ralpha-assets/Plugins/RalphaPlugin/Source/RalphaCore/RalphaCore.Build.cs

60 lines
919 B
C#

// Copyright Ralpha Team. All Rights Reserved.
using UnrealBuildTool;
public class RalphaCore : ModuleRules
{
public RalphaCore(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.AddRange(
new string[] {
}
);
PrivateIncludePaths.AddRange(
new string[] {
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"Sockets",
"Networking",
"Json",
"JsonUtilities",
"RenderCore",
"Renderer",
"RHI",
"ImageWrapper",
"AssetRegistry",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Slate",
"SlateCore",
"CinematicCamera",
}
);
if (Target.bBuildEditor)
{
PrivateDependencyModuleNames.Add("UnrealEd");
}
DynamicallyLoadedModuleNames.AddRange(
new string[]
{
}
);
}
}