Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom bindings, Environment, Gameplay, Input, Lookdev, UI, additional Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
||
|---|---|---|
| .. | ||
| Eyelashes_L_ThickCurl.uasset | ||
| Hair_S_Pixie.uasset | ||
| Hair_S_Pixie_CardsMesh_Group0_LOD0.uasset | ||
| Hair_S_Pixie_CardsMesh_Group0_LOD1.uasset | ||
| Hair_S_Pixie_CardsMesh_Group0_LOD2.uasset | ||
| Hair_S_Pixie_CardsMesh_Group0_LOD3.uasset | ||
| Hair_S_Pixie_CardsMesh_Group0_LOD4.uasset | ||
| Hair_S_Pixie_FollicleTexture.uasset | ||