ralpha-assets/Content/Crowd/Character/Anims/Loco/FTN_Set
jamestagg 6bc508352a Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay
Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom
bindings, Environment, Gameplay, Input, Lookdev, UI, additional
Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:14:55 -07:00
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FTN_BackPack_1.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_BackPack_2.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_BlockReact_A.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_BlockReact_A_Montage.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_BlockReact_B.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_BlockReact_B_Montage.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_BlockReact_C.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_BlockReact_C_Montage.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_BlockReact_D.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_BlockReact_D_Montage.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_BlockReact_E.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_BlockReact_E_Montage.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_BlockReact_F.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_BlockReact_F_Montage.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_CellPhoneIdle_1.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_CupIdle_1.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_N_BlockReact_Angry.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FTN_N_BlockReact_Angry_Montage.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FTN_N_Idle_Base.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_N_Idle_VarA.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_N_Idle_VarB.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_N_Idle_VarC.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_N_Idle_VarD.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_N_Walk_F.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_N_Walk_F_Quickly.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_N_Walk_F_VarA.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_N_Walk_F_VarB.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
FTN_Purse_Hold.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00