{ "Building": { "Type": "BuildingDefinition", "Author": "votch.levi", "LastGenerated": "020222 @ 13:31:00.911032", "Version": 1.98, "Tested_With_BuildingGenerator": 1.4851, "BDF": "SFC", "Modules": { "1": { "C_E": { "Mod_Dim": [ 2.0, 5.0 ], "Name": "L1_A1_CornerEx_1", "Grammar": "C_E", "Level": 1, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L1_A/Mesh/SM_BLDG_SFC_L1_A1_CornerEx_01_N1.SM_BLDG_SFC_L1_A1_CornerEx_01_N1'", "Props": { "Misc2": { "Group_Type": "Signage", "Probability": 25, "MaxLimit": 2, "Anchors": { "1": { "Type": "Outlet", "var": "A", "Offset": [ -0.0162744140625, 1.1853271484375, 0.7076826477050782 ], "Rotation": [ -0.0, 0.0, 90.00039672851564 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_FirehoseConn/Mesh/SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1.SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1'" }, "2": { "Type": "Outlet", "var": "A", "Offset": [ -1.1072705078125, 0.018579101562500002, 0.7076826477050782 ], "Rotation": [ 0.0, -0.0, -179.99949645996094 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_FirehoseConn/Mesh/SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1.SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1'" } } }, "Group_Decals": { "Group_Type": "ground_decal", "Probability": 100, "MaxLimit": 50, "Anchors": { "1": { "Type": "A1", "var": "C", "Offset": [ 0.0, 0.0, 0.03 ], "Rotation": [ -0.0, -0.0, -0.0 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L1_A/decal/SM_BLDG_SFC_L1_A1_CornerEx_01_N1_decal.SM_BLDG_SFC_L1_A1_CornerEx_01_N1_decal'" } } }, "Group_LargeSign": { "Group_Type": "Signage", "Probability": 50, "MaxLimit": 10, "Anchors": { "1": { "Type": "Banner", "var": "B", "Offset": [ -0.01700439453125, 1.21486328125, 4.761961669921875 ], "Rotation": [ -0.0, -0.0, -0.0 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Banner_B01_N1.SM_BLDG_Prop_BA_Banner_B01_N1'" }, "2": { "Type": "LargeBanner", "var": "C", "Offset": [ -0.012548828125, 1.224375, 4.753475952148437 ], "Rotation": [ -0.0, -0.0, -0.0 ], "Scale": [ 0.5, 0.5, 0.5 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_LargeBanner_C01_N1.SM_BLDG_Prop_BA_LargeBanner_C01_N1'" }, "3": { "Type": "Banner", "var": "B", "Offset": [ -1.27067138671875, 0.0277587890625, 4.761961669921875 ], "Rotation": [ -0.0, 0.0, 90.00003051757814 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Banner_B01_N1.SM_BLDG_Prop_BA_Banner_B01_N1'" }, "4": { "Type": "LargeBanner", "var": "C", "Offset": [ -1.2611572265625, 0.023310546875, 4.753475952148437 ], "Rotation": [ -0.0, 0.0, 90.00003051757814 ], "Scale": [ 0.5, 0.5, 0.5 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_LargeBanner_C01_N1.SM_BLDG_Prop_BA_LargeBanner_C01_N1'" } } } } }, "C_I": { "Mod_Dim": [ 1.5, 5.0 ], "Offset": [ 0.0022705078125, 0.0, 0.0 ], "Name": "L1_A1_CornerIn_1", "Grammar": "C_I", "Level": 1, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L1_A/Mesh/SM_BLDG_SFC_L1_A1_CornerIn_01_N1.SM_BLDG_SFC_L1_A1_CornerIn_01_N1'", "Props": { "Group_Decals": { "Group_Type": "ground_decal", "Probability": 