ralpha-assets/Content/Building/HDA/Bldg/BDF/CHE_primary.bdf

4158 lines
183 KiB
Plaintext

{
"Building": {
"Type": "BuildingDefinition",
"Author": "votch.levi",
"LastGenerated": "021422 @ 15:55:07.690131",
"Version": 1.98,
"Tested_With_BuildingGenerator": 1.4851,
"BDF": "CHE",
"Modules": {
"1": {
"C_E": {
"Mod_Dim": [
1.5,
4.0
],
"Name": "L1_A1_CornerEx_1",
"Grammar": "C_E",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/Mesh/SM_BLDG_CHE_L1_A_CornerEx_01_N1.SM_BLDG_CHE_L1_A_CornerEx_01_N1'",
"Props": {
"Group_Banner": {
"Group_Type": "Signage",
"Probability": 50,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "LargeBanner",
"var": "C",
"Offset": [
0.0834375,
0.7244384765625,
3.877422480583191
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
0.557968020439148,
0.557968020439148,
0.557968020439148
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_LargeBanner_C01_N1.SM_BLDG_Prop_BA_LargeBanner_C01_N1'"
},
"2": {
"Type": "LargeBanner",
"var": "C",
"Offset": [
-0.736640625,
-0.085947265625,
3.877422480583191
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
0.557968020439148,
0.557968020439148,
0.557968020439148
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_LargeBanner_C01_N1.SM_BLDG_Prop_BA_LargeBanner_C01_N1'"
},
"3": {
"Type": "Banner",
"var": "B",
"Offset": [
0.0834375,
0.7244384765625,
3.877422480583191
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
0.557968020439148,
0.557968020439148,
0.557968020439148
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Banner_B01_N1.SM_BLDG_Prop_BA_Banner_B01_N1'"
},
"4": {
"Type": "Banner",
"var": "B",
"Offset": [
-0.736640625,
-0.085947265625,
3.877422480583191
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
0.557968020439148,
0.557968020439148,
0.557968020439148
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Banner_B01_N1.SM_BLDG_Prop_BA_Banner_B01_N1'"
},
"5": {
"Type": "Sign",
"var": "B",
"Offset": [
0.0834375,
0.7244384765625,
3.877422480583191
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
0.557968020439148,
0.557968020439148,
0.557968020439148
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_B01_N1.SM_BLDG_Prop_BA_Sign_B01_N1'"
},
"6": {
"Type": "Sign",
"var": "B",
"Offset": [
-0.736640625,
-0.085947265625,
3.877422480583191
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
0.557968020439148,
0.557968020439148,
0.557968020439148
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_B01_N1.SM_BLDG_Prop_BA_Sign_B01_N1'"
}
}
},
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A",
"var": "C",
"Offset": [
0.0,
0.0,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/decal/SM_BLDG_CHE_L1_A_CornerEx_01_N1_decal.SM_BLDG_CHE_L1_A_CornerEx_01_N1_decal'"
}
}
}
}
},
"C_I": {
"Mod_Dim": [
1.5,
4.0
],
"Name": "L1_A1_CornerIn_1",
"Grammar": "C_I",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/Mesh/SM_BLDG_CHE_L1_A_CornerIn_01_N1.SM_BLDG_CHE_L1_A_CornerIn_01_N1'",
"Props": {
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A",
"var": "C",
"Offset": [
0.0,
0.0,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/decal/SM_BLDG_CHE_L1_A_CornerIn_01_N1_decal.SM_BLDG_CHE_L1_A_CornerIn_01_N1_decal'"
}
}
}
}
},
"C_IL": {
"Mod_Dim": [
1.5,
4.0
],
"Name": "L1_A1_CornerInL_1",
"Grammar": "C_IL",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/Mesh/SM_BLDG_CHE_L1_A_CornerInL_01_N1.SM_BLDG_CHE_L1_A_CornerInL_01_N1'",
"Props": {
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A",
"var": "C",
"Offset": [
0.0,
0.0,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/decal/SM_BLDG_CHE_L1_A_CornerInL_01_N1_decal.SM_BLDG_CHE_L1_A_CornerInL_01_N1_decal'"
}
}
}
}
},
"C_IR": {
"Mod_Dim": [
1.5,
4.0
],
"Name": "L1_A1_CornerInR_1",
"Grammar": "C_IR",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/Mesh/SM_BLDG_CHE_L1_A_CornerInR_01_N1.SM_BLDG_CHE_L1_A_CornerInR_01_N1'",
"Props": {
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A",
"var": "C",
"Offset": [
0.0,
0.0,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/decal/SM_BLDG_CHE_L1_A_CornerInR_01_N1_decal.SM_BLDG_CHE_L1_A_CornerInR_01_N1_decal'"
}
}
}
}
},
"C_SL": {
"Mod_Dim": [
1.5,
4.0
],
"Offset": [
0.0,
1.5,
0.0
],
"Name": "L1_A1_CornerExL_1",
"Grammar": "C_SL",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/Mesh/SM_BLDG_CHE_L1_A_CornerExL_01_N1.SM_BLDG_CHE_L1_A_CornerExL_01_N1'",
"Props": {
"Group_Sign13": {
"Group_Type": "Signage",
"Probability": 50,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Wall",
"var": "A",
"Offset": [
0.0801171875,
-0.822109375,
3.3707229614257814
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Lamp/Mesh/SM_BLDG_Prop_Lamp_Wall_A01_N1.SM_BLDG_Prop_Lamp_Wall_A01_N1'"
},
"2": {
"Type": "Banner",
"var": "A",
"Offset": [
0.09265625,
-0.80490234375,
2.8751229858398437
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Banner_A01_N1.SM_BLDG_Prop_BA_Banner_A01_N1'"
},
"3": {
"Type": "Sign",
"var": "E",
"Offset": [
0.09265625,
-0.80490234375,
2.8751229858398437
],
"Rotation": [
0.0,
-0.0,
-7.999998160812538e-06
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_E01_N1.SM_BLDG_Prop_BA_Sign_E01_N1'"
}
}
},
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A",
"var": "C",
"Offset": [
0.0,
0.0,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/decal/SM_BLDG_CHE_L1_A_CornerExL_01_N1_decal.SM_BLDG_CHE_L1_A_CornerExL_01_N1_decal'"
}
}
}
}
},
"C_SR": {
"Mod_Dim": [
1.5,
4.0
],
"Name": "L1_A1_CornerExR_1",
"Grammar": "C_SR",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/Mesh/SM_BLDG_CHE_L1_A_CornerExR_01_N1.SM_BLDG_CHE_L1_A_CornerExR_01_N1'",
"Props": {
"Group_Sign12": {
"Group_Type": "Signage",
"Probability": 50,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Wall",
"var": "A",
"Offset": [
0.0801171875,
0.7817236328125,
3.3707254028320315
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Lamp/Mesh/SM_BLDG_Prop_Lamp_Wall_A01_N1.SM_BLDG_Prop_Lamp_Wall_A01_N1'"
},
"2": {
"Type": "Banner",
"var": "A",
"Offset": [
0.09265625,
0.7989306640625,
2.8751254272460938
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Banner_A01_N1.SM_BLDG_Prop_BA_Banner_A01_N1'"
},
"3": {
"Type": "Sign",
"var": "E",
"Offset": [
0.09265625,
0.7989306640625,
2.8751254272460938
],
"Rotation": [
0.0,
-0.0,
-7.999998160812538e-06
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_E01_N1.SM_BLDG_Prop_BA_Sign_E01_N1'"
}
}
},
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A",
"var": "C",
"Offset": [
0.0,
0.0,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/decal/SM_BLDG_CHE_L1_A_CornerExR_01_N1_decal.SM_BLDG_CHE_L1_A_CornerExR_01_N1_decal'"
}
}
}
}
},
"E1": {
"Mod_Dim": [
4.5,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
4.5,
0.0
],
"Name": "L1_A1_Entrance_1",
"Grammar": "E1",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/Mesh/SM_BLDG_CHE_L1_A_Entrance_01_N1.SM_BLDG_CHE_L1_A_Entrance_01_N1'",
"Props": {
"Group_Frosted9": {
"Group_Type": "Frosted",
"Probability": 80,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Helper",
"var": "DW",
"Offset": [
-3.17923828125,
-2.14990234375,
0.43954681396484374
],
"Rotation": [
-0.0,
0.0,
36.10000610351564
],
"Scale": [
1.0,
2.4825000762939453,
3.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"2": {
"Type": "Helper",
"var": "DW",
"Offset": [
-4.77953125,
-4.35517578125,
0.4376844024658203
],
"Rotation": [
-0.0,
0.0,
36.00000000000001
],
"Scale": [
1.0,
2.632499933242798,
3.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
}
}
},
"Group_sign5": {
"Group_Type": "Signage",
"Probability": 25,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Ceiling",
"var": "B",
"Offset": [
-0.20642578125,
-2.2494140625,
3.5877835083007814
],
"Rotation": [
-0.0,
0.0,
89.99990844726562
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Ceiling_B01_N1.SM_BLDG_Prop_BA_Ceiling_B01_N1'"
},
"2": {
