ralpha-assets/Content/Material/MaterialFunction
jamestagg 6bc508352a Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay
Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom
bindings, Environment, Gameplay, Input, Lookdev, UI, additional
Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:14:55 -07:00
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ColorCorrectHSV.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
GradientRemap.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
HSVtoRGB_v2.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
MFI_Puddle_Ground.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
MF_Blend_AddSub.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
MF_CloseCameraFade.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
MF_HistogramScan.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
MF_MaskEdge.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
MF_NormalBlend_Whiteout.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
MF_NormalStrength.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
MF_Puddle_v2.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
MF_TriplanarNormal_Whiteout_Offset.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
MF_TriplanarNormal_Whiteout_OffsetBias.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
MF_WorldAlignedTexture_Offset.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
MF_WorldAlignedTexture_OffsetBias.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
MF_WorldNoise.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
RGBtoHSV_v2.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00