ralpha-assets/Content/Megascans/Surfaces
jamestagg 6bc508352a Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay
Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom
bindings, Environment, Gameplay, Input, Lookdev, UI, additional
Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:14:55 -07:00
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Dirty_Sidewalk_2x2_M_00 Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
Frost_00 Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
Rubber/Metal_Painted_vdpncdn Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
Scratched_Polypropylene_Plastic_00 Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
Worn_Green_Metal_00 Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00