"Type": "Ceiling",
"var": "B",
"Offset": [
-2.73517578125,
-2.44833984375,
3.4822158813476562
],
"Rotation": [
-0.0,
0.0,
127.71952819824217
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Ceiling_B01_N1.SM_BLDG_Prop_BA_Ceiling_B01_N1'"
},
"3": {
"Type": "Text",
"var": "A",
"Offset": [
-0.10162109375,
-2.28552734375,
3.616097106933594
],
"Rotation": [
-0.0,
0.0,
90.00012207031251
],
"Scale": [
0.699999988079071,
0.699999988079071,
0.699999988079071
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_A01_N1.SM_BLDG_Prop_BA_Text_A01_N1'"
},
"4": {
"Type": "BoardM",
"var": "A",
"Offset": [
-0.15958984375000002,
-2.29166015625,
3.969942321777344
],
"Rotation": [
0.0,
-0.0,
-90.00004577636719
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_BoardM_A01_N1.SM_BLDG_Prop_BA_BoardM_A01_N1'"
},
"5": {
"Type": "Ceiling",
"var": "B",
"Offset": [
-0.8368359375000001,
-2.2494140625,
3.574942321777344
],
"Rotation": [
-0.0,
0.0,
89.99990844726562
],
"Scale": [
1.2000000476837158,
1.2000000476837158,
1.2000000476837158
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Ceiling_B01_N1.SM_BLDG_Prop_BA_Ceiling_B01_N1'"
}
}
},
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A",
"var": "E",
"Offset": [
0.0,
-4.5,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/decal/SM_BLDG_CHE_L1_A_Entrance_01_N1_decal.SM_BLDG_CHE_L1_A_Entrance_01_N1_decal'"
}
}
}
}
},
"E2": {
"Mod_Dim": [
1.75,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
1.75,
0.0
],
"Name": "L1_A1_Entrance_2",
"Grammar": "E2",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/Mesh/SM_BLDG_CHE_L1_A_Entrance_02_N1.SM_BLDG_CHE_L1_A_Entrance_02_N1'",
"Props": {
"Group_Frosted11": {
"Group_Type": "Frosted",
"Probability": 80,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Helper",
"var": "DR",
"Offset": [
-4.90732421875,
-1.21537109375,
0.3581791305541992
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.8065000176429749,
1.6799999475479126
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
}
}
},
"Group_Sign9": {
"Group_Type": "Signage",
"Probability": 75,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Wall",
"var": "A",
"Offset": [
0.2199609375,
-1.27357421875,
2.905262451171875
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Lamp/Mesh/SM_BLDG_Prop_Lamp_Wall_A01_N1.SM_BLDG_Prop_Lamp_Wall_A01_N1'"
},
"2": {
"Type": "Sign",
"var": "E",
"Offset": [
0.2351953125,
-1.2563671875,
2.3510781860351564
],
"Rotation": [
0.0,
-0.0,
-7.999998160812538e-06
],
"Scale": [
0.800000011920929,
0.800000011920929,
0.800000011920929
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_E01_N1.SM_BLDG_Prop_BA_Sign_E01_N1'"
}
}
},
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A",
"var": "E",
"Offset": [
0.0,
-1.75,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/decal/SM_BLDG_CHE_L1_A_Entrance_02_N1_decal.SM_BLDG_CHE_L1_A_Entrance_02_N1_decal'"
}
}
}
}
},
"E3": {
"Mod_Dim": [
4.5,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
4.5,
0.0
],
"Name": "L1_A1_Entrance_3",
"Grammar": "E3",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/Mesh/SM_BLDG_CHE_L1_A_Entrance_03_N1.SM_BLDG_CHE_L1_A_Entrance_03_N1'",
"Props": {
"Group_Frosted10": {
"Group_Type": "Frosted",
"Probability": 80,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Helper",
"var": "DR",
"Offset": [
-4.8663671875,
-3.97197265625,
0.2708567428588867
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.48249998688697815,
2.125
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"2": {
"Type": "Helper",
"var": "DW",
"Offset": [
-4.8056640625,
-2.6537597656250003,
0.4040462875366211
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.8274999856948853,
1.9950000047683716
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"3": {
"Type": "Helper",
"var": "DR",
"Offset": [
-4.8663671875,
-1.66572265625,
0.2708567428588867
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.48249998688697815,
2.125
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"4": {
"Type": "Helper",
"var": "DL",
"Offset": [
-4.8663671875,
-3.2887890625000002,
0.2708567428588867
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.4724999964237213,
2.125
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"5": {
"Type": "Helper",
"var": "DL",
"Offset": [
-4.8663671875,
-0.9788085937500001,
0.2708567428588867
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.4724999964237213,
2.125
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"6": {
"Type": "Helper",
"var": "DW",
"Offset": [
-4.8103125,
-0.343564453125,
0.40404758453369144
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.3100000023841858,
1.9950000047683716
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"7": {
"Type": "Helper",
"var": "DW",
"Offset": [
-4.8103125,
-4.460478515625,
0.40404758453369144
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.32499998807907104,
1.9950000047683716
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
}
}
},
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A",
"var": "E",
"Offset": [
0.0,
-4.5,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/decal/SM_BLDG_CHE_L1_A_Entrance_03_N1_decal.SM_BLDG_CHE_L1_A_Entrance_03_N1_decal'"
}
}
},
"Group_right": {
"Group_Type": "Signage",
"Probability": 50,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "LargeBanner",
"var": "C",
"Offset": [
0.07412109375,
-5.76994140625,
5.34027587890625
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
0.557968020439148,
0.557968020439148,
0.557968020439148
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_LargeBanner_C01_N1.SM_BLDG_Prop_BA_LargeBanner_C01_N1'"
}
}
},
"Group_top": {
"Group_Type": "Signage",
"Probability": 75,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Text",
"var": "B",
"Offset": [
0.42228515625,
-2.228662109375,
5.536434936523437
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
0.9628452062606812,
0.9628452062606812,
0.9628452062606812
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_B01_N1.SM_BLDG_Prop_BA_Text_B01_N1'"
},
"2": {
"Type": "Text",
"var": "A",
"Offset": [
0.314375,
-2.21583984375,
4.195274047851562
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
1.100000023841858,
1.100000023841858,
1.100000023841858
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_A01_N1.SM_BLDG_Prop_BA_Text_A01_N1'"
},
"3": {
"Type": "Ceiling",
"var": "B",
"Offset": [
-0.15142578125,
-2.30283203125,
3.651005554199219
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
1.371093988418579,
1.371093988418579,
1.371093988418579
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Ceiling_B01_N1.SM_BLDG_Prop_BA_Ceiling_B01_N1'"
},
"4": {
"Type": "Marquee",
"var": "A",
"Offset": [
0.01255859375,
-2.1820800781250003,
3.963842468261719
],
"Rotation": [
-0.0,
0.0,
90.00006103515625
],
"Scale": [
1.8662960529327393,
1.8662960529327393,
1.8662960529327393
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Marquee_A01_N1.SM_BLDG_Prop_BA_Marquee_A01_N1'"
}
}
},
"Group_Left": {
"Group_Type": "Signage",
"Probability": 50,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "LargeBanner",
"var": "C",
"Offset": [
0.07412109375,
1.383798828125,
5.422059936523437
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
0.557968020439148,
0.557968020439148,
0.557968020439148
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_LargeBanner_C01_N1.SM_BLDG_Prop_BA_LargeBanner_C01_N1'"
}
}
}
}
},
"E4": {
"Mod_Dim": [
1.75,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
1.75,
0.0
],
"Name": "L1_A1_Entrance_4",
"Grammar": "E4",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/Mesh/SM_BLDG_CHE_L1_A_Entrance_04_N1.SM_BLDG_CHE_L1_A_Entrance_04_N1'",
"Props": {
"Group_Frosted12": {
"Group_Type": "Frosted",
"Probability": 80,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Helper",
"var": "DR",
"Offset": [
-4.91064453125,
