ralpha-assets/Content/Character/Player/Female/Anims/Locomotion
jamestagg 6bc508352a Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay
Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom
bindings, Environment, Gameplay, Input, Lookdev, UI, additional
Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:14:55 -07:00
..
AimOffsets Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
BS_FP_Idle_CrowdReacts.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_Breaks_AdjustGlasses.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_Breaks_LookAround_RightToLeft.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_IdleBase.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_Idle_CrowdReact_Left.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_Idle_CrowdReact_Right.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_IntroAnim_Montage.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_JogLean_B.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_JogLean_C.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_JogLean_F.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_JogLean_L.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_JogLean_R.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_JogLeans.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_JogStart_F_0_rf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_JogStart_F_90L.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_JogStart_F_90R.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_JogStart_F_180L.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_JogStart_F_180R.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_JogStop_Abrupt_rf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_JogStop_F_Lf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_Jog_F.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_Jog_F_StepDown_lf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_Jog_F_StepDown_rf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_Jog_F_StepUp_lf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_Jog_F_StepUp_rf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_Jog_F_to_Walk_F_lf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_Jog_F_to_Walk_F_rf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_WalkLean_L.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_WalkLean_R.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_WalkLeans.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_WalkStart_F_0_rf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_WalkStart_F_90L.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_WalkStart_F_90R.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_WalkStart_F_180L.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_WalkStart_F_180R.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_WalkStop_Abrupt_rf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_WalkStop_F_LowSpeed.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_WalkStop_F_lf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_WalkStop_F_rf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_Walk_F.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_Walk_F_StepDown_lf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_Walk_F_StepDown_rf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_Walk_F_StepUp_lf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_Walk_F_StepUp_rf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_Walk_F_to_Jog_F_lf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00
FP_Walk_F_to_Jog_F_rf.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00