Add 30 missing Houdini building definition files (.bdf)
Manually copied from CitySample — UE migration tool skips non-UE file types Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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{
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"Type": "CityEconomy",
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"Author": "Votch Levi",
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"LastChanged": "022521",
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"Version": 1.1,
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"Buildings": {
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"SFA": {
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"wealthiness": 8,
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"age": 4,
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"business": 8,
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"commercial": 5,
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"residence": 1,
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"industrial": 0,
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"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFSFA_primary.bdf",
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"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
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"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"],
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"fireEscapeMaterials": ["MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Black_Repeat.MI_FireEscapes_Black_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Brown_Repeat.MI_FireEscapes_Brown_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Default_Repeat.MI_FireEscapes_Default_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Gray_Repeat.MI_FireEscapes_Gray_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Green_Repeat.MI_FireEscapes_Green_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Red_Repeat.MI_FireEscapes_Red_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Yellow_Repeat.MI_FireEscapes_Yellow_Repeat'"],
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"fireEscapeAssets": ["StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_Repeat_A01_N1.SM_BLDG_Prop_FireEscape_Repeat_A01_N1'",
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"StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_End_A01_N1.SM_BLDG_Prop_FireEscape_End_A01_N1'"]
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},
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"SFAB": {
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"wealthiness": 8,
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"age": 4,
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"business": 8,
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"commercial": 5,
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"residence": 1,
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"industrial": 0,
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"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFSFAB_primary.bdf",
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"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
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"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"],
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"fireEscapeMaterials": ["MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Black_Repeat.MI_FireEscapes_Black_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Brown_Repeat.MI_FireEscapes_Brown_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Default_Repeat.MI_FireEscapes_Default_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Gray_Repeat.MI_FireEscapes_Gray_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Green_Repeat.MI_FireEscapes_Green_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Red_Repeat.MI_FireEscapes_Red_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Yellow_Repeat.MI_FireEscapes_Yellow_Repeat'"],
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"fireEscapeAssets": ["StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_Repeat_A01_N1.SM_BLDG_Prop_FireEscape_Repeat_A01_N1'",
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"StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_End_A01_N1.SM_BLDG_Prop_FireEscape_End_A01_N1'"]
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},
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"SFB": {
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"wealthiness": 10,
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"age": 10,
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"business": 0,
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"commercial": 0,
