- Remove legacy UE5 config files and project scaffolding - Add new Ralpha directory structure - Add new recipes: bedroom, cafe, dining, gym, home office, kitchen, outdoor, portrait studio, retail - Add post-processing presets and scene presets - Add catalogue, HDRIs, LUTs, and metahumans data - Update generate_catalogue script and existing recipes - Add asset sourcing checklist Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> |
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| .. | ||
| catalogue | ||
| downloads | ||
| metahumans | ||
| presets | ||
| recipes | ||
| scripts | ||
| README.md | ||
| catalogue.json | ||
| hdris.json | ||
| luts.json | ||
| postprocess.json | ||
README.md
RalphaData - Kitchen Sink Asset Library
This directory contains the JSON data files that define all searchable assets, presets, and configurations for the Ralpha Kitchen Sink UE5 project.
Directory Structure
RalphaData/
├── catalogue.json # Main asset catalogue (250+ items)
├── hdris.json # HDRI environment library (18 HDRIs)
├── luts.json # Color LUT library (32 LUTs)
├── postprocess.json # Post-processing presets (15 presets)
├── metahumans/
│ ├── registry.json # MetaHuman character registry (20 characters)
│ ├── animations.json # Animation library (32 animations)
│ ├── expressions.json # Facial expression presets (16 expressions)
│ └── clothing.json # Clothing preset library (8 presets)
└── README.md # This file
File Descriptions
catalogue.json
The main asset catalogue containing 250+ props, furniture, vehicles, nature elements, and more.
Categories:
- Furniture (65+ items): Seating, tables, storage, bedroom
- Vehicles (40 items): Cars, motorcycles, bicycles, aircraft, watercraft, emergency
- Nature (30 items): Trees, plants, flowers, rocks, terrain
- Urban (21 items): Street furniture, signage, barriers, commercial
- Architecture (25 items): Walls, floors, doors, windows, stairs, columns
- Tools (13 items): Hand tools, power tools, garden tools
- Sports (15 items): Equipment, balls, furniture
- Animals (14 items): Pets, farm, wildlife
- Electronics, Decor, Equipment, Studio items
Schema:
{
"id": "unique_asset_id",
"name": "Human Readable Name",
"category": "Category/Subcategory",
"tags": ["searchable", "tags"],
"path": "/Game/Ralpha/Assets/Category/SM_AssetName",
"dimensions": {"x": 100, "y": 100, "z": 100},
"has_collision": true
}
hdris.json
HDRI environment maps for image-based lighting.
Categories:
- Studio (4): Softbox, Hard Light, Natural, Gradient
- Outdoor (8): Clear Day, Overcast, Sunset, Night, Forest, Beach, Mountain, Desert
- Urban (6): City Day, City Night, Street, Parking, Office Interior, Home Interior
Schema:
{
"id": "HDRI_Category_Name",
"name": "Display Name",
"category": "Studio|Outdoor|Urban",
"description": "Description of lighting quality",
"path": "/Game/Ralpha/HDRI/Category/HDRI_Name",
"resolution": "8K|4K",
"dynamic_range": "High|Medium|Low",
"sun_position": {"altitude": 60, "azimuth": 180},
"tags": ["searchable", "tags"]
}
luts.json
Color Look-Up Tables for color grading.
Categories:
- Base (2): Neutral, Rec.709
- Film (10): Kodak Portra, Ektar, Gold, Fuji Pro 400H, Velvia, Cinestill, Vision3
- Cinematic (1): Teal & Orange
- Vintage (5): Faded, Warm, Cool, 70s, Polaroid
- Black & White (5): Classic, High Contrast, Low Contrast, Noir, Sepia
- Creative (10): Cyberpunk, Vaporwave, Cross Process, Bleach Bypass, Horror, etc.
Schema:
{
"id": "LUT_Category_Name",
"name": "Display Name",
"category": "Base|Film|Vintage|Black & White|Creative",
"description": "Description of the look",
"path": "/Game/Ralpha/PostProcess/LUTs/LUT_Name",
"tags": ["searchable", "tags"]
}
postprocess.json
Post-processing presets with full parameter definitions.
Presets:
- Neutral, Filmic, Cinematic, High Contrast, Low Contrast
- Warm, Cool, Desaturated, Vibrant, Vintage
- Black & White, Noir, Bleach Bypass, Cross Process, HDR
Schema:
{
"id": "PP_PresetName",
"name": "Display Name",
"description": "Description",
"use_case": "When to use this preset",
"path": "/Game/Ralpha/PostProcess/Profiles/PP_Name",
"settings": {
"color_grading": {
"temperature": 6500,
"saturation": 1.0,
"contrast": 1.0
},
"bloom": 0.0,
"vignette": 0.0,
"film_grain": 0.0
},
"tags": ["searchable", "tags"]
}
metahumans/registry.json
Registry of 20 diverse MetaHuman characters.
