ralpha-assets/Plugins/CesiumForUnreal/Source/ThirdParty/include/CesiumGltf/ExtensionKhrGaussianSplatti...

122 lines
3.9 KiB
C++

// This file was generated by generate-classes.
// DO NOT EDIT THIS FILE!
#pragma once
#include <CesiumGltf/Library.h>
#include <CesiumUtility/ExtensibleObject.h>
#include <string>
namespace CesiumGltf {
/**
* @brief Data defining a 3D Gaussian Splat primitive.
*/
struct CESIUMGLTF_API ExtensionKhrGaussianSplatting final
: public CesiumUtility::ExtensibleObject {
/**
* @brief The original name of this type.
*/
static constexpr const char* TypeName = "ExtensionKhrGaussianSplatting";
/** @brief The official name of the extension. This should be the same as its
* key in the `extensions` object. */
static constexpr const char* ExtensionName = "KHR_gaussian_splatting";
/**
* @brief Known values for Optional property specifying how to project the
* Gaussians to achieve a perspective correct value. This property defaults to
* perspective.
*/
struct Projection {
/** @brief `perspective` */
inline static const std::string perspective = "perspective";
/** @brief `orthographic` */
inline static const std::string orthographic = "orthographic";
};
/**
* @brief Known values for Optional property specifying how to sort the
* Gaussians during rendering. This property defaults to cameraDistance.
*/
struct SortingMethod {
/** @brief `cameraDistance` */
inline static const std::string cameraDistance = "cameraDistance";
/** @brief `zDepth` */
inline static const std::string zDepth = "zDepth";
};
/**
* @brief Known values for Optional property specifying the color space of the
* spherical harmonics. This property defaults to BT.709.
*/
struct ColorSpace {
/** @brief `BT.709` */
inline static const std::string BT_709 = "BT.709";
/** @brief `BT.2020-ITU` */
inline static const std::string BT_2020_ITU = "BT.2020-ITU";
/** @brief `BT.2020-HLG` */
inline static const std::string BT_2020_HLG = "BT.2020-HLG";
/** @brief `BT.2020-PQ` */
inline static const std::string BT_2020_PQ = "BT.2020-PQ";
/** @brief `Display-P3` */
inline static const std::string Display_P3 = "Display-P3";
/** @brief `linear` */
inline static const std::string linear = "linear";
};
/**
* @brief Optional property specifying parameters regarding the kernel used to
* generate the Gaussians. This property defaults to ellipse.
*/
std::string kernel = "ellipse";
/**
* @brief Optional property specifying how to project the Gaussians to achieve
* a perspective correct value. This property defaults to perspective.
*
* Known values are defined in {@link Projection}.
*
*/
std::string projection = Projection::perspective;
/**
* @brief Optional property specifying how to sort the Gaussians during
* rendering. This property defaults to cameraDistance.
*
* Known values are defined in {@link SortingMethod}.
*
*/
std::string sortingMethod = SortingMethod::cameraDistance;
/**
* @brief Optional property specifying the color space of the spherical
* harmonics. This property defaults to BT.709.
*
* Known values are defined in {@link ColorSpace}.
*
*/
std::string colorSpace = ColorSpace::BT_709;
/**
* @brief Calculates the size in bytes of this object, including the contents
* of all collections, pointers, and strings. This will NOT include the size
* of any extensions attached to the object. Calling this method may be slow
* as it requires traversing the object's entire structure.
*/
int64_t getSizeBytes() const {
int64_t accum = 0;
accum += int64_t(sizeof(ExtensionKhrGaussianSplatting));
accum += CesiumUtility::ExtensibleObject::getSizeBytes() -
int64_t(sizeof(CesiumUtility::ExtensibleObject));
accum += int64_t(this->kernel.capacity() * sizeof(char));
return accum;
}
};
} // namespace CesiumGltf