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"residence": 0,
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"industrial": 0,
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"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFSFB_primary.bdf",
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"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
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"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"]
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},
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"SFC": {
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"wealthiness": 6,
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"age": 2,
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"business": 8,
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"commercial": 5,
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"residence": 1,
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"industrial": 0,
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"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFSFC_primary.bdf",
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"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
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"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"]
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},
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"SFD": {
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"wealthiness": 6,
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"age": 5,
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"business": 7,
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"commercial": 6,
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"residence": 4,
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"industrial": 0,
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"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFSFD_primary.bdf",
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"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
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"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"]
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},
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"SFE": {
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"wealthiness": 6,
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"age": 5,
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"business": 8,
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"commercial": 2,
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"residence": 4,
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"industrial": 0,
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"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFSFE_primary.bdf",
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"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
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"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"]
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},
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"SFJ": {
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"wealthiness": 7,
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"age": 7,
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"business": 6,
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"commercial": 5,
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"residence": 8,
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"industrial": 4,
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"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFSFJ_primary.bdf",
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"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
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"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"]
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},
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"NYG": {
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"wealthiness": 8,
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"age": 9,
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"business": 5,
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"commercial": 3,
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"residence": 5,
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"industrial": 0,
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"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFNYG_primary.bdf",
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"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
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"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"],
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"fireEscapeMaterials": ["MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Black_Repeat.MI_FireEscapes_Black_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Brown_Repeat.MI_FireEscapes_Brown_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Default_Repeat.MI_FireEscapes_Default_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Gray_Repeat.MI_FireEscapes_Gray_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Green_Repeat.MI_FireEscapes_Green_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Red_Repeat.MI_FireEscapes_Red_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Yellow_Repeat.MI_FireEscapes_Yellow_Repeat'"],
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"fireEscapeAssets": ["StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_Repeat_A01_N1.SM_BLDG_Prop_FireEscape_Repeat_A01_N1'",
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"StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_End_A01_N1.SM_BLDG_Prop_FireEscape_End_A01_N1'"]
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},
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"NYGA": {
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"wealthiness": 8,
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"age": 9,
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"business": 5,
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"commercial": 3,
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"residence": 5,
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"industrial": 0,
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"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFNYGA_primary.bdf",
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"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
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"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"],
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"fireEscapeMaterials": ["MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Black_Repeat.MI_FireEscapes_Black_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Brown_Repeat.MI_FireEscapes_Brown_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Default_Repeat.MI_FireEscapes_Default_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Gray_Repeat.MI_FireEscapes_Gray_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Green_Repeat.MI_FireEscapes_Green_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Red_Repeat.MI_FireEscapes_Red_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Yellow_Repeat.MI_FireEscapes_Yellow_Repeat'"],
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"fireEscapeAssets": ["StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_Repeat_A01_N1.SM_BLDG_Prop_FireEscape_Repeat_A01_N1'",
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"StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_End_A01_N1.SM_BLDG_Prop_FireEscape_End_A01_N1'"]
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},
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"NYH": {
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"wealthiness": 6,
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"age": 9,
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"business": 3,
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"commercial": 5,
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"residence": 7,
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"industrial": 0,
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"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFNYH_primary.bdf",
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"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
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"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"],
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"fireEscapeMaterials": ["MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Black_Repeat.MI_FireEscapes_Black_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Brown_Repeat.MI_FireEscapes_Brown_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Default_Repeat.MI_FireEscapes_Default_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Gray_Repeat.MI_FireEscapes_Gray_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Green_Repeat.MI_FireEscapes_Green_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Red_Repeat.MI_FireEscapes_Red_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Yellow_Repeat.MI_FireEscapes_Yellow_Repeat'"],
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"fireEscapeAssets": ["StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_Repeat_A01_N1.SM_BLDG_Prop_FireEscape_Repeat_A01_N1'",
