ralpha-assets/Content/Building/HDA/Bldg/BDF/CHJ_primary.bdf

892 lines
40 KiB
Plaintext

{
"Building": {
"Type": "BuildingDefinition",
"Author": "votch.levi",
"LastGenerated": "021422 @ 15:56:23.738331",
"Version": 1.98,
"Tested_With_BuildingGenerator": 1.4851,
"BDF": "CHJ",
"Modules": {
"1": {
"C_E": {
"Mod_Dim": [
0.25,
7.5
],
"Name": "L1_A1_CornerEx_1",
"Grammar": "C_E",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L1_A/Mesh/SM_BLDG_CHJ_L1_A1_CornerEx_01_N1.SM_BLDG_CHJ_L1_A1_CornerEx_01_N1'",
"Props": {
"Group_Large_Sign2": {
"Group_Type": "Signage",
"Probability": 20,
"MaxLimit": 5,
"Anchors": {
"1": {
"Type": "Sign",
"var": "E",
"Offset": [
-0.1279345703125,
0.132333984375,
3.912572021484375
],
"Rotation": [
-0.0,
0.0,
45.0
],
"Scale": [
1.2999999523162842,
1.2999999523162842,
1.2999999523162842
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_E01_N1.SM_BLDG_Prop_BA_Sign_E01_N1'"
}
}
},
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A1",
"var": "C",
"Offset": [
0.0,
0.0,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L1_A/decal/SM_BLDG_CHJ_L1_A1_CornerEx_01_N1_decal.SM_BLDG_CHJ_L1_A1_CornerEx_01_N1_decal'"
}
}
}
}
},
"C_I": {
"Mod_Dim": [
1.5,
7.5
],
"HasWindow": 1,
"Name": "L1_A1_CornerIn_1",
"Grammar": "C_I",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L1_A/Mesh/SM_BLDG_CHJ_L1_A1_CornerIn_01_N1.SM_BLDG_CHJ_L1_A1_CornerIn_01_N1'",
"Props": {
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A1",
"var": "C",
"Offset": [
0.0,
0.0,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L1_A/decal/SM_BLDG_CHJ_L1_A1_CornerIn_01_N1_decal.SM_BLDG_CHJ_L1_A1_CornerIn_01_N1_decal'"
}
}
}
}
},
"C_IL": {
"Mod_Dim": [
1.5,
7.5
],
"HasWindow": 1,
"Name": "L1_A1_CornerInL_1",
"Grammar": "C_IL",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L1_A/Mesh/SM_BLDG_CHJ_L1_A1_CornerInL_01_N1.SM_BLDG_CHJ_L1_A1_CornerInL_01_N1'",
"Props": {
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A1",
"var": "C",
"Offset": [
0.0,
0.0,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L1_A/decal/SM_BLDG_CHJ_L1_A1_CornerInL_01_N1_decal.SM_BLDG_CHJ_L1_A1_CornerInL_01_N1_decal'"
}
}
}
}
},
"C_IR": {
"Mod_Dim": [
1.5,
7.5
],
"HasWindow": 1,
"Name": "L1_A1_CornerInR_1",
"Grammar": "C_IR",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L1_A/Mesh/SM_BLDG_CHJ_L1_A1_CornerInR_01_N1.SM_BLDG_CHJ_L1_A1_CornerInR_01_N1'",
"Props": {
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A1",
"var": "C",
"Offset": [
0.0,
0.0,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L1_A/decal/SM_BLDG_CHJ_L1_A1_CornerInR_01_N1_decal.SM_BLDG_CHJ_L1_A1_CornerInR_01_N1_decal'"
}
}
}
}
},
"C_SL": {
"Mod_Dim": [
0.25,
7.5
],
"Offset": [
0.0,
0.25,
0.0
],
"Name": "L1_A1_CornerExL_1",
"Grammar": "C_SL",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L1_A/Mesh/SM_BLDG_CHJ_L1_A1_CornerExL_01_N1.SM_BLDG_CHJ_L1_A1_CornerExL_01_N1'",
"Props": {
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A1",
"var": "C",
"Offset": [
0.0,
0.0,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L1_A/decal/SM_BLDG_CHJ_L1_A1_CornerExL_01_N1_decal.SM_BLDG_CHJ_L1_A1_CornerExL_01_N1_decal'"
}
}
}
}
},
"C_SR": {
"Mod_Dim": [
0.25,
7.5
],
"Name": "L1_A1_CornerExR_1",
"Grammar": "C_SR",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L1_A/Mesh/SM_BLDG_CHJ_L1_A1_CornerExR_01_N1.SM_BLDG_CHJ_L1_A1_CornerExR_01_N1'",
