ralpha-assets/Content/Audio
jamestagg 6bc508352a Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay
Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom
bindings, Environment, Gameplay, Input, Lookdev, UI, additional
Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:14:55 -07:00
..
Attenuation Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
Blueprints/MetaHumanAudio Add Matrix city audio assets 2026-03-12 15:08:11 -07:00
Buses Add Matrix city audio assets 2026-03-12 15:08:11 -07:00
Character/Locomotion Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
Classes Add Matrix city audio assets 2026-03-12 15:08:11 -07:00
Concurrency Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
Data Add Matrix city audio assets 2026-03-12 15:08:11 -07:00
Effects Add Matrix city audio assets 2026-03-12 15:08:11 -07:00
Impulses Add Matrix city audio assets 2026-03-12 15:08:11 -07:00
MetaSounds Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
Modulation Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
Music Add migrated content from Valley, ArchVis, and WesterTown 2026-01-27 19:13:35 -08:00
Scripts Add Matrix city audio assets 2026-03-12 15:08:11 -07:00
SoundClasses Add Matrix city audio assets 2026-03-12 15:08:11 -07:00
SoundWaves Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
Soundscape Add Matrix city audio assets 2026-03-12 15:08:11 -07:00
Submixes Add Matrix city audio assets 2026-03-12 15:08:11 -07:00
Vehicles Add Matrix city audio assets 2026-03-12 15:08:11 -07:00