ralpha-assets/Content/Vehicle/vehTruck_vehicle08/Material/MI
jamestagg 6bc508352a Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay
Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom
bindings, Environment, Gameplay, Input, Lookdev, UI, additional
Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:14:55 -07:00
..
MI_vehTruck_vehicle08_0.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_1.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_2.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_3.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_4.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_5.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_6.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_7.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_8.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_8_ForceMask.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
MI_vehTruck_vehicle08_10.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_11.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_12.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_13.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_14.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_15.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_16.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_17.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_18.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_19.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_20.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_21.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_22.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_23.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehTruck_vehicle08_24.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00