// Copyright Ralpha Team. All Rights Reserved. using UnrealBuildTool; public class RalphaEditor : ModuleRules { public RalphaEditor(ReadOnlyTargetRules Target) : base(Target) { PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; PublicIncludePaths.AddRange( new string[] { } ); PrivateIncludePaths.AddRange( new string[] { } ); PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "Slate", "SlateCore", "RalphaCore", } ); PrivateDependencyModuleNames.AddRange( new string[] { "UnrealEd", "EditorStyle", "ToolMenus", "LevelEditor", "AssetRegistry", "ContentBrowser", "Projects", } ); DynamicallyLoadedModuleNames.AddRange( new string[] { } ); } }