ralpha-assets/Content/Building/Material/Window/Texture/RoomInteriors/Interiors
jamestagg 67e39e7210 Add Matrix city buildings batch 2: CH types A-I, NY, SF variants
~5,300 building assets including all CH building types,
New York and San Francisco building variants, roof and window materials

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 17:35:32 -07:00
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bedroom1x1x1a_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
bedroom1x1x1a_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
bedroom1x1x1b_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
bedroom1x1x1b_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
bedroom1x1x1c_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
bedroom1x1x1c_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
bedroom3x3x1a_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
bedroom3x3x1a_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
black1x1x1_Capture.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
black1x1x1_Depth.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
livingRoom1x1x1a_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
livingRoom1x1x1a_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
livingRoom1x1x1b_CaptureBG.uasset Add Matrix city buildings batch 2: CH types A-I, NY, SF variants 2026-03-12 17:35:32 -07:00
livingRoom1x1x1b_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
livingRoom1x1x1b_DepthBG.uasset Add Matrix city buildings batch 2: CH types A-I, NY, SF variants 2026-03-12 17:35:32 -07:00
livingRoom1x1x1b_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
livingRoom2x2x1a_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
livingRoom2x2x1a_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
livingRoom2x2x1b_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
livingRoom2x2x1b_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
lobby2x2x1a_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
lobby2x2x1a_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
lobby2x2x1b_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
lobby2x2x1b_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
lobby2x2x1c_CaptureFG.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
lobby2x2x1c_DepthFG.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
lobby3x3x1a_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
lobby3x3x1a_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
lobby3x3x3b_CaptureBG.uasset Add Matrix city buildings batch 2: CH types A-I, NY, SF variants 2026-03-12 17:35:32 -07:00
lobby3x3x3b_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
lobby3x3x3b_DepthBG.uasset Add Matrix city buildings batch 2: CH types A-I, NY, SF variants 2026-03-12 17:35:32 -07:00
lobby3x3x3b_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
lobby3x3x3c_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
lobby3x3x3c_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
lobby4x4x2a_CaptureFG.uasset Add Matrix city buildings batch 2: CH types A-I, NY, SF variants 2026-03-12 17:35:32 -07:00
lobby4x4x2a_DepthFG.uasset Add Matrix city buildings batch 2: CH types A-I, NY, SF variants 2026-03-12 17:35:32 -07:00
office1x1x1b_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office1x1x1b_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office1x1x1c_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office1x1x1c_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office1x1x1d_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office1x1x1d_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office1x1x1e_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office1x1x1e_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office2x2x1a_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office2x2x1a_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office2x2x1b_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office2x2x1b_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office2x2x1c_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office2x2x1c_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office2x2x1f_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office2x2x1f_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office3x3x1a_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office3x3x1a_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office3x3x1b_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
office3x3x1b_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
restaurant1x1x1a_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
restaurant1x1x1a_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
restaurant1x1x1b_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
restaurant1x1x1b_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
restaurant1x1x1c_CaptureBG.uasset Add Matrix city buildings batch 2: CH types A-I, NY, SF variants 2026-03-12 17:35:32 -07:00
restaurant1x1x1c_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
restaurant1x1x1c_DepthBG.uasset Add Matrix city buildings batch 2: CH types A-I, NY, SF variants 2026-03-12 17:35:32 -07:00
restaurant1x1x1c_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
restaurant2x2x1a_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
restaurant2x2x1a_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
restaurant2x2x2a_CaptureFG.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
restaurant2x2x2a_DepthFG.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
supermarket1x1x1a_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
supermarket1x1x1a_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
supermarket1x1x1b_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
supermarket1x1x1b_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
supermarket1x1x1c_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
supermarket1x1x1c_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
supermarket2x2x1a_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
supermarket2x2x1a_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
supermarket3x3x1a_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
supermarket3x3x1a_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
supermarket3x3x3b_CaptureBG.uasset Add Matrix city buildings batch 2: CH types A-I, NY, SF variants 2026-03-12 17:35:32 -07:00
supermarket3x3x3b_CaptureFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
supermarket3x3x3b_DepthBG.uasset Add Matrix city buildings batch 2: CH types A-I, NY, SF variants 2026-03-12 17:35:32 -07:00
supermarket3x3x3b_DepthFG.uasset Add Matrix city structure: buildings, lighting, materials, textures, props 2026-03-12 15:07:04 -07:00
supermarket4x4x2a_CaptureBG.uasset Add Matrix city buildings batch 2: CH types A-I, NY, SF variants 2026-03-12 17:35:32 -07:00
supermarket4x4x2a_CaptureFG.uasset Add Matrix city buildings batch 2: CH types A-I, NY, SF variants 2026-03-12 17:35:32 -07:00
supermarket4x4x2a_DepthBG.uasset Add Matrix city buildings batch 2: CH types A-I, NY, SF variants 2026-03-12 17:35:32 -07:00
supermarket4x4x2a_DepthFG.uasset Add Matrix city buildings batch 2: CH types A-I, NY, SF variants 2026-03-12 17:35:32 -07:00