jamestagg
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1242159c47
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Add more Megascans surfaces, MSPresets, substrate, custom, audio
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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2026-03-16 10:26:02 -07:00 |
jamestagg
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2f241c5286
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Add Electric Dreams assets: Megascans, audio, FX, substrate, meshes
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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2026-03-16 10:04:05 -07:00 |
jamestagg
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724fad975f
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Add Hillside demo, Tiki Island, ExternalAssets, Megascans, MSPresets, Cinematics
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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2026-03-15 14:44:47 -07:00 |
jamestagg
|
cd7810e1e1
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Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment
Props, Megascans surfaces, materials, additional audio,
effects, vehicle variants, environment, textures, MSPresets,
road assets, HDA
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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2026-03-12 17:36:52 -07:00 |
jamestagg
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6bc508352a
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Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay
Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom
bindings, Environment, Gameplay, Input, Lookdev, UI, additional
Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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2026-03-12 15:14:55 -07:00 |
jamestagg
|
942d47f3de
|
Add Matrix city structure: buildings, lighting, materials, textures, props
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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2026-03-12 15:07:04 -07:00 |