Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom bindings, Environment, Gameplay, Input, Lookdev, UI, additional Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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| BuildingPost.uasset | ||
| DamageEdge.uasset | ||
| GrimeBroad.uasset | ||
| GrimeCrevice.uasset | ||
| GrimeDrip.uasset | ||
| GrimeGround.uasset | ||
| MatLayerBlend_CRN.uasset | ||
| MatLayerBlend_CRNM_replaceColor.uasset | ||
| Ramp.uasset | ||
| VariationColorHSV.uasset | ||
| VariationNormRough.uasset | ||