2963 lines
126 KiB
Plaintext
2963 lines
126 KiB
Plaintext
{
|
|
"Building": {
|
|
"Type": "BuildingDefinition",
|
|
"Author": "votch.levi",
|
|
"LastGenerated": "021422 @ 15:55:57.188679",
|
|
"Version": 1.98,
|
|
"Tested_With_BuildingGenerator": 1.4851,
|
|
"BDF": "CHH",
|
|
"Modules": {
|
|
"1": {
|
|
"C_E": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
3.25
|
|
],
|
|
"Name": "L1_A1_CornerEx_1",
|
|
"Grammar": "C_E",
|
|
"Level": 1,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/Mesh/SM_BLDG_CHH_L01_A_CornerEx_01_N1.SM_BLDG_CHH_L01_A_CornerEx_01_N1'",
|
|
"Props": {
|
|
"Group_FireHose": {
|
|
"Group_Type": "Signage",
|
|
"Probability": 50,
|
|
"MaxLimit": 10,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "Outlet",
|
|
"var": "A",
|
|
"Offset": [
|
|
-0.009560546875000001,
|
|
0.49569335937500003,
|
|
0.5994034577975981
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
0.0,
|
|
90.00000000000001
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_FirehoseConn/Mesh/SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1.SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1'"
|
|
},
|
|
"2": {
|
|
"Type": "Outlet",
|
|
"var": "A",
|
|
"Offset": [
|
|
-0.40662109375,
|
|
0.0048876953125,
|
|
0.5994038392673247
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
0.0,
|
|
179.999755859375
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_FirehoseConn/Mesh/SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1.SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1'"
|
|
}
|
|
}
|
|
},
|
|
"Group_Sign01": {
|
|
"Group_Type": "Signage",
|
|
"Probability": 75,
|
|
"MaxLimit": 10,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "Sign",
|
|
"var": "E",
|
|
"Offset": [
|
|
-0.005234375,
|
|
0.513798828125,
|
|
2.6199407958984375
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_E01_N1.SM_BLDG_Prop_BA_Sign_E01_N1'"
|
|
},
|
|
"2": {
|
|
"Type": "Sign",
|
|
"var": "E",
|
|
"Offset": [
|
|
-0.48635742187500003,
|
|
0.00119140625,
|
|
2.6199407958984375
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
0.0,
|
|
90.00000000000001
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_E01_N1.SM_BLDG_Prop_BA_Sign_E01_N1'"
|
|
},
|
|
"3": {
|
|
"Type": "Corner",
|
|
"var": "A",
|
|
"Offset": [
|
|
-0.027910156250000002,
|
|
0.0279150390625,
|
|
4.81047607421875
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
0.0,
|
|
90.00000000000001
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Clock/Mesh/SM_BLDG_Prop_Clock_Corner_A02_N1.SM_BLDG_Prop_Clock_Corner_A02_N1'"
|
|
},
|
|
"4": {
|
|
"Type": "LargeBanner",
|
|
"var": "C",
|
|
"Offset": [
|
|
-0.48635742187500003,
|
|
0.00119140625,
|
|
4.137755432128906
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
0.0,
|
|
90.00003051757814
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_LargeBanner_C01_N1.SM_BLDG_Prop_BA_LargeBanner_C01_N1'"
|
|
},
|
|
"5": {
|
|
"Type": "LargeBanner",
|
|
"var": "C",
|
|
"Offset": [
|
|
-0.005234375,
|
|
0.513798828125,
|
|
4.137755432128906
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_LargeBanner_C01_N1.SM_BLDG_Prop_BA_LargeBanner_C01_N1'"
|
|
}
|
|
}
|
|
},
|
|
"Group_Decals": {
|
|
"Group_Type": "ground_decal",
|
|
"Probability": 100,
|
|
"MaxLimit": 50,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "A",
|
|
"var": "C",
|
|
"Offset": [
|
|
0.0,
|
|
0.0,
|
|
0.03
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/decal/SM_BLDG_CHH_L01_A_CornerEx_01_N1_decal.SM_BLDG_CHH_L01_A_CornerEx_01_N1_decal'"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"C_E2": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
3.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L1_A1_CornerEx_2",
|
|
"Grammar": "C_E2",
|
|
"Level": 1,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/Mesh/SM_BLDG_CHH_L01_A_CornerEx_02_N1.SM_BLDG_CHH_L01_A_CornerEx_02_N1'",
|
|
"Props": {
|
|
"Group_Decals": {
|
|
"Group_Type": "ground_decal",
|
|
"Probability": 100,
|
|
"MaxLimit": 50,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "A",
|
|
"var": "C",
|
|
"Offset": [
|
|
0.0,
|
|
0.0,
|
|
0.03
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/decal/SM_BLDG_CHH_L01_A_CornerEx_02_N1_decal.SM_BLDG_CHH_L01_A_CornerEx_02_N1_decal'"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"C_E3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
3.25
|
|
],
|
|
"Name": "L1_A1_CornerEx_3",
|
|
"Grammar": "C_E3",
|
|
"Level": 1,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/Mesh/SM_BLDG_CHH_L01_A_CornerEx_03_N1.SM_BLDG_CHH_L01_A_CornerEx_03_N1'",
|
|
"Props": {
|
|
"Group_Misc": {
|
|
"Group_Type": "Signage",
|
|
"Probability": 25,
|
|
"MaxLimit": 3,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "Outlet",
|
|
"var": "A",
|
|
"Offset": [
|
|
-0.004462890625,
|
|
0.63725341796875,
|
|
0.8681156921386719
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
0.0,
|
|
90.00012207031251
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_FirehoseConn/Mesh/SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1.SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1'"
|
|
}
|
|
}
|
|
},
|
|
"Group_Decals": {
|
|
"Group_Type": "ground_decal",
|
|
"Probability": 100,
|
|
"MaxLimit": 50,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "A",
|
|
"var": "C",
|
|
"Offset": [
|
|
0.0,
|
|
0.0,
|
|
0.03
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/decal/SM_BLDG_CHH_L01_A_CornerEx_03_N1.SM_BLDG_CHH_L01_A_CornerEx_03_N1'"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"C_I": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
3.25
|
|
],
|
|
"Name": "L1_A1_CornerIn_1",
|
|
"Grammar": "C_I",
|
|
"Level": 1,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/Mesh/SM_BLDG_CHH_L01_A_CornerIn_01_N1.SM_BLDG_CHH_L01_A_CornerIn_01_N1'",
|
|
"Props": {
|
|
"Group_Decals": {
|
|
"Group_Type": "ground_decal",
|
|
"Probability": 100,
|
|
"MaxLimit": 50,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "A",
|
|
"var": "C",
|
|
"Offset": [
|
|
0.0,
|
|
0.0,
|
|
0.03
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/decal/SM_BLDG_CHH_L01_A_CornerIn_01_N1_decal.SM_BLDG_CHH_L01_A_CornerIn_01_N1_decal'"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"C_I3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
3.25
|
|
],
|
|
"Name": "L1_A1_CornerIn_3",
|
|
"Grammar": "C_I3",
|
|
"Level": 1,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/Mesh/SM_BLDG_CHH_L01_A_CornerIn_03_N1.SM_BLDG_CHH_L01_A_CornerIn_03_N1'",
|
|
"Props": {
|
|
"Group_Decals": {
|
|
"Group_Type": "ground_decal",
|
|
"Probability": 100,
|
|
"MaxLimit": 50,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "A",
|
|
"var": "C",
|
|
"Offset": [
|
|
0.0,
|
|
0.0,
|
|
0.03
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/decal/SM_BLDG_CHH_L01_A_CornerIn_03_N1_decal.SM_BLDG_CHH_L01_A_CornerIn_03_N1_decal'"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"C_IL": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
3.25
|
|
],
|
|
"Name": "L1_A1_CornerInL_1",
|
|
"Grammar": "C_IL",
|
|
"Level": 1,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/Mesh/SM_BLDG_CHH_L01_A_CornerInL_01_N1.SM_BLDG_CHH_L01_A_CornerInL_01_N1'",
|
|
"Props": {
|
|
"Group_Decals": {
|
|
"Group_Type": "ground_decal",
|
|
"Probability": 100,
|
