ralpha-assets/Config
jamestagg bf4420d8cb content: maps + catalogue + metahumans/materials + benchmark refs; gitignore run-artifacts
Real asset-repo content changes. Excludes 461MB output/ videos + *.bak/*.codex-backup (now gitignored). CesiumForUnreal left fully intact.
2026-06-21 08:16:53 -07:00
..
Windows Move UE project to repo root for standard structure 2026-01-27 15:12:56 -08:00
DefaultEditor.ini Add migrated content from Valley, ArchVis, and WesterTown 2026-01-27 19:13:35 -08:00
DefaultEditorPerProjectUserSettings.ini content: maps + catalogue + metahumans/materials + benchmark refs; gitignore run-artifacts 2026-06-21 08:16:53 -07:00
DefaultEditorSettings.ini Move UE project to repo root for standard structure 2026-01-27 15:12:56 -08:00
DefaultEngine.ini content: maps + catalogue + metahumans/materials + benchmark refs; gitignore run-artifacts 2026-06-21 08:16:53 -07:00
DefaultGame.ini Update project config, engine settings, and asset catalogue 2026-03-11 11:40:33 -07:00
DefaultInput.ini Add Brushify tropical, location levels, HDRIs, and RalphaWorld 2026-02-02 18:45:49 -08:00
DefaultLightmass.ini Move UE project to repo root for standard structure 2026-01-27 15:12:56 -08:00
DefaultVirtualProductionUtilities.ini Move UE project to repo root for standard structure 2026-01-27 15:12:56 -08:00