-1.3441015625000001,
0.3582360076904297
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.8100000023841858,
1.6799999475479126
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
}
}
},
"Group_Sign01": {
"Group_Type": "Signage",
"Probability": 75,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Wall",
"var": "A",
"Offset": [
0.2199609375,
-0.541103515625,
2.905262451171875
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Lamp/Mesh/SM_BLDG_Prop_Lamp_Wall_A01_N1.SM_BLDG_Prop_Lamp_Wall_A01_N1'"
},
"2": {
"Type": "Sign",
"var": "E",
"Offset": [
0.23451171875000001,
-0.523896484375,
2.3510781860351564
],
"Rotation": [
0.0,
-0.0,
-7.999998160812538e-06
],
"Scale": [
0.800000011920929,
0.800000011920929,
0.800000011920929
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_E01_N1.SM_BLDG_Prop_BA_Sign_E01_N1'"
}
}
},
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A",
"var": "E",
"Offset": [
0.0,
-1.75,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/decal/SM_BLDG_CHE_L1_A_Entrance_04_N1_decal.SM_BLDG_CHE_L1_A_Entrance_04_N1_decal'"
}
}
}
}
},
"E5": {
"Mod_Dim": [
4.5,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
4.5,
0.0
],
"Name": "L1_A1_Entrance_5",
"Grammar": "E5",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/Mesh/SM_BLDG_CHE_L1_A_Entrance_05_N1.SM_BLDG_CHE_L1_A_Entrance_05_N1'",
"Props": {
"Group_Frosted8": {
"Group_Type": "Frosted",
"Probability": 80,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Helper",
"var": "W",
"Offset": [
-1.71609375,
-4.3480078125,
0.43242458343505863
],
"Rotation": [
0.0,
-0.0,
-36.00000000000009
],
"Scale": [
1.0,
2.482499837875366,
3.0199999809265137
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"2": {
"Type": "Helper",
"var": "W",
"Offset": [
-3.2316601562500002,
-2.263076171875,
0.43242458343505863
],
"Rotation": [
0.0,
-0.0,
-36.00000000000009
],
"Scale": [
1.0,
2.632499933242798,
3.012500047683716
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
}
}
},
"Group_sign6": {
"Group_Type": "Signage",
"Probability": 25,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Ceiling",
"var": "B",
"Offset": [
-0.20638671875,
-2.25134765625,
3.586259765625
],
"Rotation": [
-0.0,
0.0,
89.99990844726562
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Ceiling_B01_N1.SM_BLDG_Prop_BA_Ceiling_B01_N1'"
},
"2": {
"Type": "Ceiling",
"var": "B",
"Offset": [
-2.65552734375,
-2.545107421875,
3.4822158813476562
],
"Rotation": [
-0.0,
0.0,
52.98440551757811
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Ceiling_B01_N1.SM_BLDG_Prop_BA_Ceiling_B01_N1'"
},
"3": {
"Type": "Text",
"var": "A",
"Offset": [
-0.10158203125,
-2.2874609375,
3.616097106933594
],
"Rotation": [
-0.0,
0.0,
90.00012207031251
],
"Scale": [
0.699999988079071,
0.699999988079071,
0.699999988079071
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_A01_N1.SM_BLDG_Prop_BA_Text_A01_N1'"
},
"4": {
"Type": "BoardM",
"var": "A",
"Offset": [
-0.15955078125,
-2.29359375,
3.969942321777344
],
"Rotation": [
0.0,
-0.0,
-90.00004577636719
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_BoardM_A01_N1.SM_BLDG_Prop_BA_BoardM_A01_N1'"
},
"5": {
"Type": "Ceiling",
"var": "B",
"Offset": [
-0.83677734375,
-2.25134765625,
3.5734185791015625
],
"Rotation": [
-0.0,
0.0,
89.99990844726562
],
"Scale": [
1.2000000476837158,
1.2000000476837158,
1.2000000476837158
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Ceiling_B01_N1.SM_BLDG_Prop_BA_Ceiling_B01_N1'"
}
}
},
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A",
"var": "E",
"Offset": [
0.0,
-4.5,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/decal/SM_BLDG_CHE_L1_A_Entrance_05_N1_decal.SM_BLDG_CHE_L1_A_Entrance_05_N1_decal'"
}
}
}
}
},
"E6": {
"Mod_Dim": [
0.0,
4.0
],
"Offset": [
0.0273095703125,
-0.9980078125,
3.989199523925781
],
"Name": "L1_A1_Entrance_6",
"Grammar": "E6",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/Mesh/SM_BLDG_CHE_L1_A_Entrance_06_N1.SM_BLDG_CHE_L1_A_Entrance_06_N1'"
},
"P1": {
"Mod_Dim": [
1.75,
4.0
],
"Offset": [
0.0,
1.75,
0.0
],
"Name": "L1_A1_Pillar_1",
"Grammar": "P1",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/Mesh/SM_BLDG_CHE_L1_A_Column_01_N1.SM_BLDG_CHE_L1_A_Column_01_N1'",
"Props": {
"Group_Sign11": {
"Group_Type": "Signage",
"Probability": 50,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Wall",
"var": "A",
"Offset": [
0.0666015625,
-0.8769677734375,
3.370549621582031
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Lamp/Mesh/SM_BLDG_Prop_Lamp_Wall_A01_N1.SM_BLDG_Prop_Lamp_Wall_A01_N1'"
},
"2": {
"Type": "Banner",
"var": "A",
"Offset": [
0.079140625,
-0.8597607421875,
2.874949645996094
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Banner_A01_N1.SM_BLDG_Prop_BA_Banner_A01_N1'"
},
"3": {
"Type": "Sign",
"var": "E",
"Offset": [
0.079140625,
-0.8597607421875,
2.874949645996094
],
"Rotation": [
0.0,
-0.0,
-7.999998160812538e-06
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_E01_N1.SM_BLDG_Prop_BA_Sign_E01_N1'"
}
}
},
"Group_sign2": {
"Group_Type": "Signage",
"Probability": 15,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Outlet",
"var": "A",
"Offset": [
0.21671875000000002,
-1.2798974609375,
0.841943817138672
],
"Rotation": [
-0.0,
0.0,
90.00015258789064
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_FirehoseConn/Mesh/SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1.SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1'"
},
"2": {
"Type": "Outlet",
"var": "A",
"Offset": [
0.21671875000000002,
-0.5098486328125,
0.841943817138672
],
"Rotation": [
-0.0,
0.0,
90.00015258789064
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_FirehoseConn/Mesh/SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1.SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1'"
},
"3": {
"Type": "Outlet",
"var": "A",
"Offset": [
0.21671875000000002,
-0.8730615234375,
1.0902417755126954
],
"Rotation": [
-0.0,
0.0,
90.00015258789064
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_FirehoseConn/Mesh/SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1.SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1'"
}
}
},
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A",
"var": "C",
"Offset": [
0.0,
-1.75,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/decal/SM_BLDG_CHE_L1_A_Column_01_N1_decal.SM_BLDG_CHE_L1_A_Column_01_N1_decal'"
}
}
}
}
},
"W1": {
"Mod_Dim": [
3.25,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
3.25,
0.0
],
"Name": "L1_A1_Wall_1",
"Grammar": "W1",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/Mesh/SM_BLDG_CHE_L1_A_Wall_01_N1.SM_BLDG_CHE_L1_A_Wall_01_N1'",
"Props": {
"Group_Frosted7": {
"Group_Type": "Frosted",
"Probability": 80,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Helper",
"var": "DW",
"Offset": [
-0.308828125,
-3.1506054687500002,
0.46412803649902346
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.8974999785423279,
1.8499999046325684
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"2": {
"Type": "Helper",
"var": "DL",
"Offset": [
-0.34841796875000003,
-2.060341796875,
0.38335308074951174
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.8449999690055847,
1.7649999856948853
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"3": {
"Type": "Helper",
"var": "DW",
"Offset": [
-0.308828125,
-1.022431640625,
0.46412803649902346
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.9249999523162842,
1.850000023841858
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
}
}
},
"Group_Sign": {
"Group_Type": "Signage",
"Probability": 50,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Text",
"var": "B",
"Offset": [
-0.1040625,
-1.5964453125,
3.6264349365234376
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
0.5756558179855347,
0.5756558179855347,
0.5756558179855347
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_B01_N1.SM_BLDG_Prop_BA_Text_B01_N1'"
