ralpha-assets/Content/Prop/BLDG/Kit_Prop_Number/Mesh
jamestagg cd7810e1e1 Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment
Props, Megascans surfaces, materials, additional audio,
effects, vehicle variants, environment, textures, MSPresets,
road assets, HDA

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 17:36:52 -07:00
..
SM_BLDG_Prop_Number_Hash_A01_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_Hash_B01_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_A00_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_A01_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_A02_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_A03_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_A04_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_A05_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_A06_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_A07_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_A08_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_A09_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_B00_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_B01_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_B02_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_B03_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_B04_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_B05_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_B06_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_B07_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_B08_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
SM_BLDG_Prop_Number_House_B09_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00