|
"MaxLimit": 50,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "A",
|
|
"var": "C",
|
|
"Offset": [
|
|
0.0,
|
|
0.0,
|
|
0.03
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/decal/SM_BLDG_CHH_L01_A_CornerInL_01_N1_decal.SM_BLDG_CHH_L01_A_CornerInL_01_N1_decal'"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"C_IL3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
3.25
|
|
],
|
|
"Name": "L1_A1_CornerInL_3",
|
|
"Grammar": "C_IL3",
|
|
"Level": 1,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/Mesh/SM_BLDG_CHH_L01_A_CornerInL_03_N1.SM_BLDG_CHH_L01_A_CornerInL_03_N1'",
|
|
"Props": {
|
|
"Group_Decals": {
|
|
"Group_Type": "ground_decal",
|
|
"Probability": 100,
|
|
"MaxLimit": 50,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "A",
|
|
"var": "C",
|
|
"Offset": [
|
|
0.0,
|
|
0.0,
|
|
0.03
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/decal/SM_BLDG_CHH_L01_A_CornerInL_03_N1_decal.SM_BLDG_CHH_L01_A_CornerInL_03_N1_decal'"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"C_IR": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
3.25
|
|
],
|
|
"Name": "L1_A1_CornerInR_1",
|
|
"Grammar": "C_IR",
|
|
"Level": 1,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/Mesh/SM_BLDG_CHH_L01_A_CornerInR_01_N1.SM_BLDG_CHH_L01_A_CornerInR_01_N1'",
|
|
"Props": {
|
|
"Group_Decals": {
|
|
"Group_Type": "ground_decal",
|
|
"Probability": 100,
|
|
"MaxLimit": 50,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "A",
|
|
"var": "C",
|
|
"Offset": [
|
|
0.0,
|
|
0.0,
|
|
0.03
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/decal/SM_BLDG_CHH_L01_A_CornerInR_01_N1_decal.SM_BLDG_CHH_L01_A_CornerInR_01_N1_decal'"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"C_IR3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
3.25
|
|
],
|
|
"Name": "L1_A1_CornerInR_3",
|
|
"Grammar": "C_IR3",
|
|
"Level": 1,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/Mesh/SM_BLDG_CHH_L01_A_CornerInR_03_N1.SM_BLDG_CHH_L01_A_CornerInR_03_N1'",
|
|
"Props": {
|
|
"Group_Decals": {
|
|
"Group_Type": "ground_decal",
|
|
"Probability": 100,
|
|
"MaxLimit": 50,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "A",
|
|
"var": "C",
|
|
"Offset": [
|
|
0.0,
|
|
0.0,
|
|
0.03
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/decal/SM_BLDG_CHH_L01_A_CornerInR_03_N1_decal.SM_BLDG_CHH_L01_A_CornerInR_03_N1_decal'"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"C_SL": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
3.25
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
1.0,
|
|
0.0
|
|
],
|
|
"Name": "L1_A1_CornerExL_1",
|
|
"Grammar": "C_SL",
|
|
"Level": 1,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/Mesh/SM_BLDG_CHH_L01_A_CornerExL_01_N1.SM_BLDG_CHH_L01_A_CornerExL_01_N1'",
|
|
"Props": {
|
|
"Group_Sign5": {
|
|
"Group_Type": "Signage",
|
|
"Probability": 25,
|
|
"MaxLimit": 5,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "Banner",
|
|
"var": "B",
|
|
"Offset": [
|
|
-0.005234375,
|
|
-0.5131591796875,
|
|
2.868418884277344
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Banner_B01_N1.SM_BLDG_Prop_BA_Banner_B01_N1'"
|
|
},
|
|
"2": {
|
|
"Type": "Sign",
|
|
"var": "E",
|
|
"Offset": [
|
|
-0.005234375,
|
|
-0.5131591796875,
|
|
2.6199407958984375
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_E01_N1.SM_BLDG_Prop_BA_Sign_E01_N1'"
|
|
}
|
|
}
|
|
},
|
|
"Group_Decals": {
|
|
"Group_Type": "ground_decal",
|
|
"Probability": 100,
|
|
"MaxLimit": 50,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "A",
|
|
"var": "C",
|
|
"Offset": [
|
|
0.0,
|
|
0.0,
|
|
0.03
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/decal/SM_BLDG_CHH_L01_A_CornerExL_01_N1_decal.SM_BLDG_CHH_L01_A_CornerExL_01_N1_decal'"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"C_SL3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
3.25
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
1.25,
|
|
0.0
|
|
],
|
|
"Name": "L1_A1_CornerExL_3",
|
|
"Grammar": "C_SL3",
|
|
"Level": 1,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/Mesh/SM_BLDG_CHH_L01_A_CornerExL_03_N1.SM_BLDG_CHH_L01_A_CornerExL_03_N1'",
|
|
"Props": {
|
|
"Group_Misc3": {
|
|
"Group_Type": "Signage",
|
|
"Probability": 25,
|
|
"MaxLimit": 3,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "Outlet",
|
|
"var": "A",
|
|
"Offset": [
|
|
-0.004462890625,
|
|
-0.859560546875,
|
|
0.8681156921386719
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
0.0,
|
|
90.00012207031251
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_FirehoseConn/Mesh/SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1.SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1'"
|
|
},
|
|
"2": {
|
|
"Type": "Outlet",
|
|
"var": "A",
|
|
"Offset": [
|
|
-0.004462890625,
|
|
-0.41741943359375,
|
|
0.8681156921386719
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
0.0,
|
|
90.00012207031251
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_FirehoseConn/Mesh/SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1.SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1'"
|
|
}
|
|
}
|
|
},
|
|
"Group_Decals": {
|
|
"Group_Type": "ground_decal",
|
|
"Probability": 100,
|
|
"MaxLimit": 50,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "A",
|
|
"var": "C",
|
|
"Offset": [
|
|
0.0,
|
|
0.0,
|
|
0.03
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/decal/SM_BLDG_CHH_L01_A_CornerExL_03_N1_decal.SM_BLDG_CHH_L01_A_CornerExL_03_N1_decal'"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"C_SR": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
3.25
|
|
],
|
|
"Name": "L1_A1_CornerExR_1",
|
|
"Grammar": "C_SR",
|
|
"Level": 1,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/Mesh/SM_BLDG_CHH_L01_A_CornerExR_01_N1.SM_BLDG_CHH_L01_A_CornerExR_01_N1'",
|
|
"Props": {
|
|
"Group_Sign4": {
|
|
"Group_Type": "Signage",
|
|
"Probability": 25,
|
|
"MaxLimit": 5,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "Banner",
|
|
"var": "B",
|
|
"Offset": [
|
|
-0.005234375,
|
|
0.513798828125,
|
|
2.868418884277344
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Banner_B01_N1.SM_BLDG_Prop_BA_Banner_B01_N1'"
|
|
},
|
|
"2": {
|
|
"Type": "Sign",
|
|
"var": "E",
|
|
"Offset": [
|
|
-0.005234375,
|
|
0.513798828125,
|
|
2.6199407958984375
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_E01_N1.SM_BLDG_Prop_BA_Sign_E01_N1'"
|
|
}
|
|
}
|
|
},
|
|
"Group_Decals": {
|
|
"Group_Type": "ground_decal",
|
|
"Probability": 100,
|
|
"MaxLimit": 50,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "A",
|
|
"var": "C",
|
|
"Offset": [
|
|
0.0,
|
|
0.0,
|
|
0.03
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/decal/SM_BLDG_CHH_L01_A_CornerExR_01_N1_decal.SM_BLDG_CHH_L01_A_CornerExR_01_N1_decal'"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"C_SR3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
3.25
|
|
],
|
|
"Name": "L1_A1_CornerExR_3",
|
|
"Grammar": "C_SR3",
|
|
"Level": 1,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/Mesh/SM_BLDG_CHH_L01_A_CornerExR_03_N1.SM_BLDG_CHH_L01_A_CornerExR_03_N1'",
|
|
"Props": {
|
|
"Group_Misc2": {
|
|
"Group_Type": "Signage",
|
|
"Probability": 25,
|
|
"MaxLimit": 3,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "Outlet",
|
|
"var": "A",
|
|
"Offset": [
