Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom bindings, Environment, Gameplay, Input, Lookdev, UI, additional Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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| sfx_UI_InGame_Confirm_nl_meta.uasset | ||
| sfx_UI_InGame_MenuOff_nl_00_meta.uasset | ||
| sfx_UI_InGame_MenuOn_nl_meta.uasset | ||
| sfx_UI_InGame_Move_UpDown_nl_00_meta.uasset | ||
| sfx_UI_InGame_Photo_AutoFocus_nl_meta.uasset | ||
| sfx_UI_InGame_Photo_HideUI_nl_meta.uasset | ||
| sfx_UI_InGame_Reset_nl_meta.uasset | ||
| sfx_UI_InGame_Scrol_lL1R1_nl_00_meta.uasset | ||
| sfx_UI_InGame_Slider_LeftRight_nl_00_meta.uasset | ||