# UE5 LFS tracking # Unreal binary assets *.uasset filter=lfs diff=lfs merge=lfs -text *.umap filter=lfs diff=lfs merge=lfs -text # Textures *.png filter=lfs diff=lfs merge=lfs -text *.jpg filter=lfs diff=lfs merge=lfs -text *.jpeg filter=lfs diff=lfs merge=lfs -text *.tga filter=lfs diff=lfs merge=lfs -text *.bmp filter=lfs diff=lfs merge=lfs -text *.psd filter=lfs diff=lfs merge=lfs -text *.exr filter=lfs diff=lfs merge=lfs -text *.hdr filter=lfs diff=lfs merge=lfs -text # Audio *.wav filter=lfs diff=lfs merge=lfs -text *.mp3 filter=lfs diff=lfs merge=lfs -text *.ogg filter=lfs diff=lfs merge=lfs -text # Video *.mp4 filter=lfs diff=lfs merge=lfs -text *.mov filter=lfs diff=lfs merge=lfs -text *.avi filter=lfs diff=lfs merge=lfs -text # 3D formats *.fbx filter=lfs diff=lfs merge=lfs -text *.obj filter=lfs diff=lfs merge=lfs -text *.gltf filter=lfs diff=lfs merge=lfs -text *.glb filter=lfs diff=lfs merge=lfs -text *.abc filter=lfs diff=lfs merge=lfs -text # Fonts *.ttf filter=lfs diff=lfs merge=lfs -text *.otf filter=lfs diff=lfs merge=lfs -text # Compiled/binary *.dll filter=lfs diff=lfs merge=lfs -text *.so filter=lfs diff=lfs merge=lfs -text *.dylib filter=lfs diff=lfs merge=lfs -text # UE bulk data *.ubulk filter=lfs diff=lfs merge=lfs -text *.uexp filter=lfs diff=lfs merge=lfs -text *.upk filter=lfs diff=lfs merge=lfs -text # Keep RalphaData in regular git (not LFS) # These are small JSON/text files for tooling RalphaData/** !filter !diff !merge text RalphaData/**/*.json text RalphaData/**/*.py text RalphaData/**/*.md text # Small thumbnails OK in regular git RalphaData/thumbnails/*.png !filter !diff !merge -text