Commit Graph

4 Commits

Author SHA1 Message Date
jamestagg a568b60783 Add material assignment commands for runtime material control
- Add set_actor_material command to apply existing materials to actors
- Add set_actor_simple_material command to create dynamic materials
  with customizable base color, metallic, and roughness properties
- Enables water-like reflective surfaces without pre-made assets

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-15 21:06:04 -06:00
jamestagg 0a9ce7b371 Add setup_scene command for automated scene setup
The setup_scene command creates all required actors for rendering control:
- PostProcessVolume (unbound, with auto-exposure override)
- DirectionalLight (sun)
- SkyLight
- ExponentialHeightFog
- CineCameraActor

This allows full AI control without manual UE5 setup.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-14 17:22:39 -06:00
jamestagg bc15fac02e Auto-start MCP server + editor config updates 2026-01-14 17:09:00 -06:00
jamestagg 8a4b9a3f06 Initial UE5 project with RalphaPlugin
- UE5.7 project configured with LFS for binary assets
- RalphaPlugin for MCP-based AI rendering control
- Ready for content creation

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-14 16:35:00 -06:00