100, "MaxLimit": 50, "Anchors": { "1": { "Type": "A1", "var": "C", "Offset": [ 0.0, 0.0, 0.03 ], "Rotation": [ -0.0, -0.0, -0.0 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L1_A/decal/SM_BLDG_SFC_L1_A1_CornerIn_01_N1_decal.SM_BLDG_SFC_L1_A1_CornerIn_01_N1_decal'" } } } } }, "C_IL": { "Mod_Dim": [ 1.5, 5.0 ], "Offset": [ 0.0022705078125, 0.0, 0.0 ], "Name": "L1_A1_CornerInL_1", "Grammar": "C_IL", "Level": 1, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L1_A/Mesh/SM_BLDG_SFC_L1_A1_CornerInL_01_N1.SM_BLDG_SFC_L1_A1_CornerInL_01_N1'", "Props": { "Group_Decals": { "Group_Type": "ground_decal", "Probability": 100, "MaxLimit": 50, "Anchors": { "1": { "Type": "A1", "var": "C", "Offset": [ 0.0, 0.0, 0.03 ], "Rotation": [ -0.0, -0.0, -0.0 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L1_A/decal/SM_BLDG_SFC_L1_A1_CornerInL_01_N1_decal.SM_BLDG_SFC_L1_A1_CornerInL_01_N1_decal'" } } } } }, "C_IR": { "Mod_Dim": [ 1.5, 5.0 ], "Name": "L1_A1_CornerInR_1", "Grammar": "C_IR", "Level": 1, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L1_A/Mesh/SM_BLDG_SFC_L1_A1_CornerInR_01_N1.SM_BLDG_SFC_L1_A1_CornerInR_01_N1'", "Props": { "Group_Decals": { "Group_Type": "ground_decal", "Probability": 100, "MaxLimit": 50, "Anchors": { "1": { "Type": "A1", "var": "C", "Offset": [ 0.0, 0.0, 0.03 ], "Rotation": [ -0.0, -0.0, -0.0 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L1_A/decal/SM_BLDG_SFC_L1_A1_CornerInR_01_N1_decal.SM_BLDG_SFC_L1_A1_CornerInR_01_N1_decal'" } } } } }, "C_SL": { "Mod_Dim": [ 2.0, 5.0 ], "Offset": [ 0.0, 2.0, 0.0 ], "Name": "L1_A1_CornerExL_1", "Grammar": "C_SL", "Level": 1, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L1_A/Mesh/SM_BLDG_SFC_L1_A1_CornerExL_01_N1.SM_BLDG_SFC_L1_A1_CornerExL_01_N1'", "Props": { "Group_Decals": { "Group_Type": "ground_decal", "Probability": 100, "MaxLimit": 50, "Anchors": { "1": { "Type": "A1", "var": "C", "Offset": [ 0.0, 0.0, 0.03 ], "Rotation": [ -0.0, -0.0, -0.0 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L1_A/decal/SM_BLDG_SFC_L1_A1_CornerExL_01_N1_decal.SM_BLDG_SFC_L1_A1_CornerExL_01_N1_decal'" } } } } }, "C_SR": { "Mod_Dim": [ 2.0, 5.0 ], "Offset": [ -0.00672119140625, 0.0, 0.0 ], "Name": "L1_A1_CornerExR_1", "Grammar": "C_SR", "Level": 1, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L1_A/Mesh/SM_BLDG_SFC_L1_A1_CornerExR_01_N1.SM_BLDG_SFC_L1_A1_CornerExR_01_N1'", "Props": { "Group_Decals": { "Group_Type": "ground_decal", "Probability": 100, "MaxLimit": 50, "Anchors": { "1": { "Type": "A1", "var": "C", "Offset": [ 0.0, 0.0, 0.03 ], "Rotation": [ -0.0, -0.0, -0.0 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L1_A/decal/SM_BLDG_SFC_L1_A1_CornerExR_01_N1_decal.SM_BLDG_SFC_L1_A1_CornerExR_01_N1_decal'" } } } } }, "E1": { "Mod_Dim": [ 12.0, 5.0 ], "HasWindow": 1, "Offset": [ 0.0, 12.0, 0.0 ], "Name": "L1_A1_Entrance_1", "Grammar": "E1", "Level": 1, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L1_A/Mesh/SM_BLDG_SFC_L1_A1_Entrance_01_N1.SM_BLDG_SFC_L1_A1_Entrance_01_N1'", "Props": { "Group_Frosted": { "Group_Type": "Frosted", "Probability": 