ralpha-assets/Content/Vehicle/vehCar_vehicle05/Texture
jamestagg 6bc508352a Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay
Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom
bindings, Environment, Gameplay, Input, Lookdev, UI, additional
Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:14:55 -07:00
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T_vehCar_vehicle05_AORM.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
T_vehCar_vehicle05_C.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
T_vehCar_vehicle05_Emissive.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
T_vehCar_vehicle05_Grime.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
T_vehCar_vehicle05_N.uasset Add Matrix city characters, crowd, vehicles, combat animations 2026-03-12 15:09:56 -07:00
T_vehCar_vehicle05_reverseLightMask.uasset Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay 2026-03-12 15:14:55 -07:00