Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom bindings, Environment, Gameplay, Input, Lookdev, UI, additional Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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| .. | ||
| PP_SFX_3D_Vehicle_Engine.uasset | ||
| PP_SFX_Foley_NPC_Clothing.uasset | ||
| PP_SFX_Foley_NPC_Footsteps.uasset | ||
| PP_SFX_Foley_Player.uasset | ||
| PP_SFX_Vehicle.uasset | ||
| PP_SFX_Vehicle_Destruction.uasset | ||
| PP_Sandbox_Amb_Env.uasset | ||
| PP_Sandbox_Amb_Veh.uasset | ||
| PP_Sandbox_Amb_Vox.uasset | ||
| PP_SlowMo.uasset | ||
| PP_UI.uasset | ||