80, "MaxLimit": 10, "Anchors": { "1": { "Type": "Helper", "var": "DR", "Offset": [ -4.92552978515625, -8.16236328125, 0.26399457931518555 ], "Rotation": [ 0.0, -0.0, -1.3730039596557604 ], "Scale": [ 1.0, 0.9749999642372131, 2.2024998664855957 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'" }, "2": { "Type": "Helper", "var": "DR", "Offset": [ -4.9247375488281255, -5.7984912109375, 0.26167333602905274 ], "Rotation": [ -0.0, 0.0, 2.2205200195312504 ], "Scale": [ 1.0, 0.9749999642372131, 2.197499990463257 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'" }, "3": { "Type": "Helper", "var": "DL", "Offset": [ -4.9147277832031255, -4.8139013671875, 0.2655504608154297 ], "Rotation": [ 0.0, -0.0, -0.2752155065536499 ], "Scale": [ 1.0, 0.9729469418525696, 2.194999933242798 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'" }, "4": { "Type": "Helper", "var": "DL", "Offset": [ -4.977318115234375, -7.1682861328125, 0.2631242752075195 ], "Rotation": [ -0.0, 0.0, 3.2810058593750004 ], "Scale": [ 1.0, 0.9699999690055847, 2.197499990463257 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'" }, "5": { "Type": "Helper", "var": "P", "Offset": [ -4.928333740234375, -6.1898095703125, 0.26272165298461914 ], "Rotation": [ -0.0, -0.0, -0.0 ], "Scale": [ 1.0, 0.376749724149704, 2.194999933242798 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'" } } }, "Group_Decals": { "Group_Type": "ground_decal", "Probability": 100, "MaxLimit": 50, "Anchors": { "1": { "Type": "A1", "var": "E", "Offset": [ 0.0, -12.0, 0.03 ], "Rotation": [ -0.0, -0.0, -0.0 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L1_A/decal/SM_BLDG_SFC_L1_A1_Entrance_01_N1_decal.SM_BLDG_SFC_L1_A1_Entrance_01_N1_decal'" } } }, "number_3": { "Group_Type": "Signage", "Probability": 50, "MaxLimit": 10, "Anchors": { "1": { "Type": "House", "var": "A", "Offset": [ 1.305, -1.8071630859375, 4.88235595703125 ], "Rotation": [ -0.0, 0.0, 90.00000000000001 ], "Scale": [ 2.3287770748138428, 2.3287770748138428, 2.3287770748138428 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Number/Mesh/SM_BLDG_Prop_Number_House_A00_N1.SM_BLDG_Prop_Number_House_A00_N1'" } } }, "number_2": { "Group_Type": "Signage", "Probability": 50, "MaxLimit": 10, "Anchors": { "1": { "Type": "House", "var": "A", "Offset": [ 1.305, -1.4793505859375, 4.88235595703125 ], "Rotation": [ -0.0, 0.0, 90.00000000000001 ], "Scale": [ 2.3287770748138428, 2.3287770748138428, 2.3287770748138428 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Number/Mesh/SM_BLDG_Prop_Number_House_A00_N1.SM_BLDG_Prop_Number_House_A00_N1'" } } }, "number_1": { "Group_Type": "Signage", "Probability": 50, "MaxLimit": 10, "Anchors": { "1": { "Type": "House", "var": "A", "Offset": [ 1.305, -1.1508154296875, 4.88235595703125 ], "Rotation": [ -0.0, 0.0, 90.00000000000001 ], "Scale": [ 2.328777313232422, 2.328777313232422, 2.328777313232422 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Number/Mesh/SM_BLDG_Prop_Number_House_A00_N1.SM_BLDG_Prop_Number_House_A00_N1'" } } }, "Group_Sign_Right": { "Group_Type": "Signage", "Probability": 