},
"2": {
"Type": "Text",
"var": "A",
"Offset": [
-0.08980468750000001,
-1.634892578125,
3.8695889282226563
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
0.5668702721595764,
0.5668702721595764,
0.5668702721595764
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_A01_N1.SM_BLDG_Prop_BA_Text_A01_N1'"
},
"3": {
"Type": "Ceiling",
"var": "B",
"Offset": [
-0.1768359375,
-1.5814062500000001,
3.5882534790039062
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
1.371093988418579,
1.371093988418579,
1.371093988418579
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Ceiling_B01_N1.SM_BLDG_Prop_BA_Ceiling_B01_N1'"
},
"4": {
"Type": "Text",
"var": "B",
"Offset": [
-0.29060546875,
-1.616171875,
2.3892028808593753
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
0.49749481678009033,
0.49749481678009033,
0.49749481678009033
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_B01_N1.SM_BLDG_Prop_BA_Text_B01_N1'"
}
}
},
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A",
"var": "W",
"Offset": [
0.0,
-3.25,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/decal/SM_BLDG_CHE_L1_A_Wall_01_N1_decal.SM_BLDG_CHE_L1_A_Wall_01_N1_decal'"
}
}
}
}
},
"W2": {
"Mod_Dim": [
3.75,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
3.75,
0.0
],
"Name": "L1_A1_Wall_2",
"Grammar": "W2",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/Mesh/SM_BLDG_CHE_L1_A_Wall_02_N1.SM_BLDG_CHE_L1_A_Wall_02_N1'",
"Props": {
"Group_Frosted6": {
"Group_Type": "Frosted",
"Probability": 80,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Helper",
"var": "W",
"Offset": [
-0.230078125,
-3.642783203125,
0.44698089599609375
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.9874999523162842,
1.9474999904632568
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"2": {
"Type": "Helper",
"var": "W",
"Offset": [
-0.229296875,
-2.579404296875,
0.4491711044311524
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.412500023841858,
1.9449999332427979
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"3": {
"Type": "Helper",
"var": "W",
"Offset": [
-0.2309765625,
-1.098291015625,
0.4462959671020508
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.9874999523162842,
1.9474999904632568
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
}
}
},
"Group_Sign7": {
"Group_Type": "Signage",
"Probability": 50,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Text",
"var": "B",
"Offset": [
-0.10392578125,
-1.823291015625,
3.6264349365234376
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
0.575655996799469,
0.575655996799469,
0.575655996799469
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_B01_N1.SM_BLDG_Prop_BA_Text_B01_N1'"
},
"2": {
"Type": "Text",
"var": "A",
"Offset": [
-0.08966796875000001,
-1.86173828125,
3.6723675537109375
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
0.5668699741363525,
0.5668699741363525,
0.5668699741363525
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_A01_N1.SM_BLDG_Prop_BA_Text_A01_N1'"
},
"3": {
"Type": "Ceiling",
"var": "B",
"Offset": [
-0.13552734375,
-1.865146484375,
3.584758605957031
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
0.699999988079071,
0.699999988079071,
0.699999988079071
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Ceiling_B01_N1.SM_BLDG_Prop_BA_Ceiling_B01_N1'"
},
"4": {
"Type": "Text",
"var": "B",
"Offset": [
-0.23740234375,
-1.843017578125,
2.415249938964844
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
0.49749499559402466,
0.49749499559402466,
0.49749499559402466
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_B01_N1.SM_BLDG_Prop_BA_Text_B01_N1'"
}
}
},
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A",
"var": "W",
"Offset": [
0.0,
-3.75,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/decal/SM_BLDG_CHE_L1_A_Wall_02_N1_decal.SM_BLDG_CHE_L1_A_Wall_02_N1_decal'"
}
}
}
}
},
"W3": {
"Mod_Dim": [
4.25,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
4.25,
0.0
],
"Name": "L1_A1_Wall_3",
"Grammar": "W3",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/Mesh/SM_BLDG_CHE_L1_A_Wall_03_N1.SM_BLDG_CHE_L1_A_Wall_03_N1'",
"Props": {
"Group_Frosted5": {
"Group_Type": "Frosted",
"Probability": 80,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Helper",
"var": "DW",
"Offset": [
-0.30228515625,
-3.17419921875,
0.46471336364746096
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.9375,
1.8499999046325684
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"2": {
"Type": "Helper",
"var": "W",
"Offset": [
-0.30076171875,
-4.15603515625,
0.4659780120849609
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.9099999666213989,
1.847499966621399
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"3": {
"Type": "Helper",
"var": "DL",
"Offset": [
-0.35248046875,
-1.044599609375,
0.39069766998291017
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.8449999690055847,
1.7624999284744263
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
}
}
},
"Group_Sign8": {
"Group_Type": "Signage",
"Probability": 50,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Text",
"var": "B",
"Offset": [
-0.095234375,
-2.09169921875,
3.626442260742188
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
0.575655996799469,
0.575655996799469,
0.575655996799469
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_B01_N1.SM_BLDG_Prop_BA_Text_B01_N1'"
},
"2": {
"Type": "Text",
"var": "A",
"Offset": [
-0.0825390625,
-2.130146484375,
3.6723748779296876
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
0.5668699741363525,
0.5668699741363525,
0.5668699741363525
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_A01_N1.SM_BLDG_Prop_BA_Text_A01_N1'"
},
"3": {
"Type": "Text",
"var": "B",
"Offset": [
-0.30205078125,
-2.11142578125,
2.415257263183594
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
0.49749499559402466,
0.49749499559402466,
0.49749499559402466
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_B01_N1.SM_BLDG_Prop_BA_Text_B01_N1'"
},
"4": {
"Type": "Sign",
"var": "E",
"Offset": [
-0.27857421875,
-1.203369140625,
2.1029872131347656
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
0.4000000059604645,
0.4000000059604645,
0.4000000059604645
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_E01_N1.SM_BLDG_Prop_BA_Sign_E01_N1'"
}
}
},
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A",
"var": "W",
"Offset": [
0.0,
-4.25,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/decal/SM_BLDG_CHE_L1_A_Wall_03_N1_decal.SM_BLDG_CHE_L1_A_Wall_03_N1_decal'"
}
}
}
}
},
"W4": {
"Mod_Dim": [
4.5,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
4.5,
0.0
],
"Name": "L1_A1_Wall_4",
"Grammar": "W4",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/Mesh/SM_BLDG_CHE_L1_A_Wall_04_N1.SM_BLDG_CHE_L1_A_Wall_04_N1'",
"Props": {
"Group_Frosted4": {
"Group_Type": "Frosted",
"Probability": 80,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Helper",
"var": "W",
"Offset": [
-0.30021484375,
-4.3859521484375,
0.44993469238281253
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.9724999666213989,
1.9399999380111694
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"2": {
"Type": "Helper",
"var": "W",
"Offset": [
-0.29861328125000003,
-1.085400390625,
0.44993469238281253
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.9725000262260437,
1.940000057220459
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"3": {
"Type": "Helper",
"var": "W",
"Offset": [
-0.30095703125,
-3.333876953125,
0.44993469238281253
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
2.1624999046325684,
1.940000057220459
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
}
}
},
"Group_Sign10": {
"Group_Type": "Signage",
"Probability": 50,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Text",
"var": "B",
"Offset": [
