ralpha-assets/Content/Prop/Kit_Border_A/Mesh
jamestagg cd7810e1e1 Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment
Props, Megascans surfaces, materials, additional audio,
effects, vehicle variants, environment, textures, MSPresets,
road assets, HDA

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 17:36:52 -07:00
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Border_A_Floor_Full_01_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Floor_Full_02_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Floor_Half_01_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Floor_Half_02_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Floor_Quarter_01_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Rail_45_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Rail_90_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Stairs_01_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Stairs_02_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Stairs_CornerIn_01_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Stairs_CornerIn_02_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Stairs_CornerOut_01_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Stairs_CornerOut_02_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Stairs_Half_01_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Stairs_Half_02_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Wall_CornerIn_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Wall_CornerOut_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Wall_FloorCornerIn_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Wall_FloorCornerOut_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Wall_FloorEdge_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Wall_Floor_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00
Border_A_Wall_N1.uasset Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment 2026-03-12 17:36:52 -07:00