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"StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_End_A01_N1.SM_BLDG_Prop_FireEscape_End_A01_N1'"]
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},
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"QBA": {
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"wealthiness": 8,
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"age": 7,
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"business": 7,
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"commercial": 3,
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"residence": 2,
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"industrial": 0,
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"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFQBA_primary.bdf",
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"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
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"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"],
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"fireEscapeMaterials": ["MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Black_Repeat.MI_FireEscapes_Black_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Brown_Repeat.MI_FireEscapes_Brown_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Default_Repeat.MI_FireEscapes_Default_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Gray_Repeat.MI_FireEscapes_Gray_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Green_Repeat.MI_FireEscapes_Green_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Red_Repeat.MI_FireEscapes_Red_Repeat'",
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"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Yellow_Repeat.MI_FireEscapes_Yellow_Repeat'"],
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"fireEscapeAssets": ["StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_Repeat_A01_N1.SM_BLDG_Prop_FireEscape_Repeat_A01_N1'",
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"StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_End_A01_N1.SM_BLDG_Prop_FireEscape_End_A01_N1'"]
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},
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"QBAA": {
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"wealthiness": 8,
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"age": 7,
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"business": 7,
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"commercial": 3,
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"residence": 2,
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"industrial": 0,
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"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFQBAA_primary.bdf",
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"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
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"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"]
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},
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"CHA": {
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"wealthiness": 7,
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"age": 6,
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"business": 7,
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"commercial": 4,
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"residence": 3,
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"industrial": 0,
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"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFCHA_primary.bdf",
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"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
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"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"],
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||||||
|
"fireEscapeMaterials": ["MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Black_Repeat.MI_FireEscapes_Black_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Brown_Repeat.MI_FireEscapes_Brown_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Default_Repeat.MI_FireEscapes_Default_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Gray_Repeat.MI_FireEscapes_Gray_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Green_Repeat.MI_FireEscapes_Green_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Red_Repeat.MI_FireEscapes_Red_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Yellow_Repeat.MI_FireEscapes_Yellow_Repeat'"],
|
||||||
|
"fireEscapeAssets": ["StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_Repeat_A01_N1.SM_BLDG_Prop_FireEscape_Repeat_A01_N1'",