"Props": {
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A1",
"var": "C",
"Offset": [
0.0,
0.0,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L1_A/decal/SM_BLDG_CHJ_L1_A1_CornerExR_01_N1_decal.SM_BLDG_CHJ_L1_A1_CornerExR_01_N1_decal'"
}
}
}
}
},
"E1": {
"Mod_Dim": [
9.0,
7.5
],
"HasWindow": 1,
"Offset": [
0.0,
9.0,
0.0
],
"Name": "L1_A1_Entrance_1",
"Grammar": "E1",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L1_A/Mesh/SM_BLDG_CHJ_L1_A1_Entrance_01_N1.SM_BLDG_CHJ_L1_A1_Entrance_01_N1'",
"Props": {
"Group_Frosted": {
"Group_Type": "Frosted",
"Probability": 80,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Helper",
"var": "DW",
"Offset": [
-0.79251220703125,
-5.943798828125,
0.6017637252807617
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.3899999856948853,
2.3399999141693115
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"2": {
"Type": "Helper",
"var": "W",
"Offset": [
-0.792333984375,
-4.4440087890625,
0.6020094299316406
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.3899999856948853,
2.3424999713897705
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"3": {
"Type": "Helper",
"var": "W",
"Offset": [
-0.7916357421875,
-2.9462646484375,
0.6021380233764648
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.3924999237060547,
2.3424999713897705
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"4": {
"Type": "Helper",
"var": "W",
"Offset": [
-0.7923461914062501,
-1.4469970703125001,
0.6020194244384766
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
0.6324999928474426,
2.3424999713897705
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"5": {
"Type": "Helper",
"var": "DL",
"Offset": [
-0.72957763671875,
-7.0751611328125,
0.14621051788330078
],
"Rotation": [
0.0,
-0.0,
-1.8040246963500952
],
"Scale": [
1.0,
0.9950000047683716,
2.567499876022339
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
},
"6": {
"Type": "Helper",
"var": "DR",
"Offset": [
-0.756923828125,
-8.1620068359375,
0.14621021270751952
],
"Rotation": [
-0.0,
0.0,
2.1963500976562504
],
"Scale": [
1.0,
1.0,
2.569999933242798
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Sticker/Mesh/SM_BLDG_Prop_Frosted_Helper_A01_N1.SM_BLDG_Prop_Frosted_Helper_A01_N1'"
}
}
},
"Group_Sign01": {
"Group_Type": "Signage",
"Probability": 25,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Wall",
"var": "A",
"Offset": [
-0.1215087890625,
-0.1794384765625,
4.26518798828125
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
1.2000000476837158,
1.2000000476837158,
1.2000000476837158
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Lamp/Mesh/SM_BLDG_Prop_Lamp_Wall_A01_N1.SM_BLDG_Prop_Lamp_Wall_A01_N1'"
},
"2": {
"Type": "Sign",
"var": "E",
"Offset": [
-0.11951904296875,
-0.18562011718750002,
3.912572326660156
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.2999999523162842,
1.2999999523162842,
1.2999999523162842
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_E01_N1.SM_BLDG_Prop_BA_Sign_E01_N1'"
}
}
},
"Group_Sign02": {
"Group_Type": "Signage",
"Probability": 25,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Wall",
"var": "A",
"Offset": [
-0.1215087890625,
-8.80353515625,
4.26518798828125
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
1.2000000476837158,
1.2000000476837158,
1.2000000476837158
