ralpha-assets/RalphaData/presets/scene/template_empty.json

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{
"template_id": "Template_Empty",
"name": "Empty Template",
"description": "Bare minimum scene with sky and floor. Starting point for any custom scene.",
"umap_path": "/Game/Ralpha/Maps/Template_Empty",
"required_actors": [
{
"class": "SkyAtmosphere",
"label": "SkyAtmosphere",
"note": "Physical sky rendering"
},
{
"class": "SkyLight",
"label": "SkyLight",
"settings": {
"real_time_capture": true,
"intensity": 1.0
}
},
{
"class": "DirectionalLight",
"label": "Sun",
"settings": {
"mobility": "movable",
"intensity": 10.0,
"atmosphere_sun_light": true
}
},
{
"class": "StaticMeshActor",
"label": "Floor",
"mesh": "/Engine/BasicShapes/Plane",
"scale": [100, 100, 1],
"material": "/Game/Ralpha/Materials/M_Grid"
},
{
"class": "CineCameraActor",
"label": "MainCamera",
"settings": {
"current_focal_length": 35.0,
"current_aperture": 2.8
}
},
{
"class": "SceneCapture2D",
"label": "SceneCapture",
"settings": {
"texture_target_size": [1920, 1080],
"capture_source": "final_color_ldr"
}
}
],
"world_settings": {
"enable_world_bounds_checks": false,
"default_game_mode": null
},
"post_process": {
"auto_exposure": true,
"bloom": true,
"ambient_occlusion": true
},
"notes": "This template provides the absolute minimum for rendering. Add actors via MCP commands."
}