Commit Graph

6 Commits

Author SHA1 Message Date
jamestagg 1242159c47 Add more Megascans surfaces, MSPresets, substrate, custom, audio
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-16 10:26:02 -07:00
jamestagg 2f241c5286 Add Electric Dreams assets: Megascans, audio, FX, substrate, meshes
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-16 10:04:05 -07:00
jamestagg cd7810e1e1 Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment
Props, Megascans surfaces, materials, additional audio,
effects, vehicle variants, environment, textures, MSPresets,
road assets, HDA

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 17:36:52 -07:00
jamestagg 6bc508352a Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay
Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom
bindings, Environment, Gameplay, Input, Lookdev, UI, additional
Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:14:55 -07:00
jamestagg 9a6725b3b9 Add Matrix city audio assets
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:08:11 -07:00
jamestagg 4942a44763 Add migrated content from Valley, ArchVis, and WesterTown
- AncientContent: Megascans rocks, foliage, terrain from Valley of the Ancients
- ArchVis: Architectural visualization assets
- WesterTown: Western desert town environment
- Audio, Blueprints, BroadcastStudio, KiteDemo content
- New room maps and water plane assets
- FAB shopping list for future downloads

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-27 19:13:35 -08:00