|
|
-0.004462890625,
|
|
0.34435546875,
|
|
0.8681156921386719
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
0.0,
|
|
90.00012207031251
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_FirehoseConn/Mesh/SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1.SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1'"
|
|
},
|
|
"2": {
|
|
"Type": "Outlet",
|
|
"var": "A",
|
|
"Offset": [
|
|
-0.004462890625,
|
|
0.80507568359375,
|
|
0.8681156921386719
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
0.0,
|
|
90.00012207031251
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_FirehoseConn/Mesh/SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1.SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1'"
|
|
}
|
|
}
|
|
},
|
|
"Group_Decals": {
|
|
"Group_Type": "ground_decal",
|
|
"Probability": 100,
|
|
"MaxLimit": 50,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "A",
|
|
"var": "C",
|
|
"Offset": [
|
|
0.0,
|
|
0.0,
|
|
0.03
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/decal/SM_BLDG_CHH_L01_A_CornerExR_03_N1_decal.SM_BLDG_CHH_L01_A_CornerExR_03_N1_decal'"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"E1": {
|
|
"Mod_Dim": [
|
|
3.25,
|
|
3.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
3.25,
|
|
0.0
|
|
],
|
|
"Name": "L1_A1_Entrance_1",
|
|
"Grammar": "E1",
|
|
"Level": 1,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/Mesh/SM_BLDG_CHH_L01_A_Wall_03_N1.SM_BLDG_CHH_L01_A_Wall_03_N1'",
|
|
"Props": {
|
|
"Group_Frosted": {
|
|
"Group_Type": "Frosted",
|
|
"Probability": 80,
|
|
"MaxLimit": 10,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "Helper",
|
|
"var": "DW",
|
|
"Offset": [
|
|
-0.262978515625,
|
|
-2.961982421875,
|
|
0.140758056640625
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
0.7124999761581421,
|
|
2.8374998569488525
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
|
|
},
|
|
"2": {
|
|
"Type": "Helper",
|
|
"var": "DW",
|
|
"Offset": [
|
|
-0.261826171875,
|
|
-1.001181640625,
|
|
0.140758056640625
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
0.7124999761581421,
|
|
2.8350000381469727
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
|
|
},
|
|
"3": {
|
|
"Type": "Helper",
|
|
"var": "DL",
|
|
"Offset": [
|
|
-0.2755859375,
|
|
-2.034033203125,
|
|
0.15185541152954102
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
0.8125,
|
|
1.9325000047683716
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
|
|
},
|
|
"4": {
|
|
"Type": "Helper",
|
|
"var": "DA",
|
|
"Offset": [
|
|
-0.260615234375,
|
|
-2.1541796875,
|
|
2.305057373046875
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0549999475479126,
|
|
0.6674999594688416
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
|
|
}
|
|
}
|
|
},
|
|
"Group_Awning": {
|
|
"Group_Type": "Signage",
|
|
"Probability": 75,
|
|
"MaxLimit": 10,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "Awning",
|
|
"var": "A",
|
|
"Offset": [
|
|
-0.154892578125,
|
|
-1.6307226562500001,
|
|
3.2251260363473557
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
0.0,
|
|
90.00000000000001
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Awning_A01_N1.SM_BLDG_Prop_BA_Awning_A01_N1'"
|
|
}
|
|
}
|
|
},
|
|
"Group_Entrance": {
|
|
"Group_Type": "Signage",
|
|
"Probability": 50,
|
|
"MaxLimit": 10,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "Text",
|
|
"var": "B",
|
|
"Offset": [
|
|
-0.1680859375,
|
|
-1.61677734375,
|
|
3.237012634277344
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
0.0,
|
|
90.00000000000001
|
|
],
|
|
"Scale": [
|
|
0.47999998927116394,
|
|
0.47999998927116394,
|
|
0.47999998927116394
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_B01_N1.SM_BLDG_Prop_BA_Text_B01_N1'"
|
|
}
|
|
}
|
|
},
|
|
"Group_Decals": {
|
|
"Group_Type": "ground_decal",
|
|
"Probability": 100,
|
|
"MaxLimit": 50,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "A",
|
|
"var": "W",
|
|
"Offset": [
|
|
0.0,
|
|
-3.25,
|
|
0.03
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/decal/SM_BLDG_CHH_L01_A_Wall_03_N1_decal.SM_BLDG_CHH_L01_A_Wall_03_N1_decal'"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"W1": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
3.25
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
1.25,
|
|
0.0
|
|
],
|
|
"Name": "L1_A1_Wall_1",
|
|
"Grammar": "W1",
|
|
"Level": 1,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/Mesh/SM_BLDG_CHH_L01_A_Wall_01_N1.SM_BLDG_CHH_L01_A_Wall_01_N1'",
|
|
"Props": {
|
|
"Group_Misc": {
|
|
"Group_Type": "Generic",
|
|
"Probability": 10,
|
|
"MaxLimit": 10,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "Outlet",
|
|
"var": "A",
|
|
"Offset": [
|
|
-0.005234375,
|
|
-0.895126953125,
|
|
0.5993961293599569
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
0.0,
|
|
90.00000000000001
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_FirehoseConn/Mesh/SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1.SM_BLDG_Prop_FirehoseConn_Outlet_A01_N1'"
|
|
}
|
|
}
|
|
},
|
|
"Group_Sign": {
|
|
"Group_Type": "Signage",
|
|
"Probability": 15,
|
|
"MaxLimit": 10,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "Banner",
|
|
"var": "B",
|
|
"Offset": [
|
|
-0.005234375,
|
|
-0.65705078125,
|
|
2.868418884277344
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Banner_B01_N1.SM_BLDG_Prop_BA_Banner_B01_N1'"
|
|
},
|
|
"2": {
|
|
"Type": "Sign",
|
|
"var": "E",
|
|
"Offset": [
|
|
-0.005234375,
|
|
-0.65705078125,
|
|
2.6199407958984375
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_E01_N1.SM_BLDG_Prop_BA_Sign_E01_N1'"
|
|
}
|
|
}
|
|
},
|
|
"Group_Decals": {
|
|
"Group_Type": "ground_decal",
|
|
"Probability": 100,
|
|
"MaxLimit": 50,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "A",
|
|
"var": "W",
|
|
"Offset": [
|
|
0.026279296875,
|
|
-1.25,
|
|
0.03
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/decal/SM_BLDG_CHH_L01_A_Wall_01_N1_decal.SM_BLDG_CHH_L01_A_Wall_01_N1_decal'"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"W2": {
|
|
"Mod_Dim": [
|
|
3.25,
|
|
3.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
3.25,
|
|
0.0
|
|
],
|
|
"Name": "L1_A1_Wall_2",
|
|
"Grammar": "W2",
|
|
"Level": 1,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/Mesh/SM_BLDG_CHH_L01_A_Wall_02_N1.SM_BLDG_CHH_L01_A_Wall_02_N1'",
|
|
"Props": {
|
|
"Group_Frosted2": {
|
|
"Group_Type": "Frosted",
|
|
"Probability": 80,
|
|
"MaxLimit": 10,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "Helper",
|
|
"var": "W",
|
|
"Offset": [
|
|
-0.323408203125,
|
|
-2.929013671875,
|
|
0.1507368278503418
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
0.6499999761581421,
|
|
2.7274999618530273
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
|
|
},
|
|
"2": {
|
|
"Type": "Helper",
|
|
"var": "W",
|
|
"Offset": [
|
|
-0.32232421875,
|
|
-0.9685449218750001,
|
|
0.14974189758300782
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
0.6474999785423279,
|
|
2.732499837875366
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
|
|
},
|
|
"3": {
|
|
"Type": "Helper",
|
|
"var": "W",
|
|
"Offset": [
|
|
-0.32275390625,
|
|
-2.165390625,
|
|
0.15440067291259765
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0774999856948853,
|
|
2.7249999046325684
