// This file was generated by generate-classes. // DO NOT EDIT THIS FILE! #pragma once #include #include namespace CesiumGltf { /** * @brief Material Normal Texture Info */ struct CESIUMGLTF_API MaterialNormalTextureInfo final : public TextureInfo { /** * @brief The original name of this type. */ static constexpr const char* TypeName = "MaterialNormalTextureInfo"; /** * @brief The scalar parameter applied to each normal vector of the normal * texture. * * The scalar parameter applied to each normal vector of the texture. This * value scales the normal vector in X and Y directions using the formula: * `scaledNormal = normalize(( * 2.0 - 1.0) * * vec3(, , 1.0))`. */ double scale = 1; /** * @brief Calculates the size in bytes of this object, including the contents * of all collections, pointers, and strings. This will NOT include the size * of any extensions attached to the object. Calling this method may be slow * as it requires traversing the object's entire structure. */ int64_t getSizeBytes() const { int64_t accum = 0; accum += int64_t(sizeof(MaterialNormalTextureInfo)); accum += TextureInfo::getSizeBytes() - int64_t(sizeof(TextureInfo)); return accum; } }; } // namespace CesiumGltf