-0.11935546875,
-2.3179248046875,
3.6723748779296876
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
0.575655996799469,
0.575655996799469,
0.575655996799469
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_B01_N1.SM_BLDG_Prop_BA_Text_B01_N1'"
},
"2": {
"Type": "Text",
"var": "A",
"Offset": [
-0.0866796875,
-2.3179248046875,
3.6723748779296876
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
0.5668699741363525,
0.5668699741363525,
0.5668699741363525
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_A01_N1.SM_BLDG_Prop_BA_Text_A01_N1'"
},
"3": {
"Type": "Ceiling",
"var": "B",
"Offset": [
-0.22439453125,
-2.1911328125000002,
3.5831228637695314
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Ceiling_B01_N1.SM_BLDG_Prop_BA_Ceiling_B01_N1'"
},
"4": {
"Type": "Text",
"var": "B",
"Offset": [
-0.31837890625,
-2.2268115234375,
2.415257263183594
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
0.49749499559402466,
0.49749499559402466,
0.49749499559402466
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_B01_N1.SM_BLDG_Prop_BA_Text_B01_N1'"
}
}
},
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A",
"var": "W",
"Offset": [
0.0,
-4.5,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L1_A/decal/SM_BLDG_CHE_L1_A_Wall_04_N1_decal.SM_BLDG_CHE_L1_A_Wall_04_N1_decal'"
}
}
}
}
}
},
"2": {
"C_E": {
"Mod_Dim": [
1.5,
6.25
],
"Name": "L2_A1_CornerEx_1",
"Grammar": "C_E",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L2_A/Mesh/SM_BLDG_CHE_L2_A_CornerEx_01_N1.SM_BLDG_CHE_L2_A_CornerEx_01_N1'"
},
"C_I": {
"Mod_Dim": [
1.5,
6.25
],
"Name": "L2_A1_CornerIn_1",
"Grammar": "C_I",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L2_A/Mesh/SM_BLDG_CHE_L2_A_CornerIn_01_N1.SM_BLDG_CHE_L2_A_CornerIn_01_N1'"
},
"C_IL": {
"Mod_Dim": [
1.5,
6.25
],
"Name": "L2_A1_CornerInL_1",
"Grammar": "C_IL",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L2_A/Mesh/SM_BLDG_CHE_L2_A_CornerInL_01_N1.SM_BLDG_CHE_L2_A_CornerInL_01_N1'"
},
"C_IR": {
"Mod_Dim": [
1.5,
6.25
],
"Name": "L2_A1_CornerInR_1",
"Grammar": "C_IR",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L2_A/Mesh/SM_BLDG_CHE_L2_A_CornerInR_01_N1.SM_BLDG_CHE_L2_A_CornerInR_01_N1'"
},
"C_SL": {
"Mod_Dim": [
1.5,
6.25
],
"Offset": [
0.0,
1.5,
0.0
],
"Name": "L2_A1_CornerExL_1",
"Grammar": "C_SL",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L2_A/Mesh/SM_BLDG_CHE_L2_A_CornerExL_01_N1.SM_BLDG_CHE_L2_A_CornerExL_01_N1'"
},
"C_SR": {
"Mod_Dim": [
1.5,
6.25
],
"Name": "L2_A1_CornerExR_1",
"Grammar": "C_SR",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L2_A/Mesh/SM_BLDG_CHE_L2_A_CornerExR_01_N1.SM_BLDG_CHE_L2_A_CornerExR_01_N1'"
},
"E2": {
"Mod_Dim": [
1.75,
6.25
],
"Offset": [
0.0,
1.75,
0.0
],
"Name": "L2_A1_Entrance_2",
"Grammar": "E2",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L2_A/Mesh/SM_BLDG_CHE_L2_A_Entrance_02_N1.SM_BLDG_CHE_L2_A_Entrance_02_N1'"
},
"E3": {
"Mod_Dim": [
4.5,
6.25
],
"HasWindow": 1,
"Offset": [
0.0,
4.5,
0.0
],
"Name": "L2_A1_Entrance_3",
"Grammar": "E3",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L2_A/Mesh/SM_BLDG_CHE_L2_A_Entrance_03_N1.SM_BLDG_CHE_L2_A_Entrance_03_N1'"
},
"P1": {
"Mod_Dim": [
1.75,
6.25
],
"Offset": [
0.0,
1.75,
0.0
],
"Name": "L2_A1_Pillar_1",
"Grammar": "P1",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L2_A/Mesh/SM_BLDG_CHE_L2_A_Column_01_N1.SM_BLDG_CHE_L2_A_Column_01_N1'"
},
"W1": {
"Mod_Dim": [
3.25,
6.25
],
"HasWindow": 1,
"Offset": [
0.0,
3.25,
0.0
],
"Name": "L2_A1_Wall_1",
"Grammar": "W1",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L2_A/Mesh/SM_BLDG_CHE_L2_A_Wall_01_N1.SM_BLDG_CHE_L2_A_Wall_01_N1'"
},
"W2": {
"Mod_Dim": [
3.75,
6.25
],
"HasWindow": 1,
"Offset": [
0.0,
3.75,
0.0
],
"Name": "L2_A1_Wall_2",
"Grammar": "W2",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L2_A/Mesh/SM_BLDG_CHE_L2_A_Wall_02_N1.SM_BLDG_CHE_L2_A_Wall_02_N1'"
},
"W3": {
"Mod_Dim": [
4.25,
6.25
],
"HasWindow": 1,
"Offset": [
0.0,
4.25,
0.0
],
"Name": "L2_A1_Wall_3",
"Grammar": "W3",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L2_A/Mesh/SM_BLDG_CHE_L2_A_Wall_03_N1.SM_BLDG_CHE_L2_A_Wall_03_N1'"
},
"W4": {
"Mod_Dim": [
4.5,
6.25
],
"HasWindow": 1,
"Offset": [
0.0,
4.5,
0.0
],
"Name": "L2_A1_Wall_4",
"Grammar": "W4",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L2_A/Mesh/SM_BLDG_CHE_L2_A_Wall_04_N1.SM_BLDG_CHE_L2_A_Wall_04_N1'"
}
},
"3": {
"C_E": {
"Mod_Dim": [
1.5,
4.25
],
"Name": "L3_A1_CornerEx_1",
"Grammar": "C_E",
"Level": 3,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L3_A/Mesh/SM_BLDG_CHE_L3_A_CornerEx_01_N1.SM_BLDG_CHE_L3_A_CornerEx_01_N1'"
},
"C_I": {
"Mod_Dim": [
1.5,
4.25
],
"Name": "L3_A1_CornerIn_1",
"Grammar": "C_I",
"Level": 3,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L3_A/Mesh/SM_BLDG_CHE_L3_A_CornerIn_01_N1.SM_BLDG_CHE_L3_A_CornerIn_01_N1'"
},
"C_IL": {
"Mod_Dim": [
1.5,
4.25
],
"Name": "L3_A1_CornerInL_1",
"Grammar": "C_IL",
"Level": 3,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L3_A/Mesh/SM_BLDG_CHE_L3_A_CornerInL_01_N1.SM_BLDG_CHE_L3_A_CornerInL_01_N1'"
},
"C_IR": {
"Mod_Dim": [
1.5,
4.25
],
"Name": "L3_A1_CornerInR_1",
"Grammar": "C_IR",
"Level": 3,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L3_A/Mesh/SM_BLDG_CHE_L3_A_CornerInR_01_N1.SM_BLDG_CHE_L3_A_CornerInR_01_N1'"
},
"C_SL": {
"Mod_Dim": [
1.5,
4.25
],
"Offset": [
0.0,
1.5,
0.0
],
"Name": "L3_A1_CornerExL_1",
"Grammar": "C_SL",
"Level": 3,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L3_A/Mesh/SM_BLDG_CHE_L3_A_CornerExL_01_N1.SM_BLDG_CHE_L3_A_CornerExL_01_N1'"
},
"C_SR": {
"Mod_Dim": [
1.5,
4.25
],
"Name": "L3_A1_CornerExR_1",
"Grammar": "C_SR",
"Level": 3,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L3_A/Mesh/SM_BLDG_CHE_L3_A_CornerExR_01_N1.SM_BLDG_CHE_L3_A_CornerExR_01_N1'"
},
"P1": {
"Mod_Dim": [
1.75,
4.25
],
"Offset": [
0.0,
1.75,
0.0
],
"Name": "L3_A1_Pillar_1",
"Grammar": "P1",
"Level": 3,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L3_A/Mesh/SM_BLDG_CHE_L3_A_Column_01_N1.SM_BLDG_CHE_L3_A_Column_01_N1'"
},
"W1": {
"Mod_Dim": [
3.25,
4.25
],
"HasWindow": 1,
"Offset": [
0.0,
3.25,
0.0
],
"Name": "L3_A1_Wall_1",
"Grammar": "W1",
"Level": 3,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L3_A/Mesh/SM_BLDG_CHE_L3_A_Wall_01_N1.SM_BLDG_CHE_L3_A_Wall_01_N1'"
},
"W2": {
"Mod_Dim": [
3.75,
4.25
],
"HasWindow": 1,
"Offset": [
0.0,
3.75,
0.0
],
"Name": "L3_A1_Wall_2",
"Grammar": "W2",
"Level": 3,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L3_A/Mesh/SM_BLDG_CHE_L3_A_Wall_02_N1.SM_BLDG_CHE_L3_A_Wall_02_N1'"
},
"W3": {
"Mod_Dim": [
4.25,
4.25
],
"HasWindow": 1,
"Offset": [
0.0,
4.25,
0.0
],
"Name": "L3_A1_Wall_3",
"Grammar": "W3",
"Level": 3,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L3_A/Mesh/SM_BLDG_CHE_L3_A_Wall_03_N1.SM_BLDG_CHE_L3_A_Wall_03_N1'"
},
"W4": {
"Mod_Dim": [
4.5,
4.25
],
"HasWindow": 1,
"Offset": [
0.0,
4.5,
0.0
],
"Name": "L3_A1_Wall_4",
"Grammar": "W4",
"Level": 3,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L3_A/Mesh/SM_BLDG_CHE_L3_A_Wall_04_N1.SM_BLDG_CHE_L3_A_Wall_04_N1'"
}
},
"4": {
"C_E": {
"Mod_Dim": [
1.5,
4.0
],
"Name": "L4_A1_CornerEx_1",
"Grammar": "C_E",
"Level": 4,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L4_A/Mesh/SM_BLDG_CHE_L4_A_CornerEx_01_N1.SM_BLDG_CHE_L4_A_CornerEx_01_N1'"
},
"C_I": {
"Mod_Dim": [
1.5,
4.0
],
"Name": "L4_A1_CornerIn_1",
"Grammar": "C_I",
"Level": 4,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L4_A/Mesh/SM_BLDG_CHE_L4_A_CornerIn_01_N1.SM_BLDG_CHE_L4_A_CornerIn_01_N1'"
},
"C_IL": {
"Mod_Dim": [
1.5,
4.0
],
"Name": "L4_A1_CornerInL_1",
"Grammar": "C_IL",
"Level": 4,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L4_A/Mesh/SM_BLDG_CHE_L4_A_CornerInL_01_N1.SM_BLDG_CHE_L4_A_CornerInL_01_N1'"
},
"C_IR": {
"Mod_Dim": [
1.5,
4.0
],
"Name": "L4_A1_CornerInR_1",
"Grammar": "C_IR",