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
|
|
}
|
|
}
|
|
},
|
|
"Group_Awning": {
|
|
"Group_Type": "Signage",
|
|
"Probability": 65,
|
|
"MaxLimit": 10,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "Awning",
|
|
"var": "A",
|
|
"Offset": [
|
|
-0.135947265625,
|
|
-1.59302734375,
|
|
3.2251260375976565
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
0.0,
|
|
90.00000000000001
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Awning_A01_N1.SM_BLDG_Prop_BA_Awning_A01_N1'"
|
|
},
|
|
"2": {
|
|
"Type": "Text",
|
|
"var": "B",
|
|
"Offset": [
|
|
-0.140244140625,
|
|
-1.60431640625,
|
|
3.0474514770507812
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
0.0,
|
|
90.00000000000001
|
|
],
|
|
"Scale": [
|
|
0.47999998927116394,
|
|
0.47999998927116394,
|
|
0.47999998927116394
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Text_B01_N1.SM_BLDG_Prop_BA_Text_B01_N1'"
|
|
}
|
|
}
|
|
},
|
|
"Group_Decals": {
|
|
"Group_Type": "ground_decal",
|
|
"Probability": 100,
|
|
"MaxLimit": 50,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "A",
|
|
"var": "W",
|
|
"Offset": [
|
|
0.0,
|
|
-3.25,
|
|
0.03
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/decal/SM_BLDG_CHH_L01_A_Wall_02_N1_decal.SM_BLDG_CHH_L01_A_Wall_02_N1_decal'"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"W4": {
|
|
"Mod_Dim": [
|
|
2.25,
|
|
3.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
2.25,
|
|
0.0
|
|
],
|
|
"Name": "L1_A1_Wall_4",
|
|
"Grammar": "W4",
|
|
"Level": 1,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/Mesh/SM_BLDG_CHH_L01_A_Wall_04_N1.SM_BLDG_CHH_L01_A_Wall_04_N1'",
|
|
"Props": {
|
|
"Group_Decals": {
|
|
"Group_Type": "ground_decal",
|
|
"Probability": 100,
|
|
"MaxLimit": 50,
|
|
"Anchors": {
|
|
"1": {
|
|
"Type": "A",
|
|
"var": "W",
|
|
"Offset": [
|
|
0.0,
|
|
-2.25,
|
|
0.03
|
|
],
|
|
"Rotation": [
|
|
-0.0,
|
|
-0.0,
|
|
-0.0
|
|
],
|
|
"Scale": [
|
|
1.0,
|
|
1.0,
|
|
1.0
|
|
],
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L1_A/decal/SM_BLDG_CHH_L01_A_Wall_04_N1_decal.SM_BLDG_CHH_L01_A_Wall_04_N1_decal'"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"2": {
|
|
"C_E": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
2.25
|
|
],
|
|
"Name": "L2_A1_CornerEx_1",
|
|
"Grammar": "C_E",
|
|
"Level": 2,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L2_A/Mesh/SM_BLDG_CHH_L02_A_CornerEx_01_N1.SM_BLDG_CHH_L02_A_CornerEx_01_N1'"
|
|
},
|
|
"C_E2": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
2.25
|
|
],
|
|
"Name": "L2_A1_CornerEx_2",
|
|
"Grammar": "C_E2",
|
|
"Level": 2,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L2_A/Mesh/SM_BLDG_CHH_L02_A_CornerEx_02_N1.SM_BLDG_CHH_L02_A_CornerEx_02_N1'"
|
|
},
|
|
"C_E3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
2.25
|
|
],
|
|
"Name": "L2_A1_CornerEx_3",
|
|
"Grammar": "C_E3",
|
|
"Level": 2,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L2_A/Mesh/SM_BLDG_CHH_L02_A_CornerEx_03_N1.SM_BLDG_CHH_L02_A_CornerEx_03_N1'"
|
|
},
|
|
"C_I": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
2.25
|
|
],
|
|
"Name": "L2_A1_CornerIn_1",
|
|
"Grammar": "C_I",
|
|
"Level": 2,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L2_A/Mesh/SM_BLDG_CHH_L02_A_CornerIn_01_N1.SM_BLDG_CHH_L02_A_CornerIn_01_N1'"
|
|
},
|
|
"C_I3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
2.25
|
|
],
|
|
"Name": "L2_A1_CornerIn_3",
|
|
"Grammar": "C_I3",
|
|
"Level": 2,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L2_A/Mesh/SM_BLDG_CHH_L02_A_CornerIn_03_N1.SM_BLDG_CHH_L02_A_CornerIn_03_N1'"
|
|
},
|
|
"C_IL": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
2.25
|
|
],
|
|
"Name": "L2_A1_CornerInL_1",
|
|
"Grammar": "C_IL",
|
|
"Level": 2,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L2_A/Mesh/SM_BLDG_CHH_L02_A_CornerInL_01_N1.SM_BLDG_CHH_L02_A_CornerInL_01_N1'"
|
|
},
|
|
"C_IL3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
2.25
|
|
],
|
|
"Name": "L2_A1_CornerInL_3",
|
|
"Grammar": "C_IL3",
|
|
"Level": 2,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L2_A/Mesh/SM_BLDG_CHH_L02_A_CornerInL_03_N1.SM_BLDG_CHH_L02_A_CornerInL_03_N1'"
|
|
},
|
|
"C_IR": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
2.25
|
|
],
|
|
"Name": "L2_A1_CornerInR_1",
|
|
"Grammar": "C_IR",
|
|
"Level": 2,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L2_A/Mesh/SM_BLDG_CHH_L02_A_CornerInR_01_N1.SM_BLDG_CHH_L02_A_CornerInR_01_N1'"
|
|
},
|
|
"C_IR3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
2.25
|
|
],
|
|
"Name": "L2_A1_CornerInR_3",
|
|
"Grammar": "C_IR3",
|
|
"Level": 2,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L2_A/Mesh/SM_BLDG_CHH_L02_A_CornerInR_03_N1.SM_BLDG_CHH_L02_A_CornerInR_03_N1'"
|
|
},
|
|
"C_SL": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
2.25
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
1.0,
|
|
0.0
|
|
],
|
|
"Name": "L2_A1_CornerExL_1",
|
|
"Grammar": "C_SL",
|
|
"Level": 2,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L2_A/Mesh/SM_BLDG_CHH_L02_A_CornerExL_01_N1.SM_BLDG_CHH_L02_A_CornerExL_01_N1'"
|
|
},
|
|
"C_SL3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
2.25
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
1.25,
|
|
0.0
|
|
],
|
|
"Name": "L2_A1_CornerExL_3",
|
|
"Grammar": "C_SL3",
|
|
"Level": 2,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L2_A/Mesh/SM_BLDG_CHH_L02_A_CornerExL_03_N1.SM_BLDG_CHH_L02_A_CornerExL_03_N1'"
|
|
},
|
|
"C_SR": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
2.25
|
|
],
|
|
"Name": "L2_A1_CornerExR_1",
|
|
"Grammar": "C_SR",
|
|
"Level": 2,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L2_A/Mesh/SM_BLDG_CHH_L02_A_CornerExR_01_N1.SM_BLDG_CHH_L02_A_CornerExR_01_N1'"
|
|
},
|
|
"C_SR3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
2.25
|
|
],
|
|
"Name": "L2_A1_CornerExR_3",
|
|
"Grammar": "C_SR3",
|
|
"Level": 2,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L2_A/Mesh/SM_BLDG_CHH_L02_A_CornerExR_03_N1.SM_BLDG_CHH_L02_A_CornerExR_03_N1'"
|
|
},
|
|
"W1": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
2.25
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
1.25,
|
|
0.0
|
|
],
|
|
"Name": "L2_A1_Wall_1",
|
|
"Grammar": "W1",
|
|
"Level": 2,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L2_A/Mesh/SM_BLDG_CHH_L02_A_Wall_01_N1.SM_BLDG_CHH_L02_A_Wall_01_N1'"
|
|
},
|
|
"W2": {
|
|
"Mod_Dim": [
|
|
3.25,
|
|
2.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
3.25,
|
|
0.0
|
|
],
|
|
"Name": "L2_A1_Wall_2",
|
|
"Grammar": "W2",
|
|
"Level": 2,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L2_A/Mesh/SM_BLDG_CHH_L02_A_Wall_02_N1.SM_BLDG_CHH_L02_A_Wall_02_N1'"
|
|
},
|
|
"W4": {
|
|
"Mod_Dim": [
|
|
2.25,
|
|
2.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
2.25,
|
|
0.0
|
|
],
|
|
"Name": "L2_A1_Wall_4",
|
|
"Grammar": "W4",
|
|
"Level": 2,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L2_A/Mesh/SM_BLDG_CHH_L02_A_Wall_04_N1.SM_BLDG_CHH_L02_A_Wall_04_N1'"
|
|
}
|
|
},
|
|
"3": {
|
|
"C_E": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
3.75
|
|
],
|
|
"Name": "L3_A1_CornerEx_1",
|
|
"Grammar": "C_E",
|
|
"Level": 3,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L3_A/Mesh/SM_BLDG_CHH_L03_A_CornerEx_01_N1.SM_BLDG_CHH_L03_A_CornerEx_01_N1'"
