunctionRedirects=(OldName="CesiumGlobeAnchorComponent.MoveToECEF",NewName="MoveToEarthCenteredEarthFixedPosition")
|
||||
+PropertyRedirects=(OldName="CesiumGlobeAnchorComponent.GetEarthCenteredEarthFixedPosition.TargetEcef", NewName="EarthCenteredEarthFixedPosition")
|
||||
+PropertyRedirects=(OldName="CesiumGlobeAnchorComponent.MoveToLongitudeLatitudeHeight.TargetLongitudeLatitudeHeight", NewName="LongitudeLatitudeHeight")
|
||||
|
||||
# EXT_feature_metadata -> EXT_structural_metadata changes
|
||||
|
||||
# Deprecate the old type enum. Unfortunately, there's no way to redirect it to a CesiumMetadataValueType struct.
|
||||
+EnumRedirects=(OldName="ECesiumMetadataTrueType", NewName="ECesiumMetadataTrueType_DEPRECATED", ValueChanges=(("None","None_DEPRECATED"),("Int8","Int8_DEPRECATED"),("Uint8","Uint8_DEPRECATED"),("Int16","Int16_DEPRECATED"),("Uint16","Uint16_DEPRECATED"),("Int32","Int32_DEPRECATED"),("Uint32","Uint32_DEPRECATED"),("Int64","Int64_DEPRECATED"),("Uint64","Uint64_DEPRECATED"),("Float32","Float32_DEPRECATED"),("Float64","Float64_DEPRECATED"),("Boolean","Boolean_DEPRECATED"),("Enum","Enum_DEPRECATED"),("String","String_DEPRECATED"),("Array","Array_DEPRECATED")))
|
||||
|
||||
+StructRedirects=(OldName="CesiumMetadataGenericValue", NewName="CesiumMetadataValue")
|
||||
+ClassRedirects=(OldName="CesiumMetadataGenericValueBlueprintLibrary", NewName="CesiumMetadataValueBlueprintLibrary")
|
||||
+FunctionRedirects=(OldName="CesiumMetadataValueBlueprintLibrary.GetBlueprintComponentType",NewName="CesiumMetadataValueBlueprintLibrary.GetArrayElementBlueprintType")
|
||||
|
||||
+StructRedirects=(OldName="CesiumMetadataArray", NewName="CesiumPropertyArray")
|
||||
+ClassRedirects=(OldName="CesiumMetadataArrayBlueprintLibrary", NewName="CesiumPropertyArrayBlueprintLibrary")
|
||||
+FunctionRedirects=(OldName="CesiumPropertyArrayBlueprintLibrary.GetBlueprintComponentType",NewName="CesiumPropertyArrayBlueprintLibrary.GetElementBlueprintType")
|
||||
+FunctionRedirects=(OldName="CesiumPropertyArrayBlueprintLibrary.GetSize", NewName="CesiumPropertyArrayBlueprintLibrary.GetArraySize")
|
||||
|
||||
+StructRedirects=(OldName="CesiumFeatureTable", NewName="CesiumPropertyTable")
|
||||
+ClassRedirects=(OldName="CesiumFeatureTableBlueprintLibrary", NewName="CesiumPropertyTableBlueprintLibrary")
|
||||
|
||||
+FunctionRedirects=(OldName="CesiumPropertyTableBlueprintLibrary.GetNumberOfFeatures", NewName="GetPropertyTableCount")
|
||||
+PropertyRedirects=(OldName="CesiumPropertyTableBlueprintLibrary.GetPropertyTableCount.FeatureTable", NewName="PropertyTable")
|
||||
|
||||
+FunctionRedirects=(OldName="CesiumPropertyTableBlueprintLibrary.GetMetadataValuesForFeatureID", NewName="GetMetadataValuesForFeature")
|
||||
+PropertyRedirects=(OldName="CesiumPropertyTableBlueprintLibrary.GetMetadataValuesForFeature.FeatureTable", NewName="PropertyTable")
|
||||
|
||||
+FunctionRedirects=(OldName="CesiumPropertyTableBlueprintLibrary.GetMetadataValuesAsStringForFeatureID", NewName="GetMetadataValuesForFeatureAsStrings")
|
||||
+PropertyRedirects=(OldName="CesiumPropertyTableBlueprintLibrary.GetMetadataValuesForFeatureAsStrings.FeatureTable", NewName="PropertyTable")
|
||||
|
||||
+PropertyRedirects=(OldName="CesiumPropertyTableBlueprintLibrary.GetProperties.FeatureTable", NewName="PropertyTable")