|
||||||
|
"StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_End_A01_N1.SM_BLDG_Prop_FireEscape_End_A01_N1'"]
|
||||||
|
},
|
||||||
|
"CHB": {
|
||||||
|
"wealthiness": 8,
|
||||||
|
"age": 7,
|
||||||
|
"business": 8,
|
||||||
|
"commercial": 3,
|
||||||
|
"residence": 5,
|
||||||
|
"industrial": 0,
|
||||||
|
"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFCHB_primary.bdf",
|
||||||
|
"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
|
||||||
|
"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"],
|
||||||
|
"fireEscapeMaterials": ["MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Black_Repeat.MI_FireEscapes_Black_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Brown_Repeat.MI_FireEscapes_Brown_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Default_Repeat.MI_FireEscapes_Default_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Gray_Repeat.MI_FireEscapes_Gray_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Green_Repeat.MI_FireEscapes_Green_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Red_Repeat.MI_FireEscapes_Red_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Yellow_Repeat.MI_FireEscapes_Yellow_Repeat'"],
|
||||||
|
"fireEscapeAssets": ["StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_Repeat_A01_N1.SM_BLDG_Prop_FireEscape_Repeat_A01_N1'",
|
||||||
|
"StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_End_A01_N1.SM_BLDG_Prop_FireEscape_End_A01_N1'"]
|
||||||
|
},
|
||||||
|
"CHC": {
|
||||||
|
"wealthiness": 8,
|
||||||
|
"age": 7,
|
||||||
|
"business": 8,
|
||||||
|
"commercial": 3,
|
||||||
|
"residence": 5,
|
||||||
|
"industrial": 0,
|
||||||
|
"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFCHC_primary.bdf",
|
||||||
|
"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
|
||||||
|
"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"],
|
||||||
|
"fireEscapeMaterials": ["MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Black_Repeat.MI_FireEscapes_Black_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Brown_Repeat.MI_FireEscapes_Brown_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Default_Repeat.MI_FireEscapes_Default_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Gray_Repeat.MI_FireEscapes_Gray_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Green_Repeat.MI_FireEscapes_Green_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Red_Repeat.MI_FireEscapes_Red_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Yellow_Repeat.MI_FireEscapes_Yellow_Repeat'"],
|
||||||
|
"fireEscapeAssets": ["StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_Repeat_A01_N1.SM_BLDG_Prop_FireEscape_Repeat_A01_N1'",
|
||||||
|
"StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_End_A01_N1.SM_BLDG_Prop_FireEscape_End_A01_N1'"]
|
||||||
|
},
|
||||||
|
"CHD": {
|
||||||
|
"wealthiness": 8,
|
||||||
|
"age": 7,
|
||||||
|
"business": 7,
|
||||||
|
"commercial": 3,
|
||||||
|
"residence": 2,
|
||||||
|
"industrial": 0,
|
||||||
|
"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFCHD_primary.bdf",
|
||||||
|
"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
|
||||||
|
"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"]
|
||||||
|
},
|
||||||
|
"CHE": {
|
||||||
|
"wealthiness": 6,
|
||||||
|
"age": 4,
|
||||||
|
"business": 4,
|
||||||
|
"commercial": 8,
|
||||||
|
"residence": 6,
|
||||||
|
"industrial": 1,
|
||||||
|
"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFCHE_primary.bdf",
|
||||||
|
"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
|
||||||
|
"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"]
|
||||||
|
},
|
||||||
|
"CHF": {
|
||||||
|
"wealthiness": 4,
|
||||||
|
"age": 4,
|
||||||
|
"business": 2,
|
||||||
|
"commercial": 3,
|
||||||
|
"residence": 7,
|
||||||
|
"industrial": 3,
|
||||||
|
"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFCHF_primary.bdf",
|
||||||
|
"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
|
||||||
|
"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"]
|
||||||
|
},
|
||||||
|
"CHFB": {
|
||||||
|
"wealthiness": 4,
|
||||||
|
"age": 4,
|
||||||
|
"business": 2,
|
||||||
|
"commercial": 3,
|
||||||
|
"residence": 7,
|
||||||
|
"industrial": 3,
|
||||||
|
"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFCHF_primary.bdf",
|
||||||
|
"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
|
||||||
|
"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"]
|
||||||
|
},
|
||||||
|
"CHG": {
|
||||||
|
"wealthiness": 5,
|
||||||
|
"age": 8,
|
||||||
|
"business": 4,
|
||||||
|
"commercial": 6,
|
||||||
|
"residence": 7,
|
||||||
|
"industrial": 5,
|
||||||
|
"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFCHG_primary.bdf",
|
||||||
|