|
|
},
|
|
"C_E2": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
3.75
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L3_A1_CornerEx_2",
|
|
"Grammar": "C_E2",
|
|
"Level": 3,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L3_A/Mesh/SM_BLDG_CHH_L03_A_CornerEx_02_N1.SM_BLDG_CHH_L03_A_CornerEx_02_N1'"
|
|
},
|
|
"C_E3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
3.75
|
|
],
|
|
"Name": "L3_A1_CornerEx_3",
|
|
"Grammar": "C_E3",
|
|
"Level": 3,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L3_A/Mesh/SM_BLDG_CHH_L03_A_CornerEx_03_N1.SM_BLDG_CHH_L03_A_CornerEx_03_N1'"
|
|
},
|
|
"C_I": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
3.75
|
|
],
|
|
"Name": "L3_A1_CornerIn_1",
|
|
"Grammar": "C_I",
|
|
"Level": 3,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L3_A/Mesh/SM_BLDG_CHH_L03_A_CornerIn_01_N1.SM_BLDG_CHH_L03_A_CornerIn_01_N1'"
|
|
},
|
|
"C_I3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
3.75
|
|
],
|
|
"Name": "L3_A1_CornerIn_3",
|
|
"Grammar": "C_I3",
|
|
"Level": 3,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L3_A/Mesh/SM_BLDG_CHH_L03_A_CornerIn_03_N1.SM_BLDG_CHH_L03_A_CornerIn_03_N1'"
|
|
},
|
|
"C_IL": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
3.75
|
|
],
|
|
"Name": "L3_A1_CornerInL_1",
|
|
"Grammar": "C_IL",
|
|
"Level": 3,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L3_A/Mesh/SM_BLDG_CHH_L03_A_CornerInL_01_N1.SM_BLDG_CHH_L03_A_CornerInL_01_N1'"
|
|
},
|
|
"C_IL3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
3.75
|
|
],
|
|
"Name": "L3_A1_CornerInL_3",
|
|
"Grammar": "C_IL3",
|
|
"Level": 3,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L3_A/Mesh/SM_BLDG_CHH_L03_A_CornerInL_03_N1.SM_BLDG_CHH_L03_A_CornerInL_03_N1'"
|
|
},
|
|
"C_IR": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
3.75
|
|
],
|
|
"Name": "L3_A1_CornerInR_1",
|
|
"Grammar": "C_IR",
|
|
"Level": 3,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L3_A/Mesh/SM_BLDG_CHH_L03_A_CornerInR_01_N1.SM_BLDG_CHH_L03_A_CornerInR_01_N1'"
|
|
},
|
|
"C_IR3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
3.75
|
|
],
|
|
"Name": "L3_A1_CornerInR_3",
|
|
"Grammar": "C_IR3",
|
|
"Level": 3,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L3_A/Mesh/SM_BLDG_CHH_L03_A_CornerInR_03_N1.SM_BLDG_CHH_L03_A_CornerInR_03_N1'"
|
|
},
|
|
"C_SL": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
3.75
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
1.0,
|
|
0.0
|
|
],
|
|
"Name": "L3_A1_CornerExL_1",
|
|
"Grammar": "C_SL",
|
|
"Level": 3,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L3_A/Mesh/SM_BLDG_CHH_L03_A_CornerExL_01_N1.SM_BLDG_CHH_L03_A_CornerExL_01_N1'"
|
|
},
|
|
"C_SL3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
3.75
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
1.25,
|
|
0.0
|
|
],
|
|
"Name": "L3_A1_CornerExL_3",
|
|
"Grammar": "C_SL3",
|
|
"Level": 3,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L3_A/Mesh/SM_BLDG_CHH_L03_A_CornerExL_03_N1.SM_BLDG_CHH_L03_A_CornerExL_03_N1'"
|
|
},
|
|
"C_SR": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
3.75
|
|
],
|
|
"Name": "L3_A1_CornerExR_1",
|
|
"Grammar": "C_SR",
|
|
"Level": 3,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L3_A/Mesh/SM_BLDG_CHH_L03_A_CornerExR_01_N1.SM_BLDG_CHH_L03_A_CornerExR_01_N1'"
|
|
},
|
|
"C_SR3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
3.75
|
|
],
|
|
"Name": "L3_A1_CornerExR_3",
|
|
"Grammar": "C_SR3",
|
|
"Level": 3,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L3_A/Mesh/SM_BLDG_CHH_L03_A_CornerExR_03_N1.SM_BLDG_CHH_L03_A_CornerExR_03_N1'"
|
|
},
|
|
"W1": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
3.75
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
1.25,
|
|
0.0
|
|
],
|
|
"Name": "L3_A1_Wall_1",
|
|
"Grammar": "W1",
|
|
"Level": 3,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L3_A/Mesh/SM_BLDG_CHH_L03_A_Wall_01_N1.SM_BLDG_CHH_L03_A_Wall_01_N1'"
|
|
},
|
|
"W2": {
|
|
"Mod_Dim": [
|
|
3.25,
|
|
3.75
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
3.25,
|
|
0.0
|
|
],
|
|
"Name": "L3_A1_Wall_2",
|
|
"Grammar": "W2",
|
|
"Level": 3,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L3_A/Mesh/SM_BLDG_CHH_L03_A_Wall_02_N1.SM_BLDG_CHH_L03_A_Wall_02_N1'"
|
|
},
|
|
"W3": {
|
|
"Mod_Dim": [
|
|
2.25,
|
|
3.75
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
2.25,
|
|
0.0
|
|
],
|
|
"Name": "L3_A1_Wall_3",
|
|
"Grammar": "W3",
|
|
"Level": 3,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L3_A/Mesh/SM_BLDG_CHH_L03_A_Wall_04_N1.SM_BLDG_CHH_L03_A_Wall_04_N1'"
|
|
}
|
|
},
|
|
"4": {
|
|
"C_E": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"Name": "L4_A1_CornerEx_1",
|
|
"Grammar": "C_E",
|
|
"Level": 4,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L4_A/Mesh/SM_BLDG_CHH_L04_A_CornerEx_01_N1.SM_BLDG_CHH_L04_A_CornerEx_01_N1'"
|
|
},
|
|
"C_E2": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L4_A1_CornerEx_2",
|
|
"Grammar": "C_E2",
|
|
"Level": 4,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L4_A/Mesh/SM_BLDG_CHH_L04_A_CornerEx_02_N1.SM_BLDG_CHH_L04_A_CornerEx_02_N1'"
|
|
},
|
|
"C_E3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Name": "L4_A1_CornerEx_3",
|
|
"Grammar": "C_E3",
|
|
"Level": 4,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L4_A/Mesh/SM_BLDG_CHH_L04_A_CornerEx_03_N1.SM_BLDG_CHH_L04_A_CornerEx_03_N1'"
|
|
},
|
|
"C_I": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"Name": "L4_A1_CornerIn_1",
|
|
"Grammar": "C_I",
|
|
"Level": 4,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L4_A/Mesh/SM_BLDG_CHH_L04_A_CornerIn_01_N1.SM_BLDG_CHH_L04_A_CornerIn_01_N1'"
|
|
},
|
|
"C_I3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Name": "L4_A1_CornerIn_3",
|
|
"Grammar": "C_I3",
|
|
"Level": 4,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L4_A/Mesh/SM_BLDG_CHH_L04_A_CornerIn_03_N1.SM_BLDG_CHH_L04_A_CornerIn_03_N1'"
|
|
},
|
|
"C_IL": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"Name": "L4_A1_CornerInL_1",
|
|
"Grammar": "C_IL",
|
|
"Level": 4,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L4_A/Mesh/SM_BLDG_CHH_L04_A_CornerInL_01_N1.SM_BLDG_CHH_L04_A_CornerInL_01_N1'"
|
|
},
|
|
"C_IL3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Name": "L4_A1_CornerInL_3",
|
|
"Grammar": "C_IL3",
|
|
"Level": 4,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L4_A/Mesh/SM_BLDG_CHH_L04_A_CornerInL_03_N1.SM_BLDG_CHH_L04_A_CornerInL_03_N1'"
|
|
},
|
|
"C_IR": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"Name": "L4_A1_CornerInR_1",
|
|
"Grammar": "C_IR",
|
|
"Level": 4,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L4_A/Mesh/SM_BLDG_CHH_L04_A_CornerInR_01_N1.SM_BLDG_CHH_L04_A_CornerInR_01_N1'"
|
|
},
|
|
"C_IR3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Name": "L4_A1_CornerInR_3",
|
|
"Grammar": "C_IR3",
|
|
"Level": 4,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L4_A/Mesh/SM_BLDG_CHH_L04_A_CornerInR_03_N1.SM_BLDG_CHH_L04_A_CornerInR_03_N1'"
|
|
},
|
|
"C_SL": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
1.0,
|
|
0.0
|
|
],
|
|
"Name": "L4_A1_CornerExL_1",
|
|
"Grammar": "C_SL",
|
|
"Level": 4,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L4_A/Mesh/SM_BLDG_CHH_L04_A_CornerExL_01_N1.SM_BLDG_CHH_L04_A_CornerExL_01_N1'"
