ralpha-assets/Content/Audio/SoundWaves/Character/Foley/Movement/Pleather
jamestagg 6bc508352a Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay
Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom
bindings, Environment, Gameplay, Input, Lookdev, UI, additional
Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:14:55 -07:00
..
sfx_LeaveBehind_Mvmt_IO_Pleather_Walk_Normal_Short_nl_01.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
sfx_LeaveBehind_Mvmt_IO_Pleather_Walk_Normal_Short_nl_02.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
sfx_LeaveBehind_Mvmt_IO_Pleather_Walk_Normal_Short_nl_03.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
sfx_LeaveBehind_Mvmt_IO_Pleather_Walk_Normal_Short_nl_04.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
sfx_LeaveBehind_Mvmt_IO_Pleather_Walk_Normal_Short_nl_05.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
sfx_LeaveBehind_Mvmt_IO_Pleather_Walk_Normal_Short_nl_06.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
sfx_LeaveBehind_Mvmt_IO_Pleather_Walk_Normal_Short_nl_07.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
sfx_LeaveBehind_Mvmt_IO_Pleather_Walk_Normal_Short_nl_08.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
sfx_LeaveBehind_Mvmt_IO_Pleather_Walk_Normal_Short_nl_09.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
sfx_LeaveBehind_Mvmt_IO_Pleather_Walk_Normal_Short_nl_10.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
sfx_LeaveBehind_Mvmt_IO_Pleather_Walk_Normal_Short_nl_11.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
sfx_LeaveBehind_Mvmt_IO_Pleather_Walk_Normal_Short_nl_12.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
sfx_LeaveBehind_Mvmt_IO_Pleather_Walk_Normal_Short_nl_13.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
sfx_LeaveBehind_Mvmt_IO_Pleather_Walk_Normal_Short_nl_14.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
sfx_LeaveBehind_Mvmt_IO_Pleather_Walk_Normal_Short_nl_15.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
sfx_LeaveBehind_Mvmt_IO_Pleather_Walk_Normal_Short_nl_16.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00