Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom bindings, Environment, Gameplay, Input, Lookdev, UI, additional Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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| .. | ||
| MI_Prop_Metal.uasset | ||
| MI_StopLight_Crosswalk.uasset | ||
| M_Prop_FireEscapes.uasset | ||
| M_Prop_Main.uasset | ||
| M_Prop_Sample.uasset | ||
| M_StopLight_Main.uasset | ||