|
|
},
|
|
"C_SL3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
1.25,
|
|
0.0
|
|
],
|
|
"Name": "L4_A1_CornerExL_3",
|
|
"Grammar": "C_SL3",
|
|
"Level": 4,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L4_A/Mesh/SM_BLDG_CHH_L04_A_CornerExL_03_N1.SM_BLDG_CHH_L04_A_CornerExL_03_N1'"
|
|
},
|
|
"C_SR": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"Name": "L4_A1_CornerExR_1",
|
|
"Grammar": "C_SR",
|
|
"Level": 4,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L4_A/Mesh/SM_BLDG_CHH_L04_A_CornerExR_01_N1.SM_BLDG_CHH_L04_A_CornerExR_01_N1'"
|
|
},
|
|
"C_SR3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Name": "L4_A1_CornerExR_3",
|
|
"Grammar": "C_SR3",
|
|
"Level": 4,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L4_A/Mesh/SM_BLDG_CHH_L04_A_CornerExR_03_N1.SM_BLDG_CHH_L04_A_CornerExR_03_N1'"
|
|
},
|
|
"W1": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
1.25,
|
|
0.0
|
|
],
|
|
"Name": "L4_A1_Wall_1",
|
|
"Grammar": "W1",
|
|
"Level": 4,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L4_A/Mesh/SM_BLDG_CHH_L04_A_Wall_01_N1.SM_BLDG_CHH_L04_A_Wall_01_N1'"
|
|
},
|
|
"W2": {
|
|
"Mod_Dim": [
|
|
3.25,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
3.25,
|
|
0.0
|
|
],
|
|
"Name": "L4_A1_Wall_2",
|
|
"Grammar": "W2",
|
|
"Level": 4,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L4_A/Mesh/SM_BLDG_CHH_L04_A_Wall_02_N1.SM_BLDG_CHH_L04_A_Wall_02_N1'"
|
|
},
|
|
"W4": {
|
|
"Mod_Dim": [
|
|
2.25,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
2.25,
|
|
0.0
|
|
],
|
|
"Name": "L4_A1_Wall_4",
|
|
"Grammar": "W4",
|
|
"Level": 4,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L4_A/Mesh/SM_BLDG_CHH_L04_A_Wall_04_N1.SM_BLDG_CHH_L04_A_Wall_04_N1'"
|
|
}
|
|
},
|
|
"5": {
|
|
"C_E": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"Name": "L5_A1_CornerEx_1",
|
|
"Grammar": "C_E",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_CornerEx_01_N1.SM_BLDG_CHH_L05_A_CornerEx_01_N1'"
|
|
},
|
|
"C_E2": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L5_A1_CornerEx_2",
|
|
"Grammar": "C_E2",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_CornerEx_02_N1.SM_BLDG_CHH_L05_A_CornerEx_02_N1'"
|
|
},
|
|
"C_E3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Name": "L5_A1_CornerEx_3",
|
|
"Grammar": "C_E3",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_CornerEx_03_N1.SM_BLDG_CHH_L05_A_CornerEx_03_N1'"
|
|
},
|
|
"C_E4": {
|
|
"Mod_Dim": [
|
|
4.5,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L5_A1_CornerEx_4",
|
|
"Grammar": "C_E4",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_CornerEx_04_N1.SM_BLDG_CHH_L05_A_CornerEx_04_N1'"
|
|
},
|
|
"C_E5": {
|
|
"Mod_Dim": [
|
|
4.5,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L5_A1_CornerEx_5",
|
|
"Grammar": "C_E5",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_CornerEx_05_N1.SM_BLDG_CHH_L05_A_CornerEx_05_N1'"
|
|
},
|
|
"C_I": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"Name": "L5_A1_CornerIn_1",
|
|
"Grammar": "C_I",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_CornerIn_01_N1.SM_BLDG_CHH_L05_A_CornerIn_01_N1'"
|
|
},
|
|
"C_I3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Name": "L5_A1_CornerIn_3",
|
|
"Grammar": "C_I3",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_CornerIn_03_N1.SM_BLDG_CHH_L05_A_CornerIn_03_N1'"
|
|
},
|
|
"C_IL": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"Name": "L5_A1_CornerInL_1",
|
|
"Grammar": "C_IL",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_CornerInL_01_N1.SM_BLDG_CHH_L05_A_CornerInL_01_N1'"
|
|
},
|
|
"C_IL3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Name": "L5_A1_CornerInL_3",
|
|
"Grammar": "C_IL3",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_CornerInL_03_N1.SM_BLDG_CHH_L05_A_CornerInL_03_N1'"
|
|
},
|
|
"C_IR": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"Name": "L5_A1_CornerInR_1",
|
|
"Grammar": "C_IR",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_CornerInR_01_N1.SM_BLDG_CHH_L05_A_CornerInR_01_N1'"
|
|
},
|
|
"C_IR3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Name": "L5_A1_CornerInR_3",
|
|
"Grammar": "C_IR3",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_CornerInR_03_N1.SM_BLDG_CHH_L05_A_CornerInR_03_N1'"
|
|
},
|
|
"C_SL": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
1.0,
|
|
0.0
|
|
],
|
|
"Name": "L5_A1_CornerExL_1",
|
|
"Grammar": "C_SL",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_CornerExL_01_N1.SM_BLDG_CHH_L05_A_CornerExL_01_N1'"
|
|
},
|
|
"C_SL3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
1.25,
|
|
0.0
|
|
],
|
|
"Name": "L5_A1_CornerExL_3",
|
|
"Grammar": "C_SL3",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_CornerExL_03_N1.SM_BLDG_CHH_L05_A_CornerExL_03_N1'"
|
|
},
|
|
"C_SR": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"Name": "L5_A1_CornerExR_1",
|
|
"Grammar": "C_SR",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_CornerExR_01_N1.SM_BLDG_CHH_L05_A_CornerExR_01_N1'"
|
|
},
|
|
"C_SR3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Name": "L5_A1_CornerExR_3",
|
|
"Grammar": "C_SR3",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_CornerExR_03_N1.SM_BLDG_CHH_L05_A_CornerExR_03_N1'"
|
|
},
|
|
"W1": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
1.25,
|
|
0.0
|
|
],
|
|
"Name": "L5_A1_Wall_1",
|
|
"Grammar": "W1",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_Wall_01_N1.SM_BLDG_CHH_L05_A_Wall_01_N1'"
|
|
},
|
|
"W2": {
|
|
"Mod_Dim": [
|
|
3.25,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
3.25,
|
|
0.0
|
|
],
|
|
"Name": "L5_A1_Wall_2",
|
|
"Grammar": "W2",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_Wall_02_N1.SM_BLDG_CHH_L05_A_Wall_02_N1'"
|
|
},
|
|
"W3": {
|
|
"Mod_Dim": [
|
|
3.5,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
3.5,
|
|
0.0
|
|
],
|
|
"Name": "L5_A1_Wall_3",
|
|
"Grammar": "W3",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_Wall_03_N1.SM_BLDG_CHH_L05_A_Wall_03_N1'"
|
|
},
|
|
"W4": {
|
|
"Mod_Dim": [
|
|
2.25,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
2.25,
|
|
0.0
|
|
],
|
|
"Name": "L5_A1_Wall_4",
|
|
"Grammar": "W4",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_Wall_04_N1.SM_BLDG_CHH_L05_A_Wall_04_N1'"
|
|
},
|
|
"W5": {
|
|
"Mod_Dim": [
|
|
4.5,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
4.5,
|
|
0.0
|
|
],
|
|
"Name": "L5_A1_Wall_5",
|
|
"Grammar": "W5",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_Wall_05_N1.SM_BLDG_CHH_L05_A_Wall_05_N1'"
|
|
},
|
|
"W6": {
|
|
"Mod_Dim": [
|
|
5.5,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
5.5,
|
|
0.0
|
|
],
|
|
"Name": "L5_A1_Wall_6",
|
|
"Grammar": "W6",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_Wall_06_N1.SM_BLDG_CHH_L05_A_Wall_06_N1'"
|
|
},
|
|
"W7": {
|
|
"Mod_Dim": [
|
|
5.5,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
5.5,
|
|
0.0
|
|
],
|
|
"Name": "L5_A1_Wall_7",
|
|
"Grammar": "W7",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L5_A/Mesh/SM_BLDG_CHH_L05_A_Wall_06_N11.SM_BLDG_CHH_L05_A_Wall_06_N11'"
|
|
}
|
|
},
|
|
"6": {
|
|
"C_E": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L6_A1_CornerEx_1",
|
|
