- AncientContent: Megascans rocks, foliage, terrain from Valley of the Ancients
- ArchVis: Architectural visualization assets
- WesterTown: Western desert town environment
- Audio, Blueprints, BroadcastStudio, KiteDemo content
- New room maps and water plane assets
- FAB shopping list for future downloads
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
New MCP commands:
- set_actor_emissive_material: Apply glowing materials for sun, lights, screens
- spawn_ocean: Create WaterBodyOcean actor (requires Water plugin)
- set_ocean_waves: Configure Gerstner wave parameters
- create_landscape: Add minimal landscape for Water plugin support
Improvements:
- SceneCapture2D now renders atmosphere with correct ShowFlags
- DirectionalLight configured as atmosphere sun (SetAtmosphereSunLight)
- Added Water and Landscape module dependencies
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- UE5.7 project configured with LFS for binary assets
- RalphaPlugin for MCP-based AI rendering control
- Ready for content creation
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>