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/Kit_Prop_Lamp/Mesh/SM_BLDG_Prop_Lamp_Wall_A01_N1.SM_BLDG_Prop_Lamp_Wall_A01_N1'"
},
"2": {
"Type": "Sign",
"var": "E",
"Offset": [
-0.11951904296875,
-8.809716796875,
3.912572326660156
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.2999999523162842,
1.2999999523162842,
1.2999999523162842
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_E01_N1.SM_BLDG_Prop_BA_Sign_E01_N1'"
}
}
},
"Group_Small_Sign": {
"Group_Type": "Signage",
"Probability": 75,
"MaxLimit": 10,
"Anchors": {
"1": {
"Type": "Sign",
"var": "C",
"Offset": [
-0.7507299804687501,
-5.9752978515625,
2.2781689453125002
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
0.75,
0.7499999403953552,
0.7499999403953552
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Sign_C01_N1.SM_BLDG_Prop_BA_Sign_C01_N1'"
},
"2": {
"Type": "Awning",
"var": "B",
"Offset": [
-0.766884765625,
-7.124921875,
3.040762939453125
],
"Rotation": [
-0.0,
0.0,
90.00012207031251
],
"Scale": [
0.800000011920929,
0.800000011920929,
0.800000011920929
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Awning_B01_N1.SM_BLDG_Prop_BA_Awning_B01_N1'"
}
}
},
"Group_Large_Sign": {
"Group_Type": "Signage",
"Probability": 15,
"MaxLimit": 5,
"Anchors": {
"1": {
"Type": "Ceiling",
"var": "A",
"Offset": [
-0.484912109375,
-4.5057568359375,
5.417702026367188
],
"Rotation": [
-0.0,
0.0,
90.00000000000001
],
"Scale": [
1.5,
1.5,
1.5
],
"AssetRef": "StaticMesh'/Game/Prop/BLDG/B/Kit_Prop_BA/Mesh/SM_BLDG_Prop_BA_Ceiling_A01_N1.SM_BLDG_Prop_BA_Ceiling_A01_N1'"
}
}
},
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A1",
"var": "E",
"Offset": [
0.0,
-9.0,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L1_A/decal/SM_BLDG_CHJ_L1_A1_Entrance_01_N1_decal.SM_BLDG_CHJ_L1_A1_Entrance_01_N1_decal'"
}
}
}
}
},
"W1": {
"Mod_Dim": [
1.5,
7.5
],
"HasWindow": 1,
"Offset": [
0.0,
1.5,
0.0
],
"Name": "L1_A1_Wall_1",
"Grammar": "W1",
"Level": 1,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L1_A/Mesh/SM_BLDG_CHJ_L1_A1_Wall_01_N1.SM_BLDG_CHJ_L1_A1_Wall_01_N1'",
"Props": {
"Group_Decals": {
"Group_Type": "ground_decal",
"Probability": 100,
"MaxLimit": 50,
"Anchors": {
"1": {
"Type": "A1",
"var": "W",
"Offset": [
0.0,
-1.5,
0.03
],
"Rotation": [
-0.0,
-0.0,
-0.0
],
"Scale": [
1.0,
1.0,
1.0
],
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L1_A/decal/SM_BLDG_CHJ_L1_A1_Wall_01_N1_decal.SM_BLDG_CHJ_L1_A1_Wall_01_N1_decal'"
}
}
}
}
}
},
"2": {
"C_E": {
"Mod_Dim": [
0.25,
4.0
],
"Name": "L2_A1_CornerEx_1",
"Grammar": "C_E",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L2_A/Mesh/SM_BLDG_CHJ_L2_A1_CornerEx_01_N1.SM_BLDG_CHJ_L2_A1_CornerEx_01_N1'"
},
"C_I": {
"Mod_Dim": [
1.5,
4.0
],
"HasWindow": 1,
"Name": "L2_A1_CornerIn_1",
"Grammar": "C_I",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L2_A/Mesh/SM_BLDG_CHJ_L2_A1_CornerIn_01_N1.SM_BLDG_CHJ_L2_A1_CornerIn_01_N1'"
},
"C_IL": {
"Mod_Dim": [
1.5,
4.0
],
"HasWindow": 1,
"Name": "L2_A1_CornerInL_1",
"Grammar": "C_IL",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L2_A/Mesh/SM_BLDG_CHJ_L2_A1_CornerInL_01_N1.SM_BLDG_CHJ_L2_A1_CornerInL_01_N1'"
},
"C_IR": {
"Mod_Dim": [
1.5,
4.0
],
"HasWindow": 1,
"Name": "L2_A1_CornerInR_1",
"Grammar": "C_IR",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L2_A/Mesh/SM_BLDG_CHJ_L2_A1_CornerInR_01_N1.SM_BLDG_CHJ_L2_A1_CornerInR_01_N1'"