"Grammar": "C_E",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_CornerEx_01_N1.SM_BLDG_CHH_L06_A_CornerEx_01_N1'"
|
|
},
|
|
"C_E2": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L6_A1_CornerEx_2",
|
|
"Grammar": "C_E2",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_CornerEx_02_N1.SM_BLDG_CHH_L06_A_CornerEx_02_N1'"
|
|
},
|
|
"C_E3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L6_A1_CornerEx_3",
|
|
"Grammar": "C_E3",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_CornerEx_03_N1.SM_BLDG_CHH_L06_A_CornerEx_03_N1'"
|
|
},
|
|
"C_E4": {
|
|
"Mod_Dim": [
|
|
4.5,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L6_A1_CornerEx_4",
|
|
"Grammar": "C_E4",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_CornerEx_04_N1.SM_BLDG_CHH_L06_A_CornerEx_04_N1'"
|
|
},
|
|
"C_E5": {
|
|
"Mod_Dim": [
|
|
4.5,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L6_A1_CornerEx_5",
|
|
"Grammar": "C_E5",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_CornerEx_05_N1.SM_BLDG_CHH_L06_A_CornerEx_05_N1'"
|
|
},
|
|
"C_I": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"Name": "L6_A1_CornerIn_1",
|
|
"Grammar": "C_I",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_CornerIn_01_N1.SM_BLDG_CHH_L06_A_CornerIn_01_N1'"
|
|
},
|
|
"C_I3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Name": "L6_A1_CornerIn_3",
|
|
"Grammar": "C_I3",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_CornerIn_03_N1.SM_BLDG_CHH_L06_A_CornerIn_03_N1'"
|
|
},
|
|
"C_I5": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L6_A1_CornerIn_5",
|
|
"Grammar": "C_I5",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L9_A/Mesh/SM_BLDG_CHH_L09_A_CornerIn_01_N1.SM_BLDG_CHH_L09_A_CornerIn_01_N1'"
|
|
},
|
|
"C_IL": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"Name": "L6_A1_CornerInL_1",
|
|
"Grammar": "C_IL",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_CornerInL_01_N1.SM_BLDG_CHH_L06_A_CornerInL_01_N1'"
|
|
},
|
|
"C_IL3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Name": "L6_A1_CornerInL_3",
|
|
"Grammar": "C_IL3",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_CornerInL_03_N1.SM_BLDG_CHH_L06_A_CornerInL_03_N1'"
|
|
},
|
|
"C_IL5": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L6_A1_CornerInL_5",
|
|
"Grammar": "C_IL5",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L9_A/Mesh/SM_BLDG_CHH_L09_A_CornerInL_01_N1.SM_BLDG_CHH_L09_A_CornerInL_01_N1'"
|
|
},
|
|
"C_IR": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"Name": "L6_A1_CornerInR_1",
|
|
"Grammar": "C_IR",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_CornerInR_01_N1.SM_BLDG_CHH_L06_A_CornerInR_01_N1'"
|
|
},
|
|
"C_IR3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Name": "L6_A1_CornerInR_3",
|
|
"Grammar": "C_IR3",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_CornerInR_03_N1.SM_BLDG_CHH_L06_A_CornerInR_03_N1'"
|
|
},
|
|
"C_IR5": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L6_A1_CornerInR_5",
|
|
"Grammar": "C_IR5",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L9_A/Mesh/SM_BLDG_CHH_L09_A_CornerInR_01_N1.SM_BLDG_CHH_L09_A_CornerInR_01_N1'"
|
|
},
|
|
"C_SL": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
1.0,
|
|
0.0
|
|
],
|
|
"Name": "L6_A1_CornerExL_1",
|
|
"Grammar": "C_SL",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_CornerExL_01_N1.SM_BLDG_CHH_L06_A_CornerExL_01_N1'"
|
|
},
|
|
"C_SL3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
1.25,
|
|
0.0
|
|
],
|
|
"Name": "L6_A1_CornerExL_3",
|
|
"Grammar": "C_SL3",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_CornerExL_03_N1.SM_BLDG_CHH_L06_A_CornerExL_03_N1'"
|
|
},
|
|
"C_SR": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
4.25
|
|
],
|
|
"Name": "L6_A1_CornerExR_1",
|
|
"Grammar": "C_SR",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_CornerExR_01_N1.SM_BLDG_CHH_L06_A_CornerExR_01_N1'"
|
|
},
|
|
"C_SR3": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"Name": "L6_A1_CornerExR_3",
|
|
"Grammar": "C_SR3",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_CornerExR_03_N1.SM_BLDG_CHH_L06_A_CornerExR_03_N1'"
|
|
},
|
|
"W1": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
1.25,
|
|
0.0
|
|
],
|
|
"Name": "L6_A1_Wall_1",
|
|
"Grammar": "W1",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_Wall_01_N1.SM_BLDG_CHH_L06_A_Wall_01_N1'"
|
|
},
|
|
"W2": {
|
|
"Mod_Dim": [
|
|
3.25,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
3.25,
|
|
0.0
|
|
],
|
|
"Name": "L6_A1_Wall_2",
|
|
"Grammar": "W2",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_Wall_02_N1.SM_BLDG_CHH_L06_A_Wall_02_N1'"
|
|
},
|
|
"W3": {
|
|
"Mod_Dim": [
|
|
3.5,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
3.5,
|
|
0.0
|
|
],
|
|
"Name": "L6_A1_Wall_3",
|
|
"Grammar": "W3",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_Wall_03_N1.SM_BLDG_CHH_L06_A_Wall_03_N1'"
|
|
},
|
|
"W4": {
|
|
"Mod_Dim": [
|
|
2.25,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
2.25,
|
|
0.0
|
|
],
|
|
"Name": "L6_A1_Wall_4",
|
|
"Grammar": "W4",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_Wall_04_N1.SM_BLDG_CHH_L06_A_Wall_04_N1'"
|
|
},
|
|
"W5": {
|
|
"Mod_Dim": [
|
|
4.5,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
4.5,
|
|
0.0
|
|
],
|
|
"Name": "L6_A1_Wall_5",
|
|
"Grammar": "W5",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_Wall_05_N1.SM_BLDG_CHH_L06_A_Wall_05_N1'"
|
|
},
|
|
"W6": {
|
|
"Mod_Dim": [
|
|
4.5,
|
|
4.25
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
4.5,
|
|
0.0
|
|
],
|
|
"Name": "L6_A1_Wall_6",
|
|
"Grammar": "W6",
|
|
"Level": 6,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L6_A/Mesh/SM_BLDG_CHH_L06_A_Wall_06_N1.SM_BLDG_CHH_L06_A_Wall_06_N1'"
|
|
}
|
|
},
|
|
"7": {
|
|
"C_E": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
5.75
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L7_A1_CornerEx_1",
|
|
"Grammar": "C_E",
|
|
"Level": 7,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L7_A/Mesh/SM_BLDG_CHH_L07_A_CornerEx_01_N1.SM_BLDG_CHH_L07_A_CornerEx_01_N1'"
|
|
},
|
|
"C_E4": {
|
|
"Mod_Dim": [
|
|
4.5,
|
|
5.75
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L7_A1_CornerEx_4",
|
|
"Grammar": "C_E4",
|
|
"Level": 7,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L7_A/Mesh/SM_BLDG_CHH_L07_A_CornerEx_04_N1.SM_BLDG_CHH_L07_A_CornerEx_04_N1'"
|
|
},
|
|
"C_E5": {
|
|
"Mod_Dim": [
|
|
4.5,
|
|
5.75
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
4.5,
|
|
0.0
|
|
],
|
|
"Name": "L7_A1_CornerEx_5",
|
|
"Grammar": "C_E5",
|
|
"Level": 7,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L7_A/Mesh/SM_BLDG_CHH_L07_A_Wall_05_N1.SM_BLDG_CHH_L07_A_Wall_05_N1'"
|
|
},
|
|
"C_E7": {
|
|
"Mod_Dim": [
|
|
4.5,
|
|
5.75
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
4.5,
|
|
0.0
|
|
],
|
|
"Name": "L7_A1_CornerEx_7",
|
|
"Grammar": "C_E7",
|
|
"Level": 7,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L7_A/Mesh/SM_BLDG_CHH_L07_A_Wall_06_N1.SM_BLDG_CHH_L07_A_Wall_06_N1'"
|
|
},
|
|
"C_IL": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
5.75
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L7_A1_CornerInL_1",
|
|
"Grammar": "C_IL",
|
|
"Level": 7,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L7_A/Mesh/SM_BLDG_CHH_L07_A_CornerInL_01_N1.SM_BLDG_CHH_L07_A_CornerInL_01_N1'"