Demographics:
- 10 Male, 10 Female
- Age ranges: 20s, 30s, 40s, 50s, 60s
- Ethnicities: Caucasian, African, East Asian, Hispanic, South Asian, Mixed
Schema:
{
"id": "MH_[M|F]_[Age]_[Ethnicity]",
"name": "Character Name",
"gender": "Male|Female",
"age_range": "20s|30s|40s|50s|60s",
"ethnicity": "Ethnicity",
"description": "Character description",
"blueprint_path": "/Game/Ralpha/MetaHumans/[Gender]/BP_...",
"default_clothing": "Casual|Business",
"available_clothing": ["Casual", "Business", "Athletic", "Evening", "Uniform"]
}
metahumans/animations.json
32 animations for MetaHuman characters.
Categories:
- Idle (5): Standing Relaxed, Standing Formal, Sitting Chair, Sitting Sofa, Leaning Wall
- Pose (5): Portrait 3/4, Portrait Profile, Hands Pockets, Arms Crossed, Thinking
- Action (12): Walk, Run, Sit, Stand, Pick Up, Wave, Nod, Shake Head, Shrug, etc.
- Interaction (10): Type, Phone, Drink, Eat, Talk, Listen, Point, Handshake, Clap
Schema:
{
"id": "Animation_ID",
"name": "Display Name",
"category": "Idle|Pose|Action|Interaction",
"description": "What the animation shows",
"path": "/Game/Ralpha/Animations/Category/Anim_Name",
"looping": true|false,
"duration": 2.0
}
metahumans/expressions.json
16 facial expression presets using ARKit morph targets.
Expressions: Neutral, Happy, Sad, Angry, Surprised, Thinking, Laughing, Serious, Confused, Disgusted, Fearful, Skeptical, Smirk, Determined, Wink, Sleepy
Schema:
{
"id": "ExpressionName",
"name": "Display Name",
"description": "What the expression conveys",
"morph_targets": {
"mouthSmile_L": 0.8,
"mouthSmile_R": 0.8,
"cheekSquint_L": 0.4
}
}
metahumans/clothing.json
8 clothing presets with gender-specific variants.
Presets: Casual, Business, Athletic, Evening, Uniform, Medical, Swimwear, Winter
Schema:
{
"id": "PresetName",
"name": "Display Name",
"description": "Style description",
"gender_variants": {
"male": {
"top_path": "/Game/Ralpha/MetaHumans/Clothing/Male/SK_...",
"bottom_path": "/Game/...",
"shoes_path": "/Game/...",
"accessories": ["SK_Accessory1", "SK_Accessory2"]
},
"female": { ... }
}
}
MCP Commands
Search Commands
// Unified search across all catalogues
{"type": "search", "parameters": {"query": "red chair", "max_results": 50}}
// Search specific type
{"type": "search_by_type", "parameters": {"query": "sunset", "type": "hdri"}}
// List searchable types
{"type": "list_searchable_types"}
// Get all tags (optionally filtered by type)
{"type": "get_tags", "parameters": {"type": "asset"}}
// Get categories for a type
{"type": "get_categories", "parameters": {"type": "lut"}}
Catalogue Commands
// Search catalogue
{"type": "search_catalogue", "parameters": {"query": "modern sofa"}}
// Spawn asset
{"type": "spawn_catalogue_item", "parameters": {
"id": "furniture_sofa_modern_3seat",
"location": [0, 0, 0],
"rotation": [0, 0, 0]
}}
MetaHuman Commands
// Spawn MetaHuman
{"type": "spawn_metahuman", "parameters": {
"id": "MH_F_25_African",
"location": [0, 200, 0],
"clothing": "Business",
"expression": "Happy"
}}
// Set expression
{"type": "set_expression", "parameters": {
"actor_name": "MetaHuman_1",
"expression": "Thinking"
}}
// Play animation
{"type": "play_animation", "parameters": {
"actor_name": "MetaHuman_1",
"animation": "Wave"
}}
Post-Processing Commands
// Apply post-process preset
{"type": "apply_post_preset", "parameters": {"preset": "PP_Cinematic"}}
// Set LUT
{"type": "set_lut", "parameters": {"lut": "LUT_Teal_Orange"}}
// Set HDRI
{"type": "set_hdri", "parameters": {"hdri": "HDRI_Studio_Softbox"}}
Searchable Types
| Type | Count | Description |
|---|---|---|
| asset | 250 | Props, furniture, vehicles, etc. |
| metahuman | 20 | Character presets |
| hdri | 18 | Environment lighting |
| lut | 32 | Color grading |
| postprocess | 15 | Post-processing presets |
| animation | 32 | Character animations |
| expression | 16 | Facial expressions |
| clothing | 8 | Clothing presets |
Version History
- v1.0 - Initial release with basic catalogue
- v2.0 - Phase 5: Expanded to 250+ assets, added vehicles, nature, urban, architecture, tools, sports, animals
- v2.1 - Phase 6: Added HDRIs, LUTs, post-processing presets, unified search system