Commit Graph

3 Commits

Author SHA1 Message Date
jamestagg 34535aebde Add Matrix city Environment assets (re-migrated)
2,154 Environment files that were missing from the initial
CitySample migration which failed at ~91% completion

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 19:42:16 -07:00
jamestagg cd7810e1e1 Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment
Props, Megascans surfaces, materials, additional audio,
effects, vehicle variants, environment, textures, MSPresets,
road assets, HDA

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 17:36:52 -07:00
jamestagg 6bc508352a Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay
Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom
bindings, Environment, Gameplay, Input, Lookdev, UI, additional
Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:14:55 -07:00