Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom bindings, Environment, Gameplay, Input, Lookdev, UI, additional Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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| .. | ||
| IA_HD_ChangeAltitude.uasset | ||
| IA_HD_ChangeSpeed.uasset | ||
| IA_HD_Look.uasset | ||
| IA_HD_Move.uasset | ||
| IC_DroneLook.uasset | ||
| IC_DroneMovement.uasset | ||
| IM_HD_InputMapping.uasset | ||