ralpha-assets/Content/Audio/MetaSounds/UI
jamestagg 6bc508352a Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay
Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom
bindings, Environment, Gameplay, Input, Lookdev, UI, additional
Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:14:55 -07:00
..
sfx_UI_InGame_Confirm_nl_meta.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
sfx_UI_InGame_MenuOff_nl_00_meta.uasset Add Matrix city audio assets 2026-03-12 15:08:11 -07:00
sfx_UI_InGame_MenuOn_nl_meta.uasset Add Matrix city audio assets 2026-03-12 15:08:11 -07:00
sfx_UI_InGame_Move_UpDown_nl_00_meta.uasset Add Matrix city audio assets 2026-03-12 15:08:11 -07:00
sfx_UI_InGame_Photo_AutoFocus_nl_meta.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
sfx_UI_InGame_Photo_HideUI_nl_meta.uasset Add Matrix city audio assets 2026-03-12 15:08:11 -07:00
sfx_UI_InGame_Reset_nl_meta.uasset Add Matrix city audio assets 2026-03-12 15:08:11 -07:00
sfx_UI_InGame_Scrol_lL1R1_nl_00_meta.uasset Add Matrix city audio assets 2026-03-12 15:08:11 -07:00
sfx_UI_InGame_Slider_LeftRight_nl_00_meta.uasset Add Matrix city audio assets 2026-03-12 15:08:11 -07:00