"Level": 4,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L4_A/Mesh/SM_BLDG_CHE_L4_A_CornerInR_01_N1.SM_BLDG_CHE_L4_A_CornerInR_01_N1'"
},
"C_SL": {
"Mod_Dim": [
1.5,
4.0
],
"Offset": [
0.0,
1.5,
0.0
],
"Name": "L4_A1_CornerExL_1",
"Grammar": "C_SL",
"Level": 4,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L4_A/Mesh/SM_BLDG_CHE_L4_A_CornerExL_01_N1.SM_BLDG_CHE_L4_A_CornerExL_01_N1'"
},
"C_SR": {
"Mod_Dim": [
1.5,
4.0
],
"Name": "L4_A1_CornerExR_1",
"Grammar": "C_SR",
"Level": 4,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L4_A/Mesh/SM_BLDG_CHE_L4_A_CornerExR_01_N1.SM_BLDG_CHE_L4_A_CornerExR_01_N1'"
},
"P1": {
"Mod_Dim": [
1.75,
4.0
],
"Offset": [
0.0,
1.75,
0.0
],
"Name": "L4_A1_Pillar_1",
"Grammar": "P1",
"Level": 4,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L4_A/Mesh/SM_BLDG_CHE_L4_A_Column_01_N1.SM_BLDG_CHE_L4_A_Column_01_N1'"
},
"P2": {
"Mod_Dim": [
1.75,
4.0
],
"Offset": [
0.0,
1.75,
0.0
],
"Name": "L4_A1_Pillar_2",
"Grammar": "P2",
"Level": 4,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L4_A/Mesh/SM_BLDG_CHE_L4_A_Column_02_N1.SM_BLDG_CHE_L4_A_Column_02_N1'"
},
"W1": {
"Mod_Dim": [
3.25,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
3.25,
0.0
],
"Name": "L4_A1_Wall_1",
"Grammar": "W1",
"Level": 4,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L4_A/Mesh/SM_BLDG_CHE_L4_A_Wall_01_N1.SM_BLDG_CHE_L4_A_Wall_01_N1'"
},
"W2": {
"Mod_Dim": [
3.75,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
3.75,
0.0
],
"Name": "L4_A1_Wall_2",
"Grammar": "W2",
"Level": 4,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L4_A/Mesh/SM_BLDG_CHE_L4_A_Wall_02_N1.SM_BLDG_CHE_L4_A_Wall_02_N1'"
},
"W3": {
"Mod_Dim": [
4.25,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
4.25,
0.0
],
"Name": "L4_A1_Wall_3",
"Grammar": "W3",
"Level": 4,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L4_A/Mesh/SM_BLDG_CHE_L4_A_Wall_03_N1.SM_BLDG_CHE_L4_A_Wall_03_N1'"
},
"W4": {
"Mod_Dim": [
4.5,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
4.5,
0.0
],
"Name": "L4_A1_Wall_4",
"Grammar": "W4",
"Level": 4,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L4_A/Mesh/SM_BLDG_CHE_L4_A_Wall_04_N1.SM_BLDG_CHE_L4_A_Wall_04_N1'"
}
},
"5": {
"C_E": {
"Mod_Dim": [
1.0,
4.0
],
"Name": "L5_B1_CornerEx_1",
"Grammar": "C_E",
"Level": 5,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L5_B/Mesh/SM_BLDG_CHE_L5_B_CornerEx_01_N1.SM_BLDG_CHE_L5_B_CornerEx_01_N1'"
},
"C_E2": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Offset": [
-0.031806640625,
0.0,
0.0
],
"Name": "L5_B1_CornerEx_2",
"Grammar": "C_E2",
"Level": 5,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L5_B/Mesh/SM_BLDG_CHE_L5_B_CornerEx_02_N1.SM_BLDG_CHE_L5_B_CornerEx_02_N1'"
},
"C_I": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Offset": [
-0.031806640625,
0.0,
0.0
],
"Name": "L5_B1_CornerIn_1",
"Grammar": "C_I",
"Level": 5,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L5_B/Mesh/SM_BLDG_CHE_L5_B_CornerIn_02_N1.SM_BLDG_CHE_L5_B_CornerIn_02_N1'"
},
"C_IL": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Offset": [
-0.031806640625,
0.0,
0.0
],
"Name": "L5_B1_CornerInL_1",
"Grammar": "C_IL",
"Level": 5,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L5_B/Mesh/SM_BLDG_CHE_L5_B_CornerInL_02_N1.SM_BLDG_CHE_L5_B_CornerInL_02_N1'"
},
"C_IR": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Offset": [
-0.031806640625,
0.0,
0.0
],
"Name": "L5_B1_CornerInR_1",
"Grammar": "C_IR",
"Level": 5,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L5_B/Mesh/SM_BLDG_CHE_L5_B_CornerInR_02_N1.SM_BLDG_CHE_L5_B_CornerInR_02_N1'"
},
"C_SL": {
"Mod_Dim": [
1.0,
4.0
],
"Offset": [
0.0,
1.0,
0.0
],
"Name": "L5_B1_CornerExL_1",
"Grammar": "C_SL",
"Level": 5,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L5_B/Mesh/SM_BLDG_CHE_L5_B_CornerExL_01_N1.SM_BLDG_CHE_L5_B_CornerExL_01_N1'"
},
"C_SL2": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
0.75,
0.0
],
"Name": "L5_B1_CornerExL_2",
"Grammar": "C_SL2",
"Level": 5,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L5_B/Mesh/SM_BLDG_CHE_L5_B_CornerExL_02_N1.SM_BLDG_CHE_L5_B_CornerExL_02_N1'"
},
"C_SR": {
"Mod_Dim": [
1.0,
4.0
],
"Name": "L5_B1_CornerExR_1",
"Grammar": "C_SR",
"Level": 5,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L5_B/Mesh/SM_BLDG_CHE_L5_B_CornerExR_01_N1.SM_BLDG_CHE_L5_B_CornerExR_01_N1'"
},
"C_SR2": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Offset": [
-0.031806640625,
0.0,
0.0
],
"Name": "L5_B1_CornerExR_2",
"Grammar": "C_SR2",
"Level": 5,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L5_B/Mesh/SM_BLDG_CHE_L5_B_CornerExR_02_N1.SM_BLDG_CHE_L5_B_CornerExR_02_N1'"
},
"W1": {
"Mod_Dim": [
2.25,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
2.25,
0.0
],
"Name": "L5_B1_Wall_1",
"Grammar": "W1",
"Level": 5,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L5_B/Mesh/SM_BLDG_CHE_L5_B_Wall_01_N1.SM_BLDG_CHE_L5_B_Wall_01_N1'"
},
"W2": {
"Mod_Dim": [
4.5,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
4.5,
0.0
],
"Name": "L5_B1_Wall_2",
"Grammar": "W2",
"Level": 5,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L5_B/Mesh/SM_BLDG_CHE_L5_B_Wall_02_N1.SM_BLDG_CHE_L5_B_Wall_02_N1'"
},
"W3": {
"Mod_Dim": [
5.25,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
5.25,
0.0
],
"Name": "L5_B1_Wall_3",
"Grammar": "W3",
"Level": 5,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L5_B/Mesh/SM_BLDG_CHE_L5_B_Wall_03_N1.SM_BLDG_CHE_L5_B_Wall_03_N1'"
},
"W4": {
"Mod_Dim": [
6.25,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
6.25,
0.0
],
"Name": "L5_B1_Wall_4",
"Grammar": "W4",
"Level": 5,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L5_B/Mesh/SM_BLDG_CHE_L5_B_Wall_04_N1.SM_BLDG_CHE_L5_B_Wall_04_N1'"
},
"W6": {
"Mod_Dim": [
7.75,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
7.75,
0.0
],
"Name": "L5_B1_Wall_6",
"Grammar": "W6",
"Level": 5,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L5_B/Mesh/SM_BLDG_CHE_L5_B_Wall_06_N1.SM_BLDG_CHE_L5_B_Wall_06_N1'"
},
"W7": {
"Mod_Dim": [
10.5,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
10.5,
0.0
],
"Name": "L5_B1_Wall_7",
"Grammar": "W7",
"Level": 5,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L5_B/Mesh/SM_BLDG_CHE_L5_B_Wall_07_N1.SM_BLDG_CHE_L5_B_Wall_07_N1'"
}
},
"6": {
"C_E": {
"Mod_Dim": [
1.0,
4.0
],
"Name": "L6_B1_CornerEx_1",
"Grammar": "C_E",
"Level": 6,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L6_B/Mesh/SM_BLDG_CHE_L6_B_CornerEx_01_N1.SM_BLDG_CHE_L6_B_CornerEx_01_N1'"
},
"C_E2": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Offset": [
-0.0051678466796875,
0.0,
0.0
],
"Name": "L6_B1_CornerEx_2",
"Grammar": "C_E2",
"Level": 6,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L6_B/Mesh/SM_BLDG_CHE_L6_B_CornerEx_02_N1.SM_BLDG_CHE_L6_B_CornerEx_02_N1'"
},
"C_I": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Offset": [
-0.008934326171875,
0.0,
0.0
],
"Name": "L6_B1_CornerIn_1",
"Grammar": "C_I",
"Level": 6,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L6_B/Mesh/SM_BLDG_CHE_L6_B_CornerIn_02_N1.SM_BLDG_CHE_L6_B_CornerIn_02_N1'"
},
"C_IL": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Offset": [
-0.0077795410156250005,
0.0,
0.0
],
"Name": "L6_B1_CornerInL_1",
"Grammar": "C_IL",
"Level": 6,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L6_B/Mesh/SM_BLDG_CHE_L6_B_CornerInL_02_N1.SM_BLDG_CHE_L6_B_CornerInL_02_N1'"
},
"C_IR": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Offset": [
-0.008934326171875,
0.0,
0.0
],
"Name": "L6_B1_CornerInR_1",
"Grammar": "C_IR",
"Level": 6,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L6_B/Mesh/SM_BLDG_CHE_L6_B_CornerInR_02_N1.SM_BLDG_CHE_L6_B_CornerInR_02_N1'"
},
"C_SL": {
"Mod_Dim": [
1.0,
4.0
],
"Offset": [
0.0,
1.0,
0.0
],
"Name": "L6_B1_CornerExL_1",
"Grammar": "C_SL",
