ralpha-assets/Content/Vehicle/vehCar_vehicle02/Material/MI
jamestagg 6bc508352a Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay
Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom
bindings, Environment, Gameplay, Input, Lookdev, UI, additional
Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:14:55 -07:00
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MI_vehCar_vehicle02_0.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_1.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_2.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_3.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_4.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_5.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_6.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_6_windshield.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_7.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_8.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_9.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_10.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_11.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_12.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_13.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_14.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_15.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_16.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_17.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_18.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_18_ForceMask.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
MI_vehCar_vehicle02_19.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_20.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
MI_vehCar_vehicle02_21.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00