75, "MaxLimit": 10, "Anchors": { "1": { "Type": "Wall", "var": "A", "Offset": [ -0.01676025390625, -11.8697412109375, 3.272470703125 ], "Rotation": [ -0.0, 0.0, 89.99996948242189 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Lamp/Mesh/SM_BLDG_Prop_Lamp_Wall_A01_N1.SM_BLDG_Prop_Lamp_Wall_A01_N1'" }, "2": { "Type": "Sign", "var": "D", "Offset": [ -0.0122900390625, -11.8709130859375, 2.9567425537109377 ], "Rotation": [ -0.0, -0.0, -0.0 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_D01_N1.SM_BLDG_Prop_BA_Sign_D01_N1'" }, "3": { "Type": "LargeBanner", "var": "C", "Offset": [ -0.01251953125, -11.8606103515625, 4.753475952148437 ], "Rotation": [ -0.0, -0.0, -0.0 ], "Scale": [ 0.5, 0.5, 0.5 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_LargeBanner_C01_N1.SM_BLDG_Prop_BA_LargeBanner_C01_N1'" } } }, "Group_top": { "Group_Type": "Signage", "Probability": 40, "MaxLimit": 10, "Anchors": { "1": { "Type": "Text", "var": "B", "Offset": [ 1.34795166015625, -5.9679052734375, 4.2924807739257815 ], "Rotation": [ -0.0, 0.0, 90.00000000000001 ], "Scale": [ 1.2337230443954468, 1.2337230443954468, 1.2337230443954468 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_B01_N1.SM_BLDG_Prop_BA_Text_B01_N1'" }, "2": { "Type": "Ceiling", "var": "B", "Offset": [ -0.151435546875, -6.1393603515625, 4.229823913574219 ], "Rotation": [ -0.0, 0.0, 90.00000000000001 ], "Scale": [ 1.8768680095672607, 1.8768680095672607, 1.8768680095672607 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Ceiling_B01_N1.SM_BLDG_Prop_BA_Ceiling_B01_N1'" }, "3": { "Type": "Text", "var": "B", "Offset": [ 1.36509033203125, -5.9531494140625005, 4.300841064453125 ], "Rotation": [ -0.0, 0.0, 90.00000000000001 ], "Scale": [ 1.702691674232483, 1.702691674232483, 1.702691674232483 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_B01_N1.SM_BLDG_Prop_BA_Text_B01_N1'" } } }, "Group_Misc": { "Group_Type": "Signage", "Probability": 10, "MaxLimit": 10, "Anchors": { "1": { "Type": "Outlet", "var": "A", "Offset": [ -0.49340087890625, -11.7672900390625, 0.7076826477050782 ], "Rotation": [ -0.0, 0.0, 0.000396728515625 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_FirehoseConn/Mesh/SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1.SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1'" }, "2": { "Type": "Outlet", "var": "A", "Offset": [ -0.5515576171875, -0.24109863281250002, 0.7076826477050782 ], "Rotation": [ 0.0, -0.0, -179.99949645996094 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_FirehoseConn/Mesh/SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1.SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1'" } } }, "Group_Sign_Left": { "Group_Type": "Signage", "Probability": 75, "MaxLimit": 10, "Anchors": { "1": { "Type": "Sign", "var": "D", "Offset": [ -0.01280029296875, -0.13480957031250002, 2.9567425537109377 ], "Rotation": [ -0.0, -0.0, -0.0 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_D01_N1.SM_BLDG_Prop_BA_Sign_D01_N1'" }, "2": { "Type": "Wall", "var": "A", "Offset": [ -0.017934570312500002, -0.1360400390625, 3.272470703125 ], "Rotation": [ -0.0, 0.0, 89.99969482421876 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Lamp/Mesh/SM_BLDG_Prop_Lamp_Wall_A01_N1.SM_BLDG_Prop_Lamp_Wall_A01_N1'" }, "3": { "Type": "LargeBanner", "var": "C", "Offset": [ -0.01251953125, -0.1296044921875, 4.753475952148437 ], "Rotation": [ -0.0, -0.0, -0.0 ], "Scale": [ 0.5, 0.5, 0.5 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_LargeBanner_C01_N1.SM_BLDG_Prop_BA_LargeBanner_C01_N1'" } } } } }, "W1": { "Mod_Dim": [ 1.5, 5.0 ], "Offset": [ 0.0, 1.5, 0.0 ], "Name": "L1_A1_Wall_1", "Grammar": "W1", "Level": 1, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L1_A/Mesh/SM_BLDG_SFC_L1_A1_Wall_01_N1.SM_BLDG_SFC_L1_A1_Wall_01_N1'", "Props": { "Group_Decals": { "Group_Type": "ground_decal", "Probability": 100, "MaxLimit": 50, "Anchors": { "1": { "Type": "A1", "var": "W", "Offset": [ 0.0, -1.5, 0.03 ], "Rotation": [ -0.0, -0.0, -0.0 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L1_A/decal/SM_BLDG_SFC_L1_A1_Wall_02_N1_decal.SM_BLDG_SFC_L1_A1_Wall_02_N1_decal'" } } }, "Misc": { "Group_Type": "Signage", "Probability": 10, "MaxLimit": 2, "Anchors": { "1": { "Type": "Outlet", "var": "A", "Offset": [ -0.0162060546875, -0.6944580078125, 0.7076826477050782 ], "Rotation": [ -0.0, 0.0, 90.00039672851564 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_FirehoseConn/Mesh/SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1.SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1'" } } } } }, "W2": { "Mod_Dim": [ 1.5, 5.0 ], "HasWindow": 1, "Offset": [ 0.0, 1.5, 0.0 ], "Name": "L1_A1_Wall_2", "Grammar": "W2", "Level": 1, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L1_A/Mesh/SM_BLDG_SFC_L1_A1_Wall_02_N1.SM_BLDG_SFC_L1_A1_Wall_02_N1'", "Props": { "Group_Frosted2": { "Group_Type": "Frosted", "Probability": 80, "MaxLimit": 10, "Anchors": { "1": { "Type": "Helper", "var": "P", "Offset": [ -0.016220703125, -1.386171875, 0.5992679595947266 ], "Rotation": [ -0.0, -0.0, -0.0 ], "Scale": [ 1.0, 1.2674999237060547, 4.347499847412109 ], "AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'" } } }, "Group_Decals": { "Group_Type": "ground_decal", "Probability": 100, "MaxLimit": 50, "Anchors": { "1": { "Type": "A1", "var": "W", "Offset": [ 0.0, -1.5, 0.03 ], "Rotation": [ -0.0, -0.0, -0.0 ], "Scale": [ 1.0, 1.0, 1.0 ], "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L1_A/decal/SM_BLDG_SFC_L1_A1_Wall_02_N1_decal.SM_BLDG_SFC_L1_A1_Wall_02_N1_decal'" } } } } } }, "2": { "C_E": { "Mod_Dim": [ 2.0, 4.0 ], "Name": "L2_A1_CornerEx_1", "Grammar": "C_E", "Level": 2, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L2_A/Mesh/SM_BLDG_SFC_L2_A1_CornerEx_01_N1.SM_BLDG_SFC_L2_A1_CornerEx_01_N1'" }, "C_I": { "Mod_Dim": [ 1.5, 4.0 ], "Name": "L2_A1_CornerIn_1", "Grammar": "C_I", "Level": 2, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L2_A/Mesh/SM_BLDG_SFC_L2_A1_CornerIn_01_N1.SM_BLDG_SFC_L2_A1_CornerIn_01_N1'" }, "C_IL": { "Mod_Dim": [ 1.5, 4.0 ], "Name": "L2_A1_CornerInL_1", "Grammar": "C_IL", "Level": 2, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L2_A/Mesh/SM_BLDG_SFC_L2_A1_CornerInL_01_N1.SM_BLDG_SFC_L2_A1_CornerInL_01_N1'" }, "C_IR": { "Mod_Dim": [ 1.5, 4.0 ], "Name": "L2_A1_CornerInR_1", "Grammar": "C_IR", "Level": 2, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L2_A/Mesh/SM_BLDG_SFC_L2_A1_CornerInR_01_N1.SM_BLDG_SFC_L2_A1_CornerInR_01_N1'" }, "C_SL": { "Mod_Dim": [ 2.0, 4.0 ], "Offset": [ 0.0, 2.0, 0.0 ], "Name": "L2_A1_CornerExL_1", "Grammar": "C_SL", "Level": 2, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L2_A/Mesh/SM_BLDG_SFC_L2_A1_CornerExL_01_N1.SM_BLDG_SFC_L2_A1_CornerExL_01_N1'" }, "C_SR": { "Mod_Dim": [ 2.0, 4.0 ], "Name": "L2_A1_CornerExR_1", "Grammar": "C_SR", "Level": 2, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L2_A/Mesh/SM_BLDG_SFC_L2_A1_CornerExR_01_N1.SM_BLDG_SFC_L2_A1_CornerExR_01_N1'" }, "T1": { "Mod_Dim": [ 1.5, 4.0 ], "Offset": [ 0.0, 1.5, 0.0 ], "Name": "L2_A1_Trans_1", "Grammar": "T1", "Level": 2, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L2_A/Mesh/SM_BLDG_SFC_L2_A1_Trans_01_N1.SM_BLDG_SFC_L2_A1_Trans_01_N1'" }, "W1": { "Mod_Dim": [ 1.5, 4.0 ], "HasWindow": 1, "Offset": [ 0.0, 1.5, 0.0 ], "Name": "L2_A1_Wall_1", "Grammar": "W1", "Level": 2, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L2_A/Mesh/SM_BLDG_SFC_L2_A1_Wall_01_N1.SM_BLDG_SFC_L2_A1_Wall_01_N1'" } }, "3": { "C_E": { "Mod_Dim": [ 2.0, 4.0 ], "Name": "L3_A1_CornerEx_1", "Grammar": "C_E", "Level": 3, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L3_A/Mesh/SM_BLDG_SFC_L3_A1_CornerEx_01_N1.SM_BLDG_SFC_L3_A1_CornerEx_01_N1'" }, "C_I": { "Mod_Dim": [ 1.5, 4.0 ], "Name": "L3_A1_CornerIn_1", "Grammar": "C_I", "Level": 3, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L3_A/Mesh/SM_BLDG_SFC_L3_A1_CornerIn_01_N1.SM_BLDG_SFC_L3_A1_CornerIn_01_N1'" }, "C_IL": { "Mod_Dim": [ 1.5, 4.0 ], "Name": "L3_A1_CornerInL_1", "Grammar": "C_IL", "Level": 3, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L3_A/Mesh/SM_BLDG_SFC_L3_A1_CornerInL_01_N1.SM_BLDG_SFC_L3_A1_CornerInL_01_N1'" }, "C_IR": { "Mod_Dim": [ 1.5, 4.0 ], "Name": "L3_A1_CornerInR_1", "Grammar": "C_IR", "Level": 3, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L3_A/Mesh/SM_BLDG_SFC_L3_A1_CornerInR_01_N1.SM_BLDG_SFC_L3_A1_CornerInR_01_N1'" }, "C_SL": { "Mod_Dim": [ 2.0, 4.0 ], "Offset": [ 0.0, 2.0, 0.0 ], "Name": "L3_A1_CornerExL_1", "Grammar": "C_SL", "Level": 3, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L3_A/Mesh/SM_BLDG_SFC_L3_A1_CornerExL_01_N1.SM_BLDG_SFC_L3_A1_CornerExL_01_N1'" }, "C_SR": { "Mod_Dim": [ 2.0, 4.0 ], "Name": "L3_A1_CornerExR_1", "Grammar": "C_SR", "Level": 3, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L3_A/Mesh/SM_BLDG_SFC_L3_A1_CornerExR_01_N1.SM_BLDG_SFC_L3_A1_CornerExR_01_N1'" }, "T1": { "Mod_Dim": [ 1.5, 4.0 ], "Offset": [ 0.0, 1.5, 0.0 ], "Name": "L3_A1_Trans_1", "Grammar": "T1", "Level": 3, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L3_A/Mesh/SM_BLDG_SFC_L3_A1_Trans_01_N1.SM_BLDG_SFC_L3_A1_Trans_01_N1'" }, "W1": { "Mod_Dim": [ 