|
|
},
|
|
"C_IR": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
5.75
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L7_A1_CornerInR_1",
|
|
"Grammar": "C_IR",
|
|
"Level": 7,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L7_A/Mesh/SM_BLDG_CHH_L07_A_CornerInR_01_N1.SM_BLDG_CHH_L07_A_CornerInR_01_N1'"
|
|
},
|
|
"C_SL": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
5.75
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
1.0,
|
|
0.0
|
|
],
|
|
"Name": "L7_A1_CornerExL_1",
|
|
"Grammar": "C_SL",
|
|
"Level": 7,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L7_A/Mesh/SM_BLDG_CHH_L07_A_CornerExL_01_N1.SM_BLDG_CHH_L07_A_CornerExL_01_N1'"
|
|
},
|
|
"C_SR": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
5.75
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L7_A1_CornerExR_1",
|
|
"Grammar": "C_SR",
|
|
"Level": 7,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L7_A/Mesh/SM_BLDG_CHH_L07_A_CornerExR_01_N1.SM_BLDG_CHH_L07_A_CornerExR_01_N1'"
|
|
},
|
|
"W1": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
5.75
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
1.25,
|
|
0.0
|
|
],
|
|
"Name": "L7_A1_Wall_1",
|
|
"Grammar": "W1",
|
|
"Level": 7,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L7_A/Mesh/SM_BLDG_CHH_L07_A_Wall_01_N1.SM_BLDG_CHH_L07_A_Wall_01_N1'"
|
|
},
|
|
"W2": {
|
|
"Mod_Dim": [
|
|
3.25,
|
|
5.75
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
3.25,
|
|
0.0
|
|
],
|
|
"Name": "L7_A1_Wall_2",
|
|
"Grammar": "W2",
|
|
"Level": 7,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L7_A/Mesh/SM_BLDG_CHH_L07_A_Wall_02_N1.SM_BLDG_CHH_L07_A_Wall_02_N1'"
|
|
}
|
|
},
|
|
"8": {
|
|
"C_E": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
1.0
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L8_A1_CornerEx_1",
|
|
"Grammar": "C_E",
|
|
"Level": 8,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L8_A/Mesh/SM_BLDG_CHH_L08_A_CornerEx_01_N1.SM_BLDG_CHH_L08_A_CornerEx_01_N1'"
|
|
},
|
|
"C_E4": {
|
|
"Mod_Dim": [
|
|
4.5,
|
|
1.0
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L8_A1_CornerEx_4",
|
|
"Grammar": "C_E4",
|
|
"Level": 8,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L8_A/Mesh/SM_BLDG_CHH_L08_A_CornerEx_04_N1.SM_BLDG_CHH_L08_A_CornerEx_04_N1'"
|
|
},
|
|
"C_E5": {
|
|
"Mod_Dim": [
|
|
4.5,
|
|
1.0
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
4.5,
|
|
0.0
|
|
],
|
|
"Name": "L8_A1_CornerEx_5",
|
|
"Grammar": "C_E5",
|
|
"Level": 8,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L8_A/Mesh/SM_BLDG_CHH_L08_A_Wall_05_N1.SM_BLDG_CHH_L08_A_Wall_05_N1'"
|
|
},
|
|
"C_E7": {
|
|
"Mod_Dim": [
|
|
4.5,
|
|
1.0
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
4.5,
|
|
0.0
|
|
],
|
|
"Name": "L8_A1_CornerEx_7",
|
|
"Grammar": "C_E7",
|
|
"Level": 8,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L8_A/Mesh/SM_BLDG_CHH_L08_A_Wall_06_N1.SM_BLDG_CHH_L08_A_Wall_06_N1'"
|
|
},
|
|
"C_IL": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
1.0
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L8_A1_CornerInL_1",
|
|
"Grammar": "C_IL",
|
|
"Level": 8,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L8_A/Mesh/SM_BLDG_CHH_L08_A_CornerInL_01_N1.SM_BLDG_CHH_L08_A_CornerInL_01_N1'"
|
|
},
|
|
"C_IR": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
1.0
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L8_A1_CornerInR_1",
|
|
"Grammar": "C_IR",
|
|
"Level": 8,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L8_A/Mesh/SM_BLDG_CHH_L08_A_CornerInR_01_N1.SM_BLDG_CHH_L08_A_CornerInR_01_N1'"
|
|
},
|
|
"C_SL": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
1.0
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
1.0,
|
|
0.0
|
|
],
|
|
"Name": "L8_A1_CornerExL_1",
|
|
"Grammar": "C_SL",
|
|
"Level": 8,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L8_A/Mesh/SM_BLDG_CHH_L08_A_CornerExL_01_N1.SM_BLDG_CHH_L08_A_CornerExL_01_N1'"
|
|
},
|
|
"C_SR": {
|
|
"Mod_Dim": [
|
|
1.0,
|
|
1.0
|
|
],
|
|
"HasWindow": 1,
|
|
"Name": "L8_A1_CornerExR_1",
|
|
"Grammar": "C_SR",
|
|
"Level": 8,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L8_A/Mesh/SM_BLDG_CHH_L08_A_CornerExR_01_N1.SM_BLDG_CHH_L08_A_CornerExR_01_N1'"
|
|
},
|
|
"W1": {
|
|
"Mod_Dim": [
|
|
1.25,
|
|
1.0
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
1.25,
|
|
0.0
|
|
],
|
|
"Name": "L8_A1_Wall_1",
|
|
"Grammar": "W1",
|
|
"Level": 8,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L8_A/Mesh/SM_BLDG_CHH_L08_A_Wall_01_N1.SM_BLDG_CHH_L08_A_Wall_01_N1'"
|
|
},
|
|
"W2": {
|
|
"Mod_Dim": [
|
|
3.25,
|
|
1.0
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
3.25,
|
|
0.0
|
|
],
|
|
"Name": "L8_A1_Wall_2",
|
|
"Grammar": "W2",
|
|
"Level": 8,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L8_A/Mesh/SM_BLDG_CHH_L08_A_Wall_02_N1.SM_BLDG_CHH_L08_A_Wall_02_N1'"
|
|
}
|
|
},
|
|
"9": {
|
|
"C_E": {
|
|
"Mod_Dim": [
|
|
4.5,
|
|
5.75
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
4.5,
|
|
0.0
|
|
],
|
|
"Name": "L9_A1_CornerEx_1",
|
|
"Grammar": "C_E",
|
|
"Level": 9,
|
|
"AssetRef": "StaticMesh'/Game/Building/CH/H/Kit_Bldg_CHH_L9_A/Mesh/SM_BLDG_CHH_L09_A_Wall_01_N1.SM_BLDG_CHH_L09_A_Wall_01_N1'"
|
|
}
|
|
}
|
|
},
|
|
"Levels": {
|
|
"1": {
|
|
"LevelNum": 1,
|
|
"Height": 3.25,
|
|
"F0": [
|
|
"C1|W1|(E1-W1)*|E1|(W1-E1)*|W1|C1",
|
|
"C1|(W2-W1)*|E1|C1"
|
|
],
|
|
"Alignment_Level": 2
|
|
},
|
|
"2": {
|
|
"LevelNum": 2,
|
|
"Height": 2.25,
|
|
"F0": [
|
|
"C1|W1|(W2-W1)*|W2|(W1-W2)*|W1|C1",
|
|
"C1|(W2-W1)*|W2|C1"
|
|
],
|
|
"Alignment_Level": 2
|
|
},
|
|
"3": {
|
|
"LevelNum": 3,
|
|
"Height": 3.75,
|
|
"F0": [
|
|
"C1|W1|(W2-W1)*|W2|(W1-W2)*|W1|C1",
|
|
"C1|(W2-W1)*|W2|C1"
|
|
],
|
|
"Topper": 8,
|
|
"Alignment_Level": 2
|
|
},
|
|
"4": {
|
|
"LevelNum": 4,
|
|
"Height": 4.25,
|
|
"F0": [
|
|
"C1|W1|(W2-W1)*|W2|(W1-W2)*|W1|C1",
|
|
"C1|(W2-W1)*|W2|C1"
|
|
],
|
|
"Repeat": 1,
|
|
"Topper": 8,
|
|
"Alignment_Level": 2
|
|
},
|
|
"5": {
|
|
"LevelNum": 5,
|
|
"Height": 4.25,
|
|
"F0": [
|
|
"C1|W1|(W2-W1)*|W2|(W1-W2)*|W1|C1",
|
|
"C1|(W2-W1)*|W2|C1"
|
|
],
|
|
"Repeat": 1,
|
|
"Topper": 8,
|
|
"Alignment_Level": 2
|
|
},
|
|
"6": {
|
|
"LevelNum": 6,
|
|
"Height": 4.25,
|
|
"F0": [
|
|
"C5|(W5)*|C5",
|
|
"C5|(W5)*|C5"
|
|
],
|
|
"Topper": 8,
|
|
"Alignment_Level": 2
|
|
},
|
|
"7": {
|
|
"LevelNum": 7,
|
|
"Height": 5.75,
|
|
"F0": [
|
|
"C1|W1|(W2-W1)*|W2|(W1-W2)*|W1|C1",
|
|
"C1|(W2-W1)*|W2|C1"
|
|
],
|
|
"Alignment_Level": 2
|
|
},
|
|
"8": {
|
|
"LevelNum": 8,
|
|
"Height": 1.0,
|
|
"F0": [
|
|
"C1|W1|(W2-W1)*|W2|(W1-W2)*|W1|C1",
|
|
"C1|(W2-W1)*|W2|C1"
|
|
],
|
|
"Alignment_Level": 2
|
|
},
|
|
"9": {
|
|
"LevelNum": 9,
|
|
"Height": 5.75,
|
|
"F0": [
|
|
"C|(W5)*|C",
|
|
"C|(W5)*|C"
|
|
],
|
|
"Alignment_Level": 2
|
|
}
|
|
},
|
|
"mirrorPivot": 0,
|
|
"minWallWidth": "10",
|
|
"minBldgHeight": "25",
|
|
"maxBldgHeight": "2000",
|
|
"Roof_Inset": 0.6000000238418579,
|
|
"Roof_Offset": 5.5,
|
|
"SubRoof_Inset": 0.6000000238418579,
|
|
"SubRoof_Offset": 0.10000000149011612,
|
|
"LevelsGrammar": {
|
|
"0": [
|
|
1,
|
|
2,
|
|
3,
|
|
4,
|
|
5,
|
|
7
|
|
],
|
|
"1": [
|
|
2,
|
|
3,
|
|
4,
|
|
5,
|
|
7
|
|
],
|
|
"2": [
|
|
2,
|
|
3,
|
|
4,
|
|
5,
|
|
7
|
|
]
|
|
}
|
|
}
|
|
} |