"Level": 6,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L6_B/Mesh/SM_BLDG_CHE_L6_B_CornerExL_01_N1.SM_BLDG_CHE_L6_B_CornerExL_01_N1'"
},
"C_SL2": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
0.75,
0.0
],
"Name": "L6_B1_CornerExL_2",
"Grammar": "C_SL2",
"Level": 6,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L6_B/Mesh/SM_BLDG_CHE_L6_B_CornerExL_02_N1.SM_BLDG_CHE_L6_B_CornerExL_02_N1'"
},
"C_SR": {
"Mod_Dim": [
1.0,
4.0
],
"Name": "L6_B1_CornerExR_1",
"Grammar": "C_SR",
"Level": 6,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L6_B/Mesh/SM_BLDG_CHE_L6_B_CornerExR_01_N1.SM_BLDG_CHE_L6_B_CornerExR_01_N1'"
},
"C_SR2": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Name": "L6_B1_CornerExR_2",
"Grammar": "C_SR2",
"Level": 6,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L6_B/Mesh/SM_BLDG_CHE_L6_B_CornerExR_02_N1.SM_BLDG_CHE_L6_B_CornerExR_02_N1'"
},
"W1": {
"Mod_Dim": [
2.25,
4.0
],
"HasWindow": 1,
"Offset": [
0.014781494140625,
2.25,
0.0
],
"Name": "L6_B1_Wall_1",
"Grammar": "W1",
"Level": 6,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L6_B/Mesh/SM_BLDG_CHE_L6_B_Wall_01_N1.SM_BLDG_CHE_L6_B_Wall_01_N1'"
},
"W2": {
"Mod_Dim": [
4.5,
4.0
],
"HasWindow": 1,
"Offset": [
0.014781494140625,
4.5,
0.0
],
"Name": "L6_B1_Wall_2",
"Grammar": "W2",
"Level": 6,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L6_B/Mesh/SM_BLDG_CHE_L6_B_Wall_02_N1.SM_BLDG_CHE_L6_B_Wall_02_N1'"
},
"W3": {
"Mod_Dim": [
5.25,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
5.25,
0.0
],
"Name": "L6_B1_Wall_3",
"Grammar": "W3",
"Level": 6,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L6_B/Mesh/SM_BLDG_CHE_L6_B_Wall_03_N1.SM_BLDG_CHE_L6_B_Wall_03_N1'"
},
"W4": {
"Mod_Dim": [
6.25,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
6.25,
0.0
],
"Name": "L6_B1_Wall_4",
"Grammar": "W4",
"Level": 6,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L6_B/Mesh/SM_BLDG_CHE_L6_B_Wall_04_N1.SM_BLDG_CHE_L6_B_Wall_04_N1'"
},
"W5": {
"Mod_Dim": [
6.25,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
6.25,
0.0
],
"Name": "L6_B1_Wall_5",
"Grammar": "W5",
"Level": 6,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L6_B/Mesh/SM_BLDG_CHE_L6_B_Wall_05_N1.SM_BLDG_CHE_L6_B_Wall_05_N1'"
},
"W6": {
"Mod_Dim": [
7.75,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
7.75,
0.0
],
"Name": "L6_B1_Wall_6",
"Grammar": "W6",
"Level": 6,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L6_B/Mesh/SM_BLDG_CHE_L6_B_Wall_06_N1.SM_BLDG_CHE_L6_B_Wall_06_N1'"
},
"W7": {
"Mod_Dim": [
10.5,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
10.5,
0.0
],
"Name": "L6_B1_Wall_7",
"Grammar": "W7",
"Level": 6,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L6_B/Mesh/SM_BLDG_CHE_L6_B_Wall_07_N1.SM_BLDG_CHE_L6_B_Wall_07_N1'"
}
},
"7": {
"C_E": {
"Mod_Dim": [
1.0,
4.0
],
"Name": "L7_B1_CornerEx_1",
"Grammar": "C_E",
"Level": 7,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L7_B/Mesh/SM_BLDG_CHE_L7_B_CornerEx_01_N1.SM_BLDG_CHE_L7_B_CornerEx_01_N1'"
},
"C_E2": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Name": "L7_B1_CornerEx_2",
"Grammar": "C_E2",
"Level": 7,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L7_B/Mesh/SM_BLDG_CHE_L7_B_CornerEx_02_N1.SM_BLDG_CHE_L7_B_CornerEx_02_N1'"
},
"C_I": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Name": "L7_B1_CornerIn_1",
"Grammar": "C_I",
"Level": 7,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L7_B/Mesh/SM_BLDG_CHE_L7_B_CornerIn_02_N1.SM_BLDG_CHE_L7_B_CornerIn_02_N1'"
},
"C_IL": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Name": "L7_B1_CornerInL_1",
"Grammar": "C_IL",
"Level": 7,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L7_B/Mesh/SM_BLDG_CHE_L7_B_CornerInL_02_N1.SM_BLDG_CHE_L7_B_CornerInL_02_N1'"
},
"C_IR": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Name": "L7_B1_CornerInR_1",
"Grammar": "C_IR",
"Level": 7,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L7_B/Mesh/SM_BLDG_CHE_L7_B_CornerInR_02_N1.SM_BLDG_CHE_L7_B_CornerInR_02_N1'"
},
"C_SL": {
"Mod_Dim": [
1.0,
4.0
],
"Offset": [
0.0,
1.0,
0.0
],
"Name": "L7_B1_CornerExL_1",
"Grammar": "C_SL",
"Level": 7,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L7_B/Mesh/SM_BLDG_CHE_L7_B_CornerExL_01_N1.SM_BLDG_CHE_L7_B_CornerExL_01_N1'"
},
"C_SL2": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
0.75,
0.0
],
"Name": "L7_B1_CornerExL_2",
"Grammar": "C_SL2",
"Level": 7,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L7_B/Mesh/SM_BLDG_CHE_L7_B_CornerExL_02_N1.SM_BLDG_CHE_L7_B_CornerExL_02_N1'"
},
"C_SR": {
"Mod_Dim": [
1.0,
4.0
],
"Name": "L7_B1_CornerExR_1",
"Grammar": "C_SR",
"Level": 7,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L7_B/Mesh/SM_BLDG_CHE_L7_B_CornerExR_01_N1.SM_BLDG_CHE_L7_B_CornerExR_01_N1'"
},
"C_SR2": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Name": "L7_B1_CornerExR_2",
"Grammar": "C_SR2",
"Level": 7,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L7_B/Mesh/SM_BLDG_CHE_L7_B_CornerExR_02_N1.SM_BLDG_CHE_L7_B_CornerExR_02_N1'"
},
"W1": {
"Mod_Dim": [
2.25,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
2.25,
0.0
],
"Name": "L7_B1_Wall_1",
"Grammar": "W1",
"Level": 7,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L7_B/Mesh/SM_BLDG_CHE_L7_B_Wall_01_N1.SM_BLDG_CHE_L7_B_Wall_01_N1'"
},
"W2": {
"Mod_Dim": [
4.5,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
4.5,
0.0
],
"Name": "L7_B1_Wall_2",
"Grammar": "W2",
"Level": 7,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L7_B/Mesh/SM_BLDG_CHE_L7_B_Wall_02_N1.SM_BLDG_CHE_L7_B_Wall_02_N1'"
},
"W3": {
"Mod_Dim": [
5.25,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
5.25,
0.0
],
"Name": "L7_B1_Wall_3",
"Grammar": "W3",
"Level": 7,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L7_B/Mesh/SM_BLDG_CHE_L7_B_Wall_03_N1.SM_BLDG_CHE_L7_B_Wall_03_N1'"
},
"W4": {
"Mod_Dim": [
6.25,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
6.25,
0.0
],
"Name": "L7_B1_Wall_4",
"Grammar": "W4",
"Level": 7,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L7_B/Mesh/SM_BLDG_CHE_L7_B_Wall_04_N1.SM_BLDG_CHE_L7_B_Wall_04_N1'"
},
"W5": {
"Mod_Dim": [
6.25,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
6.25,
0.0
],
"Name": "L7_B1_Wall_5",
"Grammar": "W5",
"Level": 7,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L7_B/Mesh/SM_BLDG_CHE_L7_B_Wall_05_N1.SM_BLDG_CHE_L7_B_Wall_05_N1'"
},
"W6": {
"Mod_Dim": [
7.75,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
7.75,
0.0
],
"Name": "L7_B1_Wall_6",
"Grammar": "W6",
"Level": 7,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L7_B/Mesh/SM_BLDG_CHE_L7_B_Wall_06_N1.SM_BLDG_CHE_L7_B_Wall_06_N1'"
},
"W7": {
"Mod_Dim": [
10.5,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
10.5,
0.0
],
"Name": "L7_B1_Wall_7",
"Grammar": "W7",
"Level": 7,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L7_B/Mesh/SM_BLDG_CHE_L7_B_Wall_07_N1.SM_BLDG_CHE_L7_B_Wall_07_N1'"
},
"W8": {
"Mod_Dim": [
4.0,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
4.0,
0.0
],
"Name": "L7_B1_Wall_8",
"Grammar": "W8",
"Level": 7,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L7_B/Mesh/SM_BLDG_CHE_L7_B_Wall_08_N1.SM_BLDG_CHE_L7_B_Wall_08_N1'"
}
},
"8": {
"C_E": {
"Mod_Dim": [
1.0,
4.0
],
"Name": "L8_B1_CornerEx_1",
"Grammar": "C_E",
"Level": 8,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L8_B/Mesh/SM_BLDG_CHE_L8_B_CornerEx_01_N1.SM_BLDG_CHE_L8_B_CornerEx_01_N1'"
},
"C_E2": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Offset": [
-0.0146484375,
0.0,
0.0
],
"Name": "L8_B1_CornerEx_2",
"Grammar": "C_E2",
"Level": 8,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L8_B/Mesh/SM_BLDG_CHE_L8_B_CornerEx_02_N1.SM_BLDG_CHE_L8_B_CornerEx_02_N1'"
},
"C_I": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Offset": [
-0.0146484375,
0.0,
0.0
],
"Name": "L8_B1_CornerIn_1",
