jamestagg
2a596d0f35
Add rope bridge, new maps, imported meshes, training sets, benchmark
...
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-17 10:27:40 -07:00
jamestagg
cee25cf760
Add Virtual Set and Virtual Studio Kit assets
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-16 13:01:07 -07:00
jamestagg
1242159c47
Add more Megascans surfaces, MSPresets, substrate, custom, audio
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-16 10:26:02 -07:00
jamestagg
2f241c5286
Add Electric Dreams assets: Megascans, audio, FX, substrate, meshes
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-16 10:04:05 -07:00
jamestagg
6e9a9d5ea3
Add Smugglers Cove, RockHair, HoloDisplay, Boats, new textures and materials
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-15 22:00:41 -07:00
jamestagg
e59cb4d995
cave
2026-03-15 16:31:21 -07:00
jamestagg
724fad975f
Add Hillside demo, Tiki Island, ExternalAssets, Megascans, MSPresets, Cinematics
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-15 14:44:47 -07:00
jamestagg
375be8972d
misc buildings
2026-03-13 10:07:36 -07:00
jamestagg
1f545ee6f1
Add 30 missing Houdini building definition files (.bdf)
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Manually copied from CitySample — UE migration tool skips non-UE file types
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 19:46:08 -07:00
jamestagg
34535aebde
Add Matrix city Environment assets (re-migrated)
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2,154 Environment files that were missing from the initial
CitySample migration which failed at ~91% completion
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 19:42:16 -07:00
jamestagg
cd7810e1e1
Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment
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Props, Megascans surfaces, materials, additional audio,
effects, vehicle variants, environment, textures, MSPresets,
road assets, HDA
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 17:36:52 -07:00
jamestagg
67e39e7210
Add Matrix city buildings batch 2: CH types A-I, NY, SF variants
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~5,300 building assets including all CH building types,
New York and San Francisco building variants, roof and window materials
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 17:35:32 -07:00
jamestagg
6bc508352a
Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay
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Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom
bindings, Environment, Gameplay, Input, Lookdev, UI, additional
Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:14:55 -07:00
jamestagg
e535d779a6
Add Matrix city maps, effects, first person, external actors/objects
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:11:05 -07:00
jamestagg
c9753f13cf
Add Matrix city characters, crowd, vehicles, combat animations
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:09:56 -07:00
jamestagg
9a6725b3b9
Add Matrix city audio assets
...
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:08:11 -07:00
jamestagg
942d47f3de
Add Matrix city structure: buildings, lighting, materials, textures, props
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:07:04 -07:00
jamestagg
ae8c65f4ed
Add 20 asset packs: ScienceLab, RuralAustralia, Downtown West, and more
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ScienceLab, Roadside Construction, RuralAustralia, PN WildBerries,
PN Pandanus, PN GroundFoliage, PN FoliageCollection, BrackenFern,
Nimikko WesternTown, MSPresets, LP GenericProps, LowerSector,
KitchenAssets, Japanese Furniture Modern, Free Furniture Pack,
European Beech, EF Grounds, Dynamic Laser System, Downtown West, Bunker
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 17:30:47 -07:00
jamestagg
e44aeffe8d
Add Factory Pack, Dead Hills Landscape, Automotive Materials
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 16:50:02 -07:00
jamestagg
81e75898f0
Add CAA Snow, Platformer Underworld, new brain maps, update catalogue
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 16:16:38 -07:00
jamestagg
02e5d94ca3
Add London environment and Brushify additions
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 14:18:59 -07:00
jamestagg
6a6f79a601
Add asset packs: Yucca, Stylized Log Cabin, Office Pack, Cookies
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 14:18:05 -07:00
jamestagg
436cd7202b
Add misc files: cinematics, screenshots, catalogue variants, extras
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Kitchen volume screenshots, Cat.png, asset packs doc,
Cinematics, Developers, Generated folders, Extra,
and catalogue backup/knowledge files
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 11:45:06 -07:00
jamestagg
a8e9172e60
Add Cesium for Unreal plugin and settings
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 11:44:42 -07:00
jamestagg
b91cc33360
Add new maps: brain iterations, sunset tests, Paris, pasta demos
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~228 new map files including brain_* generation iterations,
sunset test variants, Paris, spaghetti/pasta demos, render tests,
and Brushify tropical maps
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 11:44:08 -07:00
jamestagg
09e97da25d
Add imported meshes: tile assets and food models
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~150 tile meshes and carbonara/pasta food models (bitten forkful,
boiling pot, fork with pasta, pancetta, parmesan, plated carbonara,
raw eggs, raw spaghetti, sizzling pan)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 11:43:50 -07:00
jamestagg
b0e000961f
Add new marketplace asset packs
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AdvancedGlassPack, Animalia, CityPark, Iceland Environment,
KitchenCombo, Megaplant Library, OldFurniturePack, Paris,
RestaurantScene, SubstrateMaterials, UltimateRealisticVegetables,
UltraDynamicSky, London Plane Tree
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 11:43:26 -07:00
jamestagg
eb3d544200
Update existing materials, maps, and mesh assets
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 11:41:42 -07:00
jamestagg
28ebb24f70
massive Asset Dump increased usage
2026-03-11 10:16:23 -07:00
jamestagg
95808c6cd3
Add Brushify tropical, location levels, HDRIs, and RalphaWorld
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- Brushify tropical maps and assets
- Location levels: Balcony, Room, NeonCyber, RoomNight
- HDRI collection (4K)
- RalphaWorld and waterfall maps
- Config updates
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-02 18:45:49 -08:00
jamestagg
56aa6b5335
Add AncientContent assets
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-28 01:38:50 -08:00
jamestagg
4942a44763
Add migrated content from Valley, ArchVis, and WesterTown
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- AncientContent: Megascans rocks, foliage, terrain from Valley of the Ancients
- ArchVis: Architectural visualization assets
- WesterTown: Western desert town environment
- Audio, Blueprints, BroadcastStudio, KiteDemo content
- New room maps and water plane assets
- FAB shopping list for future downloads
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-27 19:13:35 -08:00
jamestagg
7f0526de0e
Move UE project to repo root for standard structure
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- Move Ralpha.uproject to root
- Move Config/, Content/, Plugins/ to root
- Fixes Epic Launcher project detection
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-27 15:12:56 -08:00