|
||||
|
||||
+StructRedirects=(OldName="CesiumMetadataProperty", NewName="CesiumPropertyTableProperty")
|
||||
+ClassRedirects=(OldName="CesiumMetadataPropertyBlueprintLibrary", NewName="CesiumPropertyTablePropertyBlueprintLibrary")
|
||||
+FunctionRedirects=(OldName="CesiumPropertyTablePropertyBlueprintLibrary.GetBlueprintComponentType", NewName="CesiumPropertyTablePropertyBlueprintLibrary.GetArrayElementBlueprintType")
|
||||
+FunctionRedirects=(OldName="CesiumPropertyTablePropertyBlueprintLibrary.GetGenericValue", NewName="CesiumPropertyTablePropertyBlueprintLibrary.GetValue")
|
||||
+FunctionRedirects=(OldName="CesiumPropertyTablePropertyBlueprintLibrary.GetNumberOfFeatures", NewName="CesiumPropertyTablePropertyBlueprintLibrary.GetPropertySize")
|
||||
+FunctionRedirects=(OldName="CesiumPropertyTablePropertyBlueprintLibrary.GetComponentCount", NewName="CesiumPropertyTablePropertyBlueprintLibrary.GetArraySize")
|
||||
|
||||
+StructRedirects=(OldName="CesiumFeatureTexture", NewName="CesiumPropertyTexture")
|
||||
+StructRedirects=(OldName="CesiumFeatureTextureProperty", NewName="CesiumPropertyTextureProperty")
|
||||
+FunctionRedirects=(OldName="CesiumPropertyTexturePropertyBlueprintLibrary.GetPropertyKeys", NewName="CesiumPropertyTexturePropertyBlueprintLibrary.GetPropertyNames")
|
||||
+FunctionRedirects=(OldName="CesiumPropertyTexturePropertyBlueprintLibrary.GetTextureCoordinateIndex", NewName="CesiumPropertyTexturePropertyBlueprintLibrary.GetUnrealUVChannel")
|
||||
|
||||
+StructRedirects=(OldName="CesiumMetadataModel", NewName="CesiumModelMetadata")
|
||||
+ClassRedirects=(OldName="CesiumMetadataModelBlueprintLibrary", NewName="CesiumModelMetadataBlueprintLibrary")
|
||||
+PropertyRedirects=(OldName="CesiumModelMetadataBlueprintLibrary.GetFeatureTables.MetadataModel", NewName="ModelMetadata")
|
||||
+PropertyRedirects=(OldName="CesiumModelMetadataBlueprintLibrary.GetFeatureTextures.MetadataModel", NewName="ModelMetadata")
|
||||
|
||||
+FunctionRedirects=(OldName="CesiumMetadataUtilityBlueprintLibrary.GetMetadataModel", NewName="CesiumModelMetadataBlueprintLibrary.GetModelMetadata")
|
||||
|
||||
+EnumRedirects=(OldName="ECesiumPropertyComponentType", NewName="ECesiumPropertyComponentType_DEPRECATED", ValueChanges=(("Uint8","Uint8_DEPRECATED"),("Float","Float_DEPRECATED")))
|
||||
|
||||
+EnumRedirects=(OldName="ECesiumPropertyType", NewName="ECesiumPropertyType_DEPRECATED", ValueChanges=(("Scalar","Scalar_DEPRECATED"),("Vec2","Vec2_DEPRECATED"),("Vec3","Vec3_DEPRECATED"),("Vec4","Vec4_DEPRECATED")))
|
||||
|
||||
+EnumRedirects=(OldName="ECesiumFeatureTableAccessType", NewName="ECesiumFeatureTableAccessType_DEPRECATED", ValueChanges=(("Unknown","Unknown_DEPRECATED"),("Texture","Texture_DEPRECATED"),("Attribute","Attribute_DEPRECATED"),("Mixed","Mixed_DEPRECATED")))
|
||||
|
||||
+EnumRedirects=(OldName="ECesiumMetadataPackedGpuType", NewName="ECesiumMetadataPackedGpuType_DEPRECATED", ValueChanges=(("None","Unknown_DEPRECATED"),("Uint8","Uint8_DEPRECATED"),("Float","Float_DEPRECATED")))
|
||||
|
||||
+FunctionRedirects=(OldName="CesiumFeatureIdTextureBlueprintLibrary.GetTextureCoordinateIndex", NewName="CesiumFeatureIdTextureBlueprintLibrary.GetUnrealUVChannel")
|
||||
|
||||
+PropertyRedirects=(OldName="CesiumWebMapTileServiceRasterOverlay.Url", NewName="CesiumWebMapTileServiceRasterOverlay.BaseUrl")
