ralpha-assets/Plugins/CesiumForUnreal/Source/ThirdParty/include/ada/unicode-inl.h

30 lines
818 B
C++

/**
* @file unicode-inl.h
* @brief Definitions for unicode operations.
*/
#ifndef ADA_UNICODE_INL_H
#define ADA_UNICODE_INL_H
#include <algorithm>
#include "ada/unicode.h"
/**
* Unicode operations. These functions are not part of our public API and may
* change at any time.
*
* private
* @namespace ada::unicode
* @brief Includes the declarations for unicode operations
*/
namespace ada::unicode {
ada_really_inline size_t percent_encode_index(const std::string_view input,
const uint8_t character_set[]) {
return std::distance(
input.begin(),
std::find_if(input.begin(), input.end(), [character_set](const char c) {
return character_sets::bit_at(character_set, c);
}));
}
} // namespace ada::unicode
#endif // ADA_UNICODE_INL_H