1689 lines
75 KiB
Plaintext
1689 lines
75 KiB
Plaintext
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|
|
"Grammar": "C_E",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/SF/J/Kit_Bldg_SFJ_L5_A/Mesh/SM_BLDG_SFJ_L5_A1_CornerEx_01_N1.SM_BLDG_SFJ_L5_A1_CornerEx_01_N1'"
|
|
},
|
|
"C_E2": {
|
|
"Mod_Dim": [
|
|
2.75,
|
|
2.3
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
0.0,
|
|
-0.02
|
|
],
|
|
"Name": "L5_A1_CornerEx_2",
|
|
"Grammar": "C_E2",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/SF/J/Kit_Bldg_SFJ_L5_A/Mesh/SM_BLDG_SFJ_L5_A1_CornerEx_02_N1.SM_BLDG_SFJ_L5_A1_CornerEx_02_N1'"
|
|
},
|
|
"C_I": {
|
|
"Mod_Dim": [
|
|
0.75,
|
|
2.3
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
0.0,
|
|
-0.02
|
|
],
|
|
"Name": "L5_A1_CornerIn_1",
|
|
"Grammar": "C_I",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/SF/J/Kit_Bldg_SFJ_L5_A/Mesh/SM_BLDG_SFJ_L5_A1_CornerIn_01_N1.SM_BLDG_SFJ_L5_A1_CornerIn_01_N1'"
|
|
},
|
|
"C_I2": {
|
|
"Mod_Dim": [
|
|
2.75,
|
|
2.3
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
0.0,
|
|
-0.02
|
|
],
|
|
"Name": "L5_A1_CornerIn_2",
|
|
"Grammar": "C_I2",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/SF/J/Kit_Bldg_SFJ_L5_A/Mesh/SM_BLDG_SFJ_L5_A1_CornerIn_02_N1.SM_BLDG_SFJ_L5_A1_CornerIn_02_N1'"
|
|
},
|
|
"C_SL": {
|
|
"Mod_Dim": [
|
|
0.75,
|
|
2.3
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
0.75,
|
|
-0.02
|
|
],
|
|
"Name": "L5_A1_CornerExL_1",
|
|
"Grammar": "C_SL",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/SF/J/Kit_Bldg_SFJ_L5_A/Mesh/SM_BLDG_SFJ_L5_A1_CornerExL_01_N1.SM_BLDG_SFJ_L5_A1_CornerExL_01_N1'"
|
|
},
|
|
"C_SL2": {
|
|
"Mod_Dim": [
|
|
2.75,
|
|
2.3
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
2.75,
|
|
-0.02
|
|
],
|
|
"Name": "L5_A1_CornerExL_2",
|
|
"Grammar": "C_SL2",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/SF/J/Kit_Bldg_SFJ_L5_A/Mesh/SM_BLDG_SFJ_L5_A1_CornerExL_02_N1.SM_BLDG_SFJ_L5_A1_CornerExL_02_N1'"
|
|
},
|
|
"C_SR": {
|
|
"Mod_Dim": [
|
|
0.75,
|
|
2.3
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
0.0,
|
|
-0.02
|
|
],
|
|
"Name": "L5_A1_CornerExR_1",
|
|
"Grammar": "C_SR",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/SF/J/Kit_Bldg_SFJ_L5_A/Mesh/SM_BLDG_SFJ_L5_A1_CornerExR_01_N1.SM_BLDG_SFJ_L5_A1_CornerExR_01_N1'"
|
|
},
|
|
"C_SR2": {
|
|
"Mod_Dim": [
|
|
2.75,
|
|
2.3
|
|
],
|
|
"Offset": [
|
|
0.0,
|
|
0.0,
|
|
-0.02
|
|
],
|
|
"Name": "L5_A1_CornerExR_2",
|
|
"Grammar": "C_SR2",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/SF/J/Kit_Bldg_SFJ_L5_A/Mesh/SM_BLDG_SFJ_L5_A1_CornerExR_02_N1.SM_BLDG_SFJ_L5_A1_CornerExR_02_N1'"
|
|
},
|
|
"W1": {
|
|
"Mod_Dim": [
|
|
4.0,
|
|
2.3
|
|
],
|
|
"HasWindow": 1,
|
|
"Offset": [
|
|
0.0,
|
|
4.0,
|
|
-0.02
|
|
],
|
|
"Name": "L5_A1_Wall_1",
|
|
"Grammar": "W1",
|
|
"Level": 5,
|
|
"AssetRef": "StaticMesh'/Game/Building/SF/J/Kit_Bldg_SFJ_L5_A/Mesh/SM_BLDG_SFJ_L5_A1_Wall_01_N1.SM_BLDG_SFJ_L5_A1_Wall_01_N1'"
|
|
}
|
|
}
|
|
},
|
|
"Levels": {
|
|
"1": {
|
|
"LevelNum": 1,
|
|
"Height": 12.5,
|
|
"F0": [
|
|
"C2|W3*|(W1)*|E1|(W1-E1)|(W1)*|W2*|C2",
|
|
"C2|W3|(W1)|E1|(W1)|*W2|C2",
|
|
"C2|W3|(W1)*|W2|C2"
|
|
],
|
|
"Alignment_Level": 2
|
|
},
|
|
"2": {
|
|
"LevelNum": 2,
|
|
"Height": 4.0,
|
|
"F0": [
|
|
"C2|(W1)*|C2"
|
|
],
|
|
"Topper": 5,
|
|
"Alignment_Level": 2
|
|
},
|
|
"3": {
|
|
"LevelNum": 3,
|
|
"Height": 8.0,
|
|
"F0": [
|
|
"C2|(W1)*|C2"
|
|
],
|
|
"Repeat": 1,
|
|
"Topper": 5,
|
|
"Alignment_Level": 2
|
|
},
|
|
"4": {
|
|
"LevelNum": 4,
|
|
"Height": 9.0,
|
|
"F0": [
|
|
"C2|(W1)*|C2"
|
|
],
|
|
"Alignment_Level": 2
|
|
},
|
|
"5": {
|
|
"LevelNum": 5,
|
|
"Height": 2.3,
|
|
"F0": [
|
|
"C2|(W1)*|C2"
|
|
],
|
|
"Alignment_Level": 2
|
|
}
|
|
},
|
|
"mirrorPivot": 0,
|
|
"minWallWidth": "14",
|
|
"minBldgHeight": "20",
|
|
"maxBldgHeight": "2000",
|
|
"Roof_Inset": 1.0,
|
|
"Roof_Offset": 0.0,
|
|
"SubRoof_Inset": 0.0,
|
|
"SubRoof_Offset": 0.0,
|
|
"LevelsGrammar": {
|
|
"0": [
|
|
1,
|
|
2,
|
|
3,
|
|
4
|
|
],
|
|
"1": [
|
|
2,
|
|
3,
|
|
4
|
|
],
|
|
"2": [
|
|
2,
|
|
3,
|
|
4
|
|
]
|
|
}
|
|
}
|
|
} |