|
||||
+PropertyRedirects=(OldName="CesiumWebMapTileServiceRasterOverlay.West", NewName="CesiumWebMapTileServiceRasterOverlay.RectangleWest")
|
||||
+PropertyRedirects=(OldName="CesiumWebMapTileServiceRasterOverlay.South", NewName="CesiumWebMapTileServiceRasterOverlay.RectangleSouth")
|
||||
+PropertyRedirects=(OldName="CesiumWebMapTileServiceRasterOverlay.East", NewName="CesiumWebMapTileServiceRasterOverlay.RectangleEast")
|
||||
+PropertyRedirects=(OldName="CesiumWebMapTileServiceRasterOverlay.North", NewName="CesiumWebMapTileServiceRasterOverlay.RectangleNorth")
|
||||
+PropertyRedirects=(OldName="CesiumWebMapTileServiceRasterOverlay.UseWebMercatorProjection", NewName="CesiumWebMapTileServiceRasterOverlay.UseWebMercatorProjection_DEPRECATED")
|
||||
|
||||
+FunctionRedirects=(OldName="CesiumFeatureIdAttributeBlueprintLibrary.GetFeatureIDForVertex", NewName="CesiumFeatureIdAttributeBlueprintLibrary.GetFeatureID")
|
||||
+PropertyRedirects=(OldName="CesiumFeatureIdAttributeBlueprintLibrary.GetFeatureIDForVertex.VertexIndex", NewName="CesiumFeatureIdAttributeBlueprintLibrary.GetFeatureID.Index")
|
||||
+FunctionRedirects=(OldName="CesiumFeatureIdAttributeBlueprintLibrary.GetVertexCount", NewName="CesiumFeatureIdAttributeBlueprintLibrary.GetCount")
|
||||
|
|
@ -0,0 +1,9 @@
|
|||
[FilterPlugin]
|
||||
/Config/FilterPlugin.ini
|
||||
/Config/Engine.ini
|
||||
/Config/Editor.ini
|
||||
/LICENSE
|
||||
/README.md
|
||||
/ThirdParty.json
|
||||
/CHANGES.md
|
||||
/Shaders/*
|
||||
BIN
Plugins/CesiumForUnreal/Content/Cesium-for-Unreal-Logo-BlackH.png (Stored with Git LFS)
Normal file
BIN
Plugins/CesiumForUnreal/Content/Cesium-for-Unreal-Logo-Micro-BlackV.png (Stored with Git LFS)
Normal file
BIN
Plugins/CesiumForUnreal/Content/Cesium-for-Unreal-Logo-WhiteBGH.jpg (Stored with Git LFS)
Normal file
BIN
Plugins/CesiumForUnreal/Content/Cesium-for-Unreal-Logo-WhiteH.png (Stored with Git LFS)
Normal file
BIN
Plugins/CesiumForUnreal/Content/CesiumVectorIteratorMacros.uasset (Stored with Git LFS)
Normal file
BIN
Plugins/CesiumForUnreal/Content/Cesium_for_Unreal_light_color_vertical-height150.png (Stored with Git LFS)
Normal file
BIN
Plugins/CesiumForUnreal/Content/Cesium_for_Unreal_light_color_vertical.png (Stored with Git LFS)
Normal file
BIN
Plugins/CesiumForUnreal/Content/Curve_AltitudeProfile_Float.uasset (Stored with Git LFS)
Normal file
BIN
Plugins/CesiumForUnreal/Content/Curve_MaxAltitude_Float.uasset (Stored with Git LFS)
Normal file
BIN
Plugins/CesiumForUnreal/Content/Curve_PawnMovementSpeed_Float.uasset (Stored with Git LFS)
Normal file
BIN
Plugins/CesiumForUnreal/Content/Curves/FlyTo/Curve_CesiumFlyToDefaultHeightPercentage_Float.uasset (Stored with Git LFS)
Normal file
BIN
Plugins/CesiumForUnreal/Content/Curves/FlyTo/Curve_CesiumFlyToDefaultMaximumHeightByDistance_Float.uasset (Stored with Git LFS)
Normal file
BIN
Plugins/CesiumForUnreal/Content/Curves/FlyTo/Curve_CesiumFlyToDefaultProgress_Float.uasset (Stored with Git LFS)
Normal file
BIN
Plugins/CesiumForUnreal/Content/Ellipsoids/IAU2015_Mars.uasset (Stored with Git LFS)
Normal file
BIN
Plugins/CesiumForUnreal/Content/Ellipsoids/IAU2015_Moon.uasset (Stored with Git LFS)
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
The SVG icons in this directory are from the "Font Awesome" project.