"Grammar": "C_I",
"Level": 8,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L8_B/Mesh/SM_BLDG_CHE_L8_B_CornerIn_02_N1.SM_BLDG_CHE_L8_B_CornerIn_02_N1'"
},
"C_IL": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Offset": [
-0.0146484375,
0.0,
0.0
],
"Name": "L8_B1_CornerInL_1",
"Grammar": "C_IL",
"Level": 8,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L8_B/Mesh/SM_BLDG_CHE_L8_B_CornerInL_02_N1.SM_BLDG_CHE_L8_B_CornerInL_02_N1'"
},
"C_IR": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Offset": [
-0.0146484375,
0.0,
0.0
],
"Name": "L8_B1_CornerInR_1",
"Grammar": "C_IR",
"Level": 8,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L8_B/Mesh/SM_BLDG_CHE_L8_B_CornerInR_02_N1.SM_BLDG_CHE_L8_B_CornerInR_02_N1'"
},
"C_SL": {
"Mod_Dim": [
1.0,
4.0
],
"Offset": [
0.0,
1.0,
0.0
],
"Name": "L8_B1_CornerExL_1",
"Grammar": "C_SL",
"Level": 8,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L8_B/Mesh/SM_BLDG_CHE_L8_B_CornerExL_01_N1.SM_BLDG_CHE_L8_B_CornerExL_01_N1'"
},
"C_SL2": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
0.75,
0.0
],
"Name": "L8_B1_CornerExL_2",
"Grammar": "C_SL2",
"Level": 8,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L8_B/Mesh/SM_BLDG_CHE_L8_B_CornerExL_02_N1.SM_BLDG_CHE_L8_B_CornerExL_02_N1'"
},
"C_SR": {
"Mod_Dim": [
1.0,
4.0
],
"Name": "L8_B1_CornerExR_1",
"Grammar": "C_SR",
"Level": 8,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L8_B/Mesh/SM_BLDG_CHE_L8_B_CornerExR_01_N1.SM_BLDG_CHE_L8_B_CornerExR_01_N1'"
},
"C_SR2": {
"Mod_Dim": [
0.75,
4.0
],
"HasWindow": 1,
"Offset": [
-0.0146484375,
0.0,
0.0
],
"Name": "L8_B1_CornerExR_2",
"Grammar": "C_SR2",
"Level": 8,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L8_B/Mesh/SM_BLDG_CHE_L8_B_CornerExR_02_N1.SM_BLDG_CHE_L8_B_CornerExR_02_N1'"
},
"W2": {
"Mod_Dim": [
4.5,
4.0
],
"HasWindow": 1,
"Offset": [
0.007747802734375,
4.5,
0.0
],
"Name": "L8_B1_Wall_2",
"Grammar": "W2",
"Level": 8,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L8_B/Mesh/SM_BLDG_CHE_L8_B_Wall_02_N1.SM_BLDG_CHE_L8_B_Wall_02_N1'"
},
"W3": {
"Mod_Dim": [
5.25,
4.0
],
"HasWindow": 1,
"Offset": [
0.007747802734375,
5.25,
0.0
],
"Name": "L8_B1_Wall_3",
"Grammar": "W3",
"Level": 8,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L8_B/Mesh/SM_BLDG_CHE_L8_B_Wall_03_N1.SM_BLDG_CHE_L8_B_Wall_03_N1'"
},
"W5": {
"Mod_Dim": [
6.25,
4.0
],
"HasWindow": 1,
"Offset": [
-0.000787353515625,
6.25,
0.0
],
"Name": "L8_B1_Wall_5",
"Grammar": "W5",
"Level": 8,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L8_B/Mesh/SM_BLDG_CHE_L8_B_Wall_05_N1.SM_BLDG_CHE_L8_B_Wall_05_N1'"
},
"W6": {
"Mod_Dim": [
7.75,
4.0
],
"HasWindow": 1,
"Offset": [
-0.000787353515625,
7.75,
0.0
],
"Name": "L8_B1_Wall_6",
"Grammar": "W6",
"Level": 8,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L8_B/Mesh/SM_BLDG_CHE_L8_B_Wall_06_N1.SM_BLDG_CHE_L8_B_Wall_06_N1'"
},
"W7": {
"Mod_Dim": [
10.5,
4.0
],
"HasWindow": 1,
"Offset": [
-0.000787353515625,
10.5,
0.0
],
"Name": "L8_B1_Wall_7",
"Grammar": "W7",
"Level": 8,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L8_B/Mesh/SM_BLDG_CHE_L8_B_Wall_07_N1.SM_BLDG_CHE_L8_B_Wall_07_N1'"
},
"W8": {
"Mod_Dim": [
4.0,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
4.0,
0.0
],
"Name": "L8_B1_Wall_8",
"Grammar": "W8",
"Level": 8,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L8_B/Mesh/SM_BLDG_CHE_L8_B_Wall_08_N1.SM_BLDG_CHE_L8_B_Wall_08_N1'"
}
},
"9": {
"C_E": {
"Mod_Dim": [
1.0,
1.6
],
"Name": "L9_B1_CornerEx_1",
"Grammar": "C_E",
"Level": 9,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L9_B/Mesh/SM_BLDG_CHE_L9_B_CornerEx_01_N1.SM_BLDG_CHE_L9_B_CornerEx_01_N1'"
},
"C_E2": {
"Mod_Dim": [
0.75,
1.6
],
"Name": "L9_B1_CornerEx_2",
"Grammar": "C_E2",
"Level": 9,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L9_B/Mesh/SM_BLDG_CHE_L9_B_CornerEx_02_N1.SM_BLDG_CHE_L9_B_CornerEx_02_N1'"
},
"C_I": {
"Mod_Dim": [
0.75,
1.6
],
"Name": "L9_B1_CornerIn_1",
"Grammar": "C_I",
"Level": 9,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L9_B/Mesh/SM_BLDG_CHE_L9_B_CornerIn_02_N1.SM_BLDG_CHE_L9_B_CornerIn_02_N1'"
},
"C_IL": {
"Mod_Dim": [
0.75,
1.6
],
"Name": "L9_B1_CornerInL_1",
"Grammar": "C_IL",
"Level": 9,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L9_B/Mesh/SM_BLDG_CHE_L9_B_CornerInL_02_N1.SM_BLDG_CHE_L9_B_CornerInL_02_N1'"
},
"C_IR": {
"Mod_Dim": [
0.75,
1.6
],
"Name": "L9_B1_CornerInR_1",
"Grammar": "C_IR",
"Level": 9,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L9_B/Mesh/SM_BLDG_CHE_L9_B_CornerInR_02_N1.SM_BLDG_CHE_L9_B_CornerInR_02_N1'"
},
"C_SL": {
"Mod_Dim": [
1.0,
1.6
],
"Offset": [
0.0,
1.0,
0.0
],
"Name": "L9_B1_CornerExL_1",
"Grammar": "C_SL",
"Level": 9,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L9_B/Mesh/SM_BLDG_CHE_L9_B_CornerExL_01_N1.SM_BLDG_CHE_L9_B_CornerExL_01_N1'"
},
"C_SL2": {
"Mod_Dim": [
0.75,
1.6
],
"Offset": [
0.0,
0.75,
0.0
],
"Name": "L9_B1_CornerExL_2",
"Grammar": "C_SL2",
"Level": 9,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L9_B/Mesh/SM_BLDG_CHE_L9_B_CornerExL_02_N1.SM_BLDG_CHE_L9_B_CornerExL_02_N1'"
},
"C_SR": {
"Mod_Dim": [
1.0,
1.6
],
"Name": "L9_B1_CornerExR_1",
"Grammar": "C_SR",
"Level": 9,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L9_B/Mesh/SM_BLDG_CHE_L9_B_CornerExR_01_N1.SM_BLDG_CHE_L9_B_CornerExR_01_N1'"
},
"C_SR2": {
"Mod_Dim": [
0.75,
1.6
],
"Name": "L9_B1_CornerExR_2",
"Grammar": "C_SR2",
"Level": 9,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L9_B/Mesh/SM_BLDG_CHE_L9_B_CornerExR_02_N1.SM_BLDG_CHE_L9_B_CornerExR_02_N1'"
},
"W1": {
"Mod_Dim": [
2.25,
1.6
],
"Offset": [
0.0,
2.25,
0.0
],
"Name": "L9_B1_Wall_1",
"Grammar": "W1",
"Level": 9,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L9_B/Mesh/SM_BLDG_CHE_L9_B_Wall_01_N1.SM_BLDG_CHE_L9_B_Wall_01_N1'"
},
"W2": {
"Mod_Dim": [
4.5,
1.6
],
"Offset": [
0.0,
4.5,
0.0
],
"Name": "L9_B1_Wall_2",
"Grammar": "W2",
"Level": 9,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L9_B/Mesh/SM_BLDG_CHE_L9_B_Wall_02_N1.SM_BLDG_CHE_L9_B_Wall_02_N1'"
},
"W6": {
"Mod_Dim": [
7.75,
1.6
],
"Offset": [
0.0,
7.75,
0.0
],
"Name": "L9_B1_Wall_6",
"Grammar": "W6",
"Level": 9,
"AssetRef": "StaticMesh'/Game/Building/CH/E/Kit_Bldg_CHE_L9_B/Mesh/SM_BLDG_CHE_L9_B_Wall_06_N1.SM_BLDG_CHE_L9_B_Wall_06_N1'"
}
}
},
"Levels": {
"1": {
"LevelNum": 1,
"Height": 4.0,
"F0": [
"C1|W3|P1|(W4-P1)*|[E5-E4-E6-E3-E2-E1]|(P1-W4)*|P1|[E5-E4-E6-E3-E2-E1]|(P1-W4)*|P1|W3|C1",
"C1|(W4-P1)*|W4|C1"
],
"Alignment_Level": 2
},
"2": {
"LevelNum": 2,
"Height": 6.25,
"F0": [
"C1|W3|P1|(W4-P1)*|[W4-E2-E3-E2-W4]|(P1-W4)*|P1|[W4-E2-E3-E2-W4]|(P1-W4)*|P1|W3|C1",
"C1|(W4-P1)*|W4|C1"
],
"Topper": 3,
"Alignment_Level": 2
},
"3": {
"LevelNum": 3,
"Height": 4.25,
"F0": [
"C1|W3|P1|(W4-P1)*|W4|(P1-W4)*|P1|W3|C1",
"C1|(W4-P1)*|W4|C1"
],
"Alignment_Level": 2
},
"4": {
"LevelNum": 4,
"Height": 4.0,
"F0": [
"C1|W3|P1|(W4-P1)*|W4|(P1-W4)*|P1|W3|C1",
"C1|(W4-P1)*|W4|C1"
],
"Alignment_Level": 2
},
"5": {
"LevelNum": 5,
"Height": 4.0,
"F0": [
"C1|W3*|(W4)|W3*|C1",
"C1|(W4)*|C1"
],
"Topper": 9,
"Alignment_Level": 2
},
"6": {
"LevelNum": 6,
"Height": 4.0,
"F0": [
"C1|W3*|(W4)|W3*|C1",
"C1|(W5)*|C1"
],
"Repeat": 1,
"Topper": 9,
"Alignment_Level": 2
},
"7": {
"LevelNum": 7,
"Height": 4.0,
"F0": [
"C1|W3*|W4|(W5)|W4|W3*|C1",
"C1|(W5)*|C1"
],
"Topper": 9,
"Alignment_Level": 2
},
"8": {
"LevelNum": 8,
"Height": 4.0,
"F0": [
"C1|W3*|(W5)|W3*|C1",
"C1|(W5)*|C1"
],
"Topper": 9,
"Alignment_Level": 2
},
"9": {
"LevelNum": 9,
"Height": 1.6,
"F0": [
"C1|(W2)*|C1",
"C1|(W2)*|C1"
],
"Alignment_Level": 2
}
},
"mirrorPivot": 0,
"minWallWidth": "15",
"minBldgHeight": "50",
"maxBldgHeight": "2000",
"Roof_Inset": 1.100000023841858,
"Roof_Offset": -0.20000000298023224,
"SubRoof_Inset": 0.0,
"SubRoof_Offset": 0.0,
"LevelsGrammar": {
"0": [
1,
2,
3,
4,
5,
6,
7,
8
],
"1": [
5,
6,
7,
8
],
"2": [
5,
6,
7,
8
]
}
}
}