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4 Commits

Author SHA1 Message Date
jamestagg 1f545ee6f1 Add 30 missing Houdini building definition files (.bdf)
Manually copied from CitySample — UE migration tool skips non-UE file types

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 19:46:08 -07:00
jamestagg 34535aebde Add Matrix city Environment assets (re-migrated)
2,154 Environment files that were missing from the initial
CitySample migration which failed at ~91% completion

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 19:42:16 -07:00
jamestagg cd7810e1e1 Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment
Props, Megascans surfaces, materials, additional audio,
effects, vehicle variants, environment, textures, MSPresets,
road assets, HDA

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 17:36:52 -07:00
jamestagg 67e39e7210 Add Matrix city buildings batch 2: CH types A-I, NY, SF variants
~5,300 building assets including all CH building types,
New York and San Francisco building variants, roof and window materials

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 17:35:32 -07:00
14732 changed files with 125588 additions and 0 deletions

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