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MI_CrossWalk_Only.uasset
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Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment
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2026-03-12 17:36:52 -07:00 |
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MI_Prop_Glass.uasset
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Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment
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2026-03-12 17:36:52 -07:00 |
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MI_Prop_Metal.uasset
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Add Matrix city structure: buildings, lighting, materials, textures, props
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2026-03-12 15:07:04 -07:00 |
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MI_Prop_PackedRM.uasset
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Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment
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2026-03-12 17:36:52 -07:00 |
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MI_Prop_Plastic.uasset
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Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment
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2026-03-12 17:36:52 -07:00 |
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MI_StopLight_Crosswalk.uasset
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Add Matrix city structure: buildings, lighting, materials, textures, props
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2026-03-12 15:07:04 -07:00 |
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MI_StopLight_Only.uasset
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Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment
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2026-03-12 17:36:52 -07:00 |
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M_Attrib_Prop_Main.uasset
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Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment
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2026-03-12 17:36:52 -07:00 |
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M_Prop_FireEscapes.uasset
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Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay
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2026-03-12 15:14:55 -07:00 |
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M_Prop_Main.uasset
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Add Matrix city structure: buildings, lighting, materials, textures, props
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2026-03-12 15:07:04 -07:00 |
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M_Prop_NeonSigns.uasset
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Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment
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2026-03-12 17:36:52 -07:00 |
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M_Prop_Sample.uasset
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Add Matrix city structure: buildings, lighting, materials, textures, props
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2026-03-12 15:07:04 -07:00 |
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M_StopLight_Main.uasset
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Add Matrix city structure: buildings, lighting, materials, textures, props
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2026-03-12 15:07:04 -07:00 |