"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
|
||||||
|
"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"]
|
||||||
|
},
|
||||||
|
"CHH": {
|
||||||
|
"wealthiness": 7,
|
||||||
|
"age": 2,
|
||||||
|
"business": 7,
|
||||||
|
"commercial": 6,
|
||||||
|
"residence": 2,
|
||||||
|
"industrial": 2,
|
||||||
|
"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFCHH_primary.bdf",
|
||||||
|
"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
|
||||||
|
"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"]
|
||||||
|
},
|
||||||
|
"CHI": {
|
||||||
|
"wealthiness": 7,
|
||||||
|
"age": 5,
|
||||||
|
"business": 7,
|
||||||
|
"commercial": 6,
|
||||||
|
"residence": 2,
|
||||||
|
"industrial": 2,
|
||||||
|
"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFCHI_primary.bdf",
|
||||||
|
"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
|
||||||
|
"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"],
|
||||||
|
"fireEscapeMaterials": ["MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Black_Repeat.MI_FireEscapes_Black_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Brown_Repeat.MI_FireEscapes_Brown_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Default_Repeat.MI_FireEscapes_Default_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Gray_Repeat.MI_FireEscapes_Gray_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Green_Repeat.MI_FireEscapes_Green_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Red_Repeat.MI_FireEscapes_Red_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Yellow_Repeat.MI_FireEscapes_Yellow_Repeat'"],
|
||||||
|
"fireEscapeAssets": ["StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_Repeat_A01_N1.SM_BLDG_Prop_FireEscape_Repeat_A01_N1'",
|
||||||
|
"StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_End_A01_N1.SM_BLDG_Prop_FireEscape_End_A01_N1'"]
|
||||||
|
},
|
||||||
|
"CHJ": {
|
||||||
|
"wealthiness": 7,
|
||||||
|
"age": 5,
|
||||||
|
"business": 7,
|
||||||
|
"commercial": 6,
|
||||||
|
"residence": 2,
|
||||||
|
"industrial": 2,
|
||||||
|
"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFCHJ_primary.bdf",
|
||||||
|
"brands":["Kit_Prop_BA", "Kit_Prop_BB", "Kit_Prop_BC", "Kit_Prop_CA", "Kit_Prop_HA", "Kit_Prop_RA", "Kit_Prop_RB", "Kit_Prop_SA", "Kit_Prop_SB", "Kit_Prop_SC"],
|
||||||
|
"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"]
|
||||||
|
},
|
||||||
|
"NYAA": {
|
||||||
|
"wealthiness": 3,
|
||||||
|
"age": 9,
|
||||||
|
"business": 2,
|
||||||
|
"commercial": 2,
|
||||||
|
"residence": 8,
|
||||||
|
"industrial": 0,
|
||||||
|
"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFNYAA_primary.bdf",
|
||||||
|
"brands":["Kit_Prop_NYA"],
|
||||||
|
"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"],
|
||||||
|
"fireEscapeMaterials": ["MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Black_Repeat.MI_FireEscapes_Black_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Brown_Repeat.MI_FireEscapes_Brown_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Default_Repeat.MI_FireEscapes_Default_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Gray_Repeat.MI_FireEscapes_Gray_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Green_Repeat.MI_FireEscapes_Green_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Red_Repeat.MI_FireEscapes_Red_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Yellow_Repeat.MI_FireEscapes_Yellow_Repeat'"],
|
||||||
|
"fireEscapeAssets": ["StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_Repeat_A01_N1.SM_BLDG_Prop_FireEscape_Repeat_A01_N1'",
|
||||||
|
"StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_End_A01_N1.SM_BLDG_Prop_FireEscape_End_A01_N1'"]
|
||||||
|
},
|
||||||
|
"NYAB": {
|
||||||
|
"wealthiness": 3,
|
||||||
|
"age": 9,
|
||||||
|
"business": 2,
|
||||||
|
"commercial": 2,
|
||||||
|
"residence": 8,
|
||||||
|
"industrial": 0,
|
||||||
|
"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFNYAB_primary.bdf",
|
||||||
|
"brands":["Kit_Prop_NYA"],
|
||||||
|
"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"],
|
||||||
|
"fireEscapeMaterials": ["MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Black_Repeat.MI_FireEscapes_Black_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Brown_Repeat.MI_FireEscapes_Brown_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Default_Repeat.MI_FireEscapes_Default_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Gray_Repeat.MI_FireEscapes_Gray_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Green_Repeat.MI_FireEscapes_Green_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Red_Repeat.MI_FireEscapes_Red_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Yellow_Repeat.MI_FireEscapes_Yellow_Repeat'"],
|
||||||
|
