[/Script/Engine.InputSettings] +AxisMappings=(AxisName="MoveForward", Key=W, Scale=1.f) +AxisMappings=(AxisName="MoveForward", Key=S, Scale=-1.f) +AxisMappings=(AxisName="MoveForward", Key=Up, Scale=1.f) +AxisMappings=(AxisName="MoveForward", Key=Down, Scale=-1.f) +AxisMappings=(AxisName="MoveForward", Key=Gamepad_LeftY, Scale=1.f) +AxisMappings=(AxisName="MoveRight", Key=A, Scale=-1.f) +AxisMappings=(AxisName="MoveRight", Key=D, Scale=1.f) +AxisMappings=(AxisName="MoveRight", Key=Gamepad_LeftX, Scale=1.f) +AxisMappings=(AxisName="MoveUp", Key=Gamepad_LeftThumbstick, Scale=1.f) +AxisMappings=(AxisName="MoveUp", Key=Gamepad_RightThumbstick, Scale=-1.f) +AxisMappings=(AxisName="MoveUp", Key=Gamepad_FaceButton_Bottom, Scale=1.f) +AxisMappings=(AxisName="MoveUp", Key=LeftControl, Scale=-1.f) +AxisMappings=(AxisName="MoveUp", Key=SpaceBar, Scale=1.f) +AxisMappings=(AxisName="MoveUp", Key=C, Scale=-1.f) +AxisMappings=(AxisName="Turn", Key=Gamepad_RightX, Scale=1.f) +AxisMappings=(AxisName="Turn", Key=MouseX, Scale=1.f) +AxisMappings=(AxisName="Turn", Key=Left, Scale=-1.f) +AxisMappings=(AxisName="Turn", Key=Right, Scale=1.f) +AxisMappings=(AxisName="LookUp", Key=Gamepad_RightY, Scale=1.f) +AxisMappings=(AxisName="LookUp", Key=MouseY, Scale=-1.f)