1.5, 4.0 ], "HasWindow": 1, "Offset": [ 0.0, 1.5, 0.0 ], "Name": "L3_A1_Wall_1", "Grammar": "W1", "Level": 3, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L3_A/Mesh/SM_BLDG_SFC_L3_A1_Wall_01_N1.SM_BLDG_SFC_L3_A1_Wall_01_N1'" } }, "4": { "C_E": { "Mod_Dim": [ 2.0, 1.25 ], "Name": "L4_A1_CornerEx_1", "Grammar": "C_E", "Level": 4, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L4_A/Mesh/SM_BLDG_SFC_L4_A1_CornerEx_01_N1.SM_BLDG_SFC_L4_A1_CornerEx_01_N1'" }, "C_I": { "Mod_Dim": [ 1.5, 1.25 ], "Name": "L4_A1_CornerIn_1", "Grammar": "C_I", "Level": 4, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L4_A/Mesh/SM_BLDG_SFC_L3_A1_CornerIn_01_N1.SM_BLDG_SFC_L3_A1_CornerIn_01_N1'" }, "C_IL": { "Mod_Dim": [ 1.5, 1.25 ], "Name": "L4_A1_CornerInL_1", "Grammar": "C_IL", "Level": 4, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L4_A/Mesh/SM_BLDG_SFC_L3_A1_CornerInL_01_N1.SM_BLDG_SFC_L3_A1_CornerInL_01_N1'" }, "C_IR": { "Mod_Dim": [ 1.5, 1.25 ], "Name": "L4_A1_CornerInR_1", "Grammar": "C_IR", "Level": 4, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L4_A/Mesh/SM_BLDG_SFC_L3_A1_CornerInR_01_N1.SM_BLDG_SFC_L3_A1_CornerInR_01_N1'" }, "C_SL": { "Mod_Dim": [ 2.0, 1.25 ], "Offset": [ 0.0, 2.0, 0.0 ], "Name": "L4_A1_CornerExL_1", "Grammar": "C_SL", "Level": 4, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L4_A/Mesh/SM_BLDG_SFC_L4_A1_CornerExL_01_N1.SM_BLDG_SFC_L4_A1_CornerExL_01_N1'" }, "C_SR": { "Mod_Dim": [ 2.0, 1.25 ], "Name": "L4_A1_CornerExR_1", "Grammar": "C_SR", "Level": 4, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L4_A/Mesh/SM_BLDG_SFC_L4_A1_CornerExR_01_N1.SM_BLDG_SFC_L4_A1_CornerExR_01_N1'" }, "W1": { "Mod_Dim": [ 1.5, 1.25 ], "HasWindow": 1, "Offset": [ 0.0, 1.5, 0.0 ], "Name": "L4_A1_Wall_1", "Grammar": "W1", "Level": 4, "AssetRef": "StaticMesh'/Game/Building/SF/C/Kit_Bldg_SFC_L4_A/Mesh/SM_BLDG_SFC_L4_A1_Wall_01_N1.SM_BLDG_SFC_L4_A1_Wall_01_N1'" } } }, "Levels": { "1": { "LevelNum": 1, "Height": 5.0, "F0": [ "C|W1*|E1|W1|(W2)|E1|W1|W1*|C", "C|(W2)*|C", "C|W1|(W2)*|[W2-W2-W2-W2-W2-W2-W2-W2]|W1|C" ], "Topper": 4, "Alignment_Level": 1 }, "2": { "LevelNum": 2, "Height": 4.0, "F0": [ "C|T1*|[W1-W1-W1-W1-W1-W1-W1-W1]|(W1)|[W1-W1-W1-W1-W1-W1-W1-W1]|T1*|C", "C|(W1)*|C", "C|T1|(W1)*|[W1-W1-W1-W1-W1-W1-W1-W1]|T1|C" ], "Repeat": 1, "Topper": 4, "Alignment_Level": 2 }, "3": { "LevelNum": 3, "Height": 4.0, "F0": [ "C|T1*|[W1-W1-W1-W1-W1-W1-W1-W1]|(W1)|[W1-W1-W1-W1-W1-W1-W1-W1]|T1*|C", "C|(W1)*|C", "C|T1|(W1)*|[W1-W1-W1-W1-W1-W1-W1-W1]|T1|C" ], "Topper": 4, "Alignment_Level": 2 }, "4": { "LevelNum": 4, "Height": 1.25, "F0": [ "C|W1*|[W1-W1-W1-W1-W1-W1-W1-W1]|(W1)|[W1-W1-W1-W1-W1-W1-W1-W1]|W1*|C", "C|(W1)*|C", "C|W1|(W1)*|[W1-W1-W1-W1-W1-W1-W1-W1]|W1|C" ], "Alignment_Level": 2 } }, "mirrorPivot": 0, "minWallWidth": "8", "minBldgHeight": "15", "maxBldgHeight": "2000", "Roof_Inset": 0.4000000059604645, "Roof_Offset": 0.009999999776482582, "SubRoof_Inset": 0.4000000059604645, "SubRoof_Offset": 0.009999999776482582, "LevelsGrammar": { "0": [ 1, 2, 3 ], "1": [ 2, 3 ], "2": [ 2, 3 ] } } }