|
||||
They are published under the CC BY 4.0 License. See
|
||||
https://fontawesome.com/license/free for further information.
|
||||
|
||||
The SVG files have been edited to change the fill color from
|
||||
the "currentColor" to "#cccccc".
|
||||
For "sync-alt-solid.svg", it was set to #ffffff, to be used
|
||||
on a Cesium-styled button.
|
||||
For "times-solid.svg" and "check-solid.svg" it was set to #ff0000 and #00ff00 respectively.
|
||||
BIN
Plugins/CesiumForUnreal/Content/FontAwesome/book-reader-solid.png (Stored with Git LFS)
Normal file
|
|
@ -0,0 +1 @@
|
|||
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Plugins/CesiumForUnreal/Content/FontAwesome/cloud-upload-alt-solid.png (Stored with Git LFS)
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<svg aria-hidden="true" focusable="false" data-prefix="fas" data-icon="cloud-upload-alt" class="svg-inline--fa fa-cloud-upload-alt fa-w-20" role="img" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 640 512"><path fill="#cccccc" d="M537.6 226.6c4.1-10.7 6.4-22.4 6.4-34.6 0-53-43-96-96-96-19.7 0-38.1 6-53.3 16.2C367 64.2 315.3 32 256 32c-88.4 0-160 71.6-160 160 0 2.7.1 5.4.2 8.1C40.2 219.8 0 273.2 0 336c0 79.5 64.5 144 144 144h368c70.7 0 128-57.3 128-128 0-61.9-44-113.6-102.4-125.4zM393.4 288H328v112c0 8.8-7.2 16-16 16h-48c-8.8 0-16-7.2-16-16V288h-65.4c-14.3 0-21.4-17.2-11.3-27.3l105.4-105.4c6.2-6.2 16.4-6.2 22.6 0l105.4 105.4c10.1 10.1 2.9 27.3-11.3 27.3z"></path></svg>
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After Width: | Height: | Size: 678 B |
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Plugins/CesiumForUnreal/Content/FontAwesome/hands-helping-solid.png (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/FontAwesome/sign-out-alt-solid.png (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/FontAwesome/sync-alt-solid.png (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/Blends/MLB_CesiumAlphaBlendBaseColor.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/Blends/MLB_CesiumClipping.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/CesiumWaterMaterialFunctions/MF_CesiumWaterColorScale.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/CesiumWaterMaterialFunctions/MF_CesiumWaterMaskSample.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/CesiumWaterMaterialFunctions/MF_CesiumWaterScattering.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/CesiumWaterMaterialFunctions/MF_CesiumWaterWaves.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/CesiumWaterMaterialFunctions/ML_CesiumLandWaterBlend.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/Deprecated/M_DEPRECATED_CesiumDefaultMasked.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/Deprecated/M_DEPRECATED_CesiumOverlay.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/Deprecated/M_DEPRECATED_CesiumOverlayComplexWater.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/Deprecated/M_DEPRECATED_CesiumOverlayWater.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/Instances/MI_CesiumThreeOverlaysAndClipping.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/Instances/MI_CesiumThreeOverlaysAndClippingAndWater.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/Instances/MI_CesiumThreeOverlaysAndClippingTranslucent.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/Layers/ML_CesiumGltf.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/Layers/ML_CesiumNothing.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/Layers/ML_CesiumRVTBaseColorOverlay.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/Layers/ML_CesiumRasterOverlay.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/M_CesiumBaseMaterial.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/M_CesiumDefaultMasked.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/M_CesiumOverlay.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/M_CesiumOverlayComplexWater.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/M_CesiumOverlayWater.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/MaterialFunctions/CesiumGetFeatureIdsFromAttribute.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/MaterialFunctions/CesiumGetFeatureIdsFromInstance.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/MaterialFunctions/CesiumGetFeatureIdsFromTexture.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/MaterialFunctions/CesiumGlTFFunction.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/MaterialFunctions/CesiumGltfWithOverlays.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/MaterialFunctions/CesiumOverlayWater.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/MaterialFunctions/CesiumPointInBox.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/MaterialFunctions/CesiumRasterOverlay.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/MaterialFunctions/CesiumSelectTexCoords.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/MaterialFunctions/MF_CesiumSampleRasterOverlay.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Materials/MaterialFunctions/MF_CesiumTransformTextureCoordinates.uasset (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Tests/Maps/ConeAndCylinder.umap (Stored with Git LFS)
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Plugins/CesiumForUnreal/Content/Tests/Tilesets/BigCube/BigCube.glb (Stored with Git LFS)
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