ralpha-assets/Plugins/CesiumForUnreal/Source/CesiumRuntime/Private/CesiumCompat.cpp

32 lines
1.0 KiB
C++

#include "CesiumCompat.h"
#include "CesiumCommon.h"
#include "Materials/MaterialRelevance.h"
FSceneInterfaceWrapper::FSceneInterfaceWrapper(
FSceneInterface* InSceneInterface) {
#if ENGINE_VERSION_5_7_OR_HIGHER
this->ShaderPlatform = InSceneInterface->GetShaderPlatform();
#endif
this->RHIFeatureLevelType = InSceneInterface->GetFeatureLevel();
}
FMaterialRelevance FSceneInterfaceWrapper::GetMaterialRelevance(
UMeshComponent* InMeshComponent) const {
#if ENGINE_VERSION_5_7_OR_HIGHER
return InMeshComponent->GetMaterialRelevance(this->ShaderPlatform);
#else
return InMeshComponent->GetMaterialRelevance(this->RHIFeatureLevelType);
#endif
}
void ALevelInstance_SetDesiredRuntimeBehavior(
ALevelInstance* Instance,
ELevelInstanceRuntimeBehavior RuntimeBehavior) {
#if WITH_EDITORONLY_DATA && ENGINE_VERSION_5_7_OR_HIGHER
Instance->SetDesiredRuntimeBehavior(RuntimeBehavior);
#elif WITH_EDITORONLY_DATA
Instance->DesiredRuntimeBehavior = RuntimeBehavior;
#endif
}