Commit Graph

33 Commits

Author SHA1 Message Date
jamestagg 2a596d0f35 Add rope bridge, new maps, imported meshes, training sets, benchmark
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-17 10:27:40 -07:00
jamestagg cee25cf760 Add Virtual Set and Virtual Studio Kit assets
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-16 13:01:07 -07:00
jamestagg 1242159c47 Add more Megascans surfaces, MSPresets, substrate, custom, audio
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-16 10:26:02 -07:00
jamestagg 2f241c5286 Add Electric Dreams assets: Megascans, audio, FX, substrate, meshes
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-16 10:04:05 -07:00
jamestagg 6e9a9d5ea3 Add Smugglers Cove, RockHair, HoloDisplay, Boats, new textures and materials
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-15 22:00:41 -07:00
jamestagg e59cb4d995 cave 2026-03-15 16:31:21 -07:00
jamestagg 724fad975f Add Hillside demo, Tiki Island, ExternalAssets, Megascans, MSPresets, Cinematics
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-15 14:44:47 -07:00
jamestagg 375be8972d misc buildings 2026-03-13 10:07:36 -07:00
jamestagg 1f545ee6f1 Add 30 missing Houdini building definition files (.bdf)
Manually copied from CitySample — UE migration tool skips non-UE file types

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 19:46:08 -07:00
jamestagg 34535aebde Add Matrix city Environment assets (re-migrated)
2,154 Environment files that were missing from the initial
CitySample migration which failed at ~91% completion

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 19:42:16 -07:00
jamestagg cd7810e1e1 Add Matrix city props, Megascans, materials, audio, effects, vehicles, environment
Props, Megascans surfaces, materials, additional audio,
effects, vehicle variants, environment, textures, MSPresets,
road assets, HDA

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 17:36:52 -07:00
jamestagg 67e39e7210 Add Matrix city buildings batch 2: CH types A-I, NY, SF variants
~5,300 building assets including all CH building types,
New York and San Francisco building variants, roof and window materials

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 17:35:32 -07:00
jamestagg 6bc508352a Add Matrix city catch-up: more buildings, crowd, vehicles, environment, UI, gameplay
Additional Building types (CH/A-I, NY, SF), more Crowd hair/groom
bindings, Environment, Gameplay, Input, Lookdev, UI, additional
Audio, Vehicle variants, AI, broken glass assets, Megascans surfaces

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:14:55 -07:00
jamestagg e535d779a6 Add Matrix city maps, effects, first person, external actors/objects
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:11:05 -07:00
jamestagg c9753f13cf Add Matrix city characters, crowd, vehicles, combat animations
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:09:56 -07:00
jamestagg 9a6725b3b9 Add Matrix city audio assets
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:08:11 -07:00
jamestagg 942d47f3de Add Matrix city structure: buildings, lighting, materials, textures, props
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 15:07:04 -07:00
jamestagg ae8c65f4ed Add 20 asset packs: ScienceLab, RuralAustralia, Downtown West, and more
ScienceLab, Roadside Construction, RuralAustralia, PN WildBerries,
PN Pandanus, PN GroundFoliage, PN FoliageCollection, BrackenFern,
Nimikko WesternTown, MSPresets, LP GenericProps, LowerSector,
KitchenAssets, Japanese Furniture Modern, Free Furniture Pack,
European Beech, EF Grounds, Dynamic Laser System, Downtown West, Bunker

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 17:30:47 -07:00
jamestagg e44aeffe8d Add Factory Pack, Dead Hills Landscape, Automotive Materials
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 16:50:02 -07:00
jamestagg 81e75898f0 Add CAA Snow, Platformer Underworld, new brain maps, update catalogue
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 16:16:38 -07:00
jamestagg 02e5d94ca3 Add London environment and Brushify additions
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 14:18:59 -07:00
jamestagg 6a6f79a601 Add asset packs: Yucca, Stylized Log Cabin, Office Pack, Cookies
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 14:18:05 -07:00
jamestagg 436cd7202b Add misc files: cinematics, screenshots, catalogue variants, extras
Kitchen volume screenshots, Cat.png, asset packs doc,
Cinematics, Developers, Generated folders, Extra,
and catalogue backup/knowledge files

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 11:45:06 -07:00
jamestagg a8e9172e60 Add Cesium for Unreal plugin and settings
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 11:44:42 -07:00
jamestagg b91cc33360 Add new maps: brain iterations, sunset tests, Paris, pasta demos
~228 new map files including brain_* generation iterations,
sunset test variants, Paris, spaghetti/pasta demos, render tests,
and Brushify tropical maps

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 11:44:08 -07:00
jamestagg 09e97da25d Add imported meshes: tile assets and food models
~150 tile meshes and carbonara/pasta food models (bitten forkful,
boiling pot, fork with pasta, pancetta, parmesan, plated carbonara,
raw eggs, raw spaghetti, sizzling pan)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 11:43:50 -07:00
jamestagg b0e000961f Add new marketplace asset packs
AdvancedGlassPack, Animalia, CityPark, Iceland Environment,
KitchenCombo, Megaplant Library, OldFurniturePack, Paris,
RestaurantScene, SubstrateMaterials, UltimateRealisticVegetables,
UltraDynamicSky, London Plane Tree

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 11:43:26 -07:00
jamestagg eb3d544200 Update existing materials, maps, and mesh assets
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 11:41:42 -07:00
jamestagg 28ebb24f70 massive Asset Dump increased usage 2026-03-11 10:16:23 -07:00
jamestagg 95808c6cd3 Add Brushify tropical, location levels, HDRIs, and RalphaWorld
- Brushify tropical maps and assets
- Location levels: Balcony, Room, NeonCyber, RoomNight
- HDRI collection (4K)
- RalphaWorld and waterfall maps
- Config updates

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-02 18:45:49 -08:00
jamestagg 56aa6b5335 Add AncientContent assets
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-28 01:38:50 -08:00
jamestagg 4942a44763 Add migrated content from Valley, ArchVis, and WesterTown
- AncientContent: Megascans rocks, foliage, terrain from Valley of the Ancients
- ArchVis: Architectural visualization assets
- WesterTown: Western desert town environment
- Audio, Blueprints, BroadcastStudio, KiteDemo content
- New room maps and water plane assets
- FAB shopping list for future downloads

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-27 19:13:35 -08:00
jamestagg 7f0526de0e Move UE project to repo root for standard structure
- Move Ralpha.uproject to root
- Move Config/, Content/, Plugins/ to root
- Fixes Epic Launcher project detection

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-27 15:12:56 -08:00