},
"C_SL": {
"Mod_Dim": [
0.25,
4.0
],
"Offset": [
0.0,
0.25,
0.0
],
"Name": "L2_A1_CornerExL_1",
"Grammar": "C_SL",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L2_A/Mesh/SM_BLDG_CHJ_L2_A1_CornerExL_01_N1.SM_BLDG_CHJ_L2_A1_CornerExL_01_N1'"
},
"C_SR": {
"Mod_Dim": [
0.25,
4.0
],
"Name": "L2_A1_CornerExR_1",
"Grammar": "C_SR",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L2_A/Mesh/SM_BLDG_CHJ_L2_A1_CornerExR_01_N1.SM_BLDG_CHJ_L2_A1_CornerExR_01_N1'"
},
"W1": {
"Mod_Dim": [
1.5,
4.0
],
"HasWindow": 1,
"Offset": [
0.0,
1.5,
0.0
],
"Name": "L2_A1_Wall_1",
"Grammar": "W1",
"Level": 2,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L2_A/Mesh/SM_BLDG_CHJ_L2_A1_Wall_01_N1.SM_BLDG_CHJ_L2_A1_Wall_01_N1'"
}
},
"3": {
"C_E": {
"Mod_Dim": [
0.25,
1.0
],
"Name": "L3_A1_CornerEx_1",
"Grammar": "C_E",
"Level": 3,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L3_A/Mesh/SM_BLDG_CHJ_L3_A1_CornerEx_01_N1.SM_BLDG_CHJ_L3_A1_CornerEx_01_N1'"
},
"C_I": {
"Mod_Dim": [
1.5,
1.0
],
"Name": "L3_A1_CornerIn_1",
"Grammar": "C_I",
"Level": 3,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L3_A/Mesh/SM_BLDG_CHJ_L3_A1_CornerIn_01_N1.SM_BLDG_CHJ_L3_A1_CornerIn_01_N1'"
},
"C_IL": {
"Mod_Dim": [
1.5,
1.0
],
"Name": "L3_A1_CornerInL_1",
"Grammar": "C_IL",
"Level": 3,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L3_A/Mesh/SM_BLDG_CHJ_L3_A1_CornerInL_01_N1.SM_BLDG_CHJ_L3_A1_CornerInL_01_N1'"
},
"C_IR": {
"Mod_Dim": [
1.5,
1.0
],
"Name": "L3_A1_CornerInR_1",
"Grammar": "C_IR",
"Level": 3,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L3_A/Mesh/SM_BLDG_CHJ_L3_A1_CornerInR_01_N1.SM_BLDG_CHJ_L3_A1_CornerInR_01_N1'"
},
"C_SL": {
"Mod_Dim": [
0.25,
1.0
],
"Offset": [
0.0,
0.25,
0.0
],
"Name": "L3_A1_CornerExL_1",
"Grammar": "C_SL",
"Level": 3,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L3_A/Mesh/SM_BLDG_CHJ_L3_A1_CornerExL_01_N1.SM_BLDG_CHJ_L3_A1_CornerExL_01_N1'"
},
"C_SR": {
"Mod_Dim": [
0.25,
1.0
],
"Name": "L3_A1_CornerExR_1",
"Grammar": "C_SR",
"Level": 3,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L3_A/Mesh/SM_BLDG_CHJ_L3_A1_CornerExR_01_N1.SM_BLDG_CHJ_L3_A1_CornerExR_01_N1'"
},
"W1": {
"Mod_Dim": [
1.5,
1.0
],
"HasWindow": 1,
"Offset": [
0.0,
1.5,
0.0
],
"Name": "L3_A1_Wall_1",
"Grammar": "W1",
"Level": 3,
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L3_A/Mesh/SM_BLDG_CHJ_L3_A1_Wall_01_N1.SM_BLDG_CHJ_L3_A1_Wall_01_N1'"
}
}
},
"Levels": {
"1": {
"LevelNum": 1,
"Height": 7.5,
"F0": [
"C1|(W1)*|[E1-W1]|(W1)*|C1",
"C1|(W1)*|C1",
"C1|(W1)*|[E1-W1]|(W1)*|[E1-W1]|(W1)*|C1"
],
"Topper": 3,
"Alignment_Level": 2
},
"2": {
"LevelNum": 2,
"Height": 4.0,
"F0": [
"C1|(W1)*|[W1-W1-W1-W1-W1-W1]|(W1)*|C1",
"C1|(W1)*|C1",
"C1|(W1)*|[W1-W1-W1-W1-W1-W1]|(W1)*|[W1-W1-W1-W1-W1-W1]|(W1)*|C1"
],
"Repeat": 1,
"Topper": 3,
"Alignment_Level": 2
},
"3": {
"LevelNum": 3,
"Height": 1.0,
"F0": [
"C1|(W1)*|[W1-W1-W1-W1-W1-W1]|(W1)*|C1",
"C1|(W1)*|C1",
"C1|(W1)*|[W1-W1-W1-W1-W1-W1]|(W1)*|[W1-W1-W1-W1-W1-W1]|(W1)*|C1"
],
"Alignment_Level": 2
}
},
"mirrorPivot": 0,
"minWallWidth": "8",
"minBldgHeight": "15",
"maxBldgHeight": "2000",
"Roof_Inset": 0.25,
"Roof_Offset": 0.15000000596046448,
"SubRoof_Inset": 0.25,
"SubRoof_Offset": 0.10000000149011612,
"LevelsGrammar": {
"0": [
1,
2
],
"1": [
2
],
"2": [
2
]
}
}
}