"fireEscapeAssets": ["StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_Repeat_A01_N1.SM_BLDG_Prop_FireEscape_Repeat_A01_N1'",
|
||||||
|
"StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_End_A01_N1.SM_BLDG_Prop_FireEscape_End_A01_N1'"]
|
||||||
|
},
|
||||||
|
"NYAC": {
|
||||||
|
"wealthiness": 3,
|
||||||
|
"age": 9,
|
||||||
|
"business": 2,
|
||||||
|
"commercial": 2,
|
||||||
|
"residence": 8,
|
||||||
|
"industrial": 0,
|
||||||
|
"bdfFile": "D:/builds/UE5_Release/Samples/Showcases/CitySample/Content/Building/HDA/Bldg/BDFNYAC_primary.bdf",
|
||||||
|
"brands":["Kit_Prop_NYA"],
|
||||||
|
"props": ["Kit_Prop_AC", "Kit_Prop_Clock", "Kit_Prop_FirehoseConn", "Kit_Prop_Lamp", "Kit_Prop_NumberA","Kit_Prop_NumberB"],
|
||||||
|
"fireEscapeMaterials": ["MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Black_Repeat.MI_FireEscapes_Black_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Brown_Repeat.MI_FireEscapes_Brown_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Default_Repeat.MI_FireEscapes_Default_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Gray_Repeat.MI_FireEscapes_Gray_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Green_Repeat.MI_FireEscapes_Green_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Red_Repeat.MI_FireEscapes_Red_Repeat'",
|
||||||
|
"MaterialInstanceConstant'/Game/Prop/BLDG/Kit_Prop_FireEscape/Material/MI_FireEscapes_Yellow_Repeat.MI_FireEscapes_Yellow_Repeat'"],
|
||||||
|
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||||||
|
},
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|
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|
"brands":["Kit_Prop_NYA"],
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||||||
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"fireEscapeAssets": ["StaticMesh'/Game/Prop/BLDG/Kit_Prop_FireEscape/Mesh/SM_BLDG_Prop_FireEscape_Repeat_A01_N1.SM_BLDG_Prop_FireEscape_Repeat_A01_N1'",
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||||||
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}
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||||||
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|
|
@ -0,0 +1,892 @@
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||||||
|
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|
||||||
|
"var": "W",
|
||||||
|
"Offset": [
|
||||||
|
0.0,
|
||||||
|
-1.5,
|
||||||
|
0.03
|
||||||
|
],
|
||||||
|
"Rotation": [
|
||||||
|
-0.0,
|
||||||
|
-0.0,
|
||||||
|
-0.0
|
||||||
|
],
|
||||||
|
"Scale": [
|
||||||
|
1.0,
|
||||||
|
1.0,
|
||||||
|
1.0
|
||||||
|
],
|
||||||
|
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L1_A/decal/SM_BLDG_CHJ_L1_A1_Wall_01_N1_decal.SM_BLDG_CHJ_L1_A1_Wall_01_N1_decal'"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"2": {
|
||||||
|
"C_E": {
|
||||||
|
"Mod_Dim": [
|
||||||
|
0.25,
|
||||||
|
4.0
|
||||||
|
],
|
||||||
|
"Name": "L2_A1_CornerEx_1",
|
||||||
|
"Grammar": "C_E",
|
||||||
|
"Level": 2,
|
||||||
|
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L2_A/Mesh/SM_BLDG_CHJ_L2_A1_CornerEx_01_N1.SM_BLDG_CHJ_L2_A1_CornerEx_01_N1'"
|
||||||
|
},
|
||||||
|
"C_I": {
|
||||||
|
"Mod_Dim": [
|
||||||
|
1.5,
|
||||||
|
4.0
|
||||||
|
],
|
||||||
|
"HasWindow": 1,
|
||||||
|
"Name": "L2_A1_CornerIn_1",
|
||||||
|
"Grammar": "C_I",
|
||||||
|
"Level": 2,
|
||||||
|
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L2_A/Mesh/SM_BLDG_CHJ_L2_A1_CornerIn_01_N1.SM_BLDG_CHJ_L2_A1_CornerIn_01_N1'"
|
||||||
|
},
|
||||||
|
"C_IL": {
|
||||||
|
"Mod_Dim": [
|
||||||
|
1.5,
|
||||||
|
4.0
|
||||||
|
],
|
||||||
|
"HasWindow": 1,
|
||||||
|
"Name": "L2_A1_CornerInL_1",
|
||||||
|
"Grammar": "C_IL",
|
||||||
|
"Level": 2,
|
||||||
|
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L2_A/Mesh/SM_BLDG_CHJ_L2_A1_CornerInL_01_N1.SM_BLDG_CHJ_L2_A1_CornerInL_01_N1'"
|
||||||
|
},
|
||||||
|
"C_IR": {
|
||||||
|
"Mod_Dim": [
|
||||||
|
1.5,
|
||||||
|
4.0
|
||||||
|
],
|
||||||
|
"HasWindow": 1,
|
||||||
|
"Name": "L2_A1_CornerInR_1",
|
||||||
|
"Grammar": "C_IR",
|
||||||
|
"Level": 2,
|
||||||
|
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L2_A/Mesh/SM_BLDG_CHJ_L2_A1_CornerInR_01_N1.SM_BLDG_CHJ_L2_A1_CornerInR_01_N1'"
|
||||||
|
},
|
||||||
|
"C_SL": {
|
||||||
|
"Mod_Dim": [
|
||||||
|
0.25,
|
||||||
|
4.0
|
||||||
|
],
|
||||||
|
"Offset": [
|
||||||
|
0.0,
|
||||||
|
0.25,
|
||||||
|
0.0
|
||||||
|
],
|
||||||
|
"Name": "L2_A1_CornerExL_1",
|
||||||
|
"Grammar": "C_SL",
|
||||||
|
"Level": 2,
|
||||||
|
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L2_A/Mesh/SM_BLDG_CHJ_L2_A1_CornerExL_01_N1.SM_BLDG_CHJ_L2_A1_CornerExL_01_N1'"
|
||||||
|
},
|
||||||
|
"C_SR": {
|
||||||
|
"Mod_Dim": [
|
||||||
|
0.25,
|
||||||
|
4.0
|
||||||
|
],
|
||||||
|
"Name": "L2_A1_CornerExR_1",
|
||||||
|
"Grammar": "C_SR",
