ralpha-assets/Plugins/CesiumForUnreal/Source/ThirdParty/include/ada/parser.h

54 lines
1.6 KiB
C++

/**
* @file parser.h
* @brief Definitions for the parser.
*/
#ifndef ADA_PARSER_H
#define ADA_PARSER_H
#include <optional>
#include <string_view>
#include "ada/encoding_type.h"
#include "ada/expected.h"
#include "ada/state.h"
/**
* @private
*/
namespace ada {
struct url_aggregator;
struct url;
} // namespace ada
/**
* @namespace ada::parser
* @brief Includes the definitions for supported parsers
*/
namespace ada::parser {
/**
* Parses a url. The parameter user_input is the input to be parsed:
* it should be a valid UTF-8 string. The parameter base_url is an optional
* parameter that can be used to resolve relative URLs. If the base_url is
* provided, the user_input is resolved against the base_url.
*/
template <typename result_type = ada::url_aggregator>
result_type parse_url(std::string_view user_input,
const result_type* base_url = nullptr);
extern template url_aggregator parse_url<url_aggregator>(
std::string_view user_input, const url_aggregator* base_url);
extern template url parse_url<url>(std::string_view user_input,
const url* base_url);
template <typename result_type = ada::url_aggregator, bool store_values = true>
result_type parse_url_impl(std::string_view user_input,
const result_type* base_url = nullptr);
extern template url_aggregator parse_url_impl<url_aggregator>(
std::string_view user_input, const url_aggregator* base_url);
extern template url parse_url_impl<url>(std::string_view user_input,
const url* base_url);
} // namespace ada::parser
#endif // ADA_PARSER_H