|
||||||
|
"Level": 2,
|
||||||
|
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L2_A/Mesh/SM_BLDG_CHJ_L2_A1_CornerExR_01_N1.SM_BLDG_CHJ_L2_A1_CornerExR_01_N1'"
|
||||||
|
},
|
||||||
|
"W1": {
|
||||||
|
"Mod_Dim": [
|
||||||
|
1.5,
|
||||||
|
4.0
|
||||||
|
],
|
||||||
|
"HasWindow": 1,
|
||||||
|
"Offset": [
|
||||||
|
0.0,
|
||||||
|
1.5,
|
||||||
|
0.0
|
||||||
|
],
|
||||||
|
"Name": "L2_A1_Wall_1",
|
||||||
|
"Grammar": "W1",
|
||||||
|
"Level": 2,
|
||||||
|
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L2_A/Mesh/SM_BLDG_CHJ_L2_A1_Wall_01_N1.SM_BLDG_CHJ_L2_A1_Wall_01_N1'"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"3": {
|
||||||
|
"C_E": {
|
||||||
|
"Mod_Dim": [
|
||||||
|
0.25,
|
||||||
|
1.0
|
||||||
|
],
|
||||||
|
"Name": "L3_A1_CornerEx_1",
|
||||||
|
"Grammar": "C_E",
|
||||||
|
"Level": 3,
|
||||||
|
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L3_A/Mesh/SM_BLDG_CHJ_L3_A1_CornerEx_01_N1.SM_BLDG_CHJ_L3_A1_CornerEx_01_N1'"
|
||||||
|
},
|
||||||
|
"C_I": {
|
||||||
|
"Mod_Dim": [
|
||||||
|
1.5,
|
||||||
|
1.0
|
||||||
|
],
|
||||||
|
"Name": "L3_A1_CornerIn_1",
|
||||||
|
"Grammar": "C_I",
|
||||||
|
"Level": 3,
|
||||||
|
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L3_A/Mesh/SM_BLDG_CHJ_L3_A1_CornerIn_01_N1.SM_BLDG_CHJ_L3_A1_CornerIn_01_N1'"
|
||||||
|
},
|
||||||
|
"C_IL": {
|
||||||
|
"Mod_Dim": [
|
||||||
|
1.5,
|
||||||
|
1.0
|
||||||
|
],
|
||||||
|
"Name": "L3_A1_CornerInL_1",
|
||||||
|
"Grammar": "C_IL",
|
||||||
|
"Level": 3,
|
||||||
|
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L3_A/Mesh/SM_BLDG_CHJ_L3_A1_CornerInL_01_N1.SM_BLDG_CHJ_L3_A1_CornerInL_01_N1'"
|
||||||
|
},
|
||||||
|
"C_IR": {
|
||||||
|
"Mod_Dim": [
|
||||||
|
1.5,
|
||||||
|
1.0
|
||||||
|
],
|
||||||
|
"Name": "L3_A1_CornerInR_1",
|
||||||
|
"Grammar": "C_IR",
|
||||||
|
"Level": 3,
|
||||||
|
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L3_A/Mesh/SM_BLDG_CHJ_L3_A1_CornerInR_01_N1.SM_BLDG_CHJ_L3_A1_CornerInR_01_N1'"
|
||||||
|
},
|
||||||
|
"C_SL": {
|
||||||
|
"Mod_Dim": [
|
||||||
|
0.25,
|
||||||
|
1.0
|
||||||
|
],
|
||||||
|
"Offset": [
|
||||||
|
0.0,
|
||||||
|
0.25,
|
||||||
|
0.0
|
||||||
|
],
|
||||||
|
"Name": "L3_A1_CornerExL_1",
|
||||||
|
"Grammar": "C_SL",
|
||||||
|
"Level": 3,
|
||||||
|
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L3_A/Mesh/SM_BLDG_CHJ_L3_A1_CornerExL_01_N1.SM_BLDG_CHJ_L3_A1_CornerExL_01_N1'"
|
||||||
|
},
|
||||||
|
"C_SR": {
|
||||||
|
"Mod_Dim": [
|
||||||
|
0.25,
|
||||||
|
1.0
|
||||||
|
],
|
||||||
|
"Name": "L3_A1_CornerExR_1",
|
||||||
|
"Grammar": "C_SR",
|
||||||
|
"Level": 3,
|
||||||
|
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L3_A/Mesh/SM_BLDG_CHJ_L3_A1_CornerExR_01_N1.SM_BLDG_CHJ_L3_A1_CornerExR_01_N1'"
|
||||||
|
},
|
||||||
|
"W1": {
|
||||||
|
"Mod_Dim": [
|
||||||
|
1.5,
|
||||||
|
1.0
|
||||||
|
],
|
||||||
|
"HasWindow": 1,
|
||||||
|
"Offset": [
|
||||||
|
0.0,
|
||||||
|
1.5,
|
||||||
|
0.0
|
||||||
|
],
|
||||||
|
"Name": "L3_A1_Wall_1",
|
||||||
|
"Grammar": "W1",
|
||||||
|
"Level": 3,
|
||||||
|
"AssetRef": "StaticMesh'/Game/Building/CH/J/Kit_Bldg_CHJ_L3_A/Mesh/SM_BLDG_CHJ_L3_A1_Wall_01_N1.SM_BLDG_CHJ_L3_A1_Wall_01_N1'"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"Levels": {
|
||||||
|
"1": {
|
||||||
|
"LevelNum": 1,
|
||||||
|
"Height": 7.5,
|
||||||
|
"F0": [
|
||||||
|
"C1|(W1)*|[E1-W1]|(W1)*|C1",
|
||||||
|
"C1|(W1)*|C1",
|
||||||
|
"C1|(W1)*|[E1-W1]|(W1)*|[E1-W1]|(W1)*|C1"
|
||||||
|
],
|
||||||
|
"Topper": 3,
|
||||||
|
"Alignment_Level": 2
|
||||||
|
},
|
||||||
|
"2": {
|
||||||
|
"LevelNum": 2,
|
||||||
|
"Height": 4.0,
|
||||||
|
"F0": [
|
||||||
|
"C1|(W1)*|[W1-W1-W1-W1-W1-W1]|(W1)*|C1",
|
||||||
|
"C1|(W1)*|C1",
|
||||||
|
"C1|(W1)*|[W1-W1-W1-W1-W1-W1]|(W1)*|[W1-W1-W1-W1-W1-W1]|(W1)*|C1"
|
||||||
|
],
|
||||||
|
"Repeat": 1,
|
||||||
|
"Topper": 3,
|
||||||
|
"Alignment_Level": 2
|
||||||
|
},
|
||||||
|
"3": {
|
||||||
|
"LevelNum": 3,
|
||||||
|
"Height": 1.0,
|
||||||
|
"F0": [
|
||||||
|
"C1|(W1)*|[W1-W1-W1-W1-W1-W1]|(W1)*|C1",
|
||||||
|
"C1|(W1)*|C1",
|
||||||
|
"C1|(W1)*|[W1-W1-W1-W1-W1-W1]|(W1)*|[W1-W1-W1-W1-W1-W1]|(W1)*|C1"
|
||||||
|
],
|
||||||
|
"Alignment_Level": 2
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"mirrorPivot": 0,
|
||||||
|
"minWallWidth": "8",
|
||||||
|
"minBldgHeight": "15",
|
||||||
|
"maxBldgHeight": "2000",
|
||||||
|
"Roof_Inset": 0.25,
|
||||||
|
"Roof_Offset": 0.15000000596046448,
|
||||||
|
"SubRoof_Inset": 0.25,
|
||||||
|
"SubRoof_Offset": 0.10000000149011612,
|
||||||
|
"LevelsGrammar": {
|
||||||
|
"0": [
|
||||||
|
1,
|
||||||
|
2
|
||||||
|
],
|
||||||
|
"1": [
|
||||||
|
2
|
||||||
|
],
|